/*
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Open Asset Import Library (assimp)
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*/
#include "UnitTestPCH.h"
#include "AssetLib/Blender/BlenderIntermediate.h"
#include <assimp/camera.h>
#include <assimp/light.h>
#include <assimp/mesh.h>
#include <assimp/texture.h>

using namespace ::Assimp;
using namespace ::Assimp::Blender;

class BlenderIntermediateTest : public ::testing::Test {
    // empty
};

#define NAME_1 "name1"
#define NAME_2 "name2"

// Updated this test after fixing #1776:
// A comparator in C++ is used for ordering and must implement strict weak ordering,
// which means it must return false for equal values.
// The C++ standard defines and expects this behavior: true if lhs < rhs, false otherwise.
TEST_F(BlenderIntermediateTest, ConversionData_ObjectCompareTest) {
    Object obj1, obj2;
    strncpy(obj1.id.name, NAME_1, sizeof(obj1.id.name));
    strncpy(obj2.id.name, NAME_2, sizeof(obj2.id.name));

    Blender::ObjectCompare cmp_true_because_first_is_smaller_than_second;
    bool res(cmp_true_because_first_is_smaller_than_second(&obj1, &obj2));
    EXPECT_TRUE(res);

    Blender::ObjectCompare cmp_false_because_equal;
    res = cmp_false_because_equal(&obj1, &obj1);
    EXPECT_FALSE(res);

    Blender::ObjectCompare cmp_false_because_first_is_greater_than_second;
    res = cmp_false_because_first_is_greater_than_second(&obj2, &obj1);
    EXPECT_FALSE(res);
}
