##
## Redistribution and use in source and binary forms, with or without
## modification, are permitted provided that the following conditions
## are met:
##  * Redistributions of source code must retain the above copyright
##    notice, this list of conditions and the following disclaimer.
##  * Redistributions in binary form must reproduce the above copyright
##    notice, this list of conditions and the following disclaimer in the
##    documentation and/or other materials provided with the distribution.
##  * Neither the name of NVIDIA CORPORATION nor the names of its
##    contributors may be used to endorse or promote products derived
##    from this software without specific prior written permission.
##
## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
## EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
## IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
## PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
## CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
## EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
## PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
## PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
## OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
##
## Copyright (c) 2018-2019 NVIDIA Corporation. All rights reserved.

cmake_minimum_required(VERSION 3.7)
project(Snippets C CXX)

IF(NOT DEFINED CMAKEMODULES_VERSION)
	SET(CMAKEMODULES_PATH $ENV{PM_CMakeModules_PATH} CACHE INTERNAL "Path to CMakeModules")
	SET(CMAKEMODULES_NAME $ENV{PM_CMakeModules_NAME} CACHE INTERNAL "CMakeModules name")
	SET(CMAKEMODULES_VERSION $ENV{PM_CMakeModules_VERSION} CACHE INTERNAL "CMakeModules version from generation batch")

	#TODO: More elegance
	IF(NOT EXISTS ${CMAKEMODULES_PATH})
		MESSAGE(FATAL_ERROR "Could not find ${CMAKEMODULES_PATH}")
	ENDIF()

ENDIF()

SET(CMAKE_MODULE_PATH ${CMAKEMODULES_PATH})

# This is required to be defined by external callers!
IF(NOT DEFINED PHYSX_ROOT_DIR)
	MESSAGE(FATAL_ERROR "PHYSX_ROOT_DIR variable wasn't set.")
ENDIF()

IF(NOT EXISTS ${PHYSX_ROOT_DIR})
	MESSAGE(FATAL_ERROR "PHYSX_ROOT_DIR variable was invalid.")
ENDIF()

INCLUDE(NvidiaBuildOptions)


IF(CMAKE_CONFIGURATION_TYPES)
	SET(CMAKE_CONFIGURATION_TYPES debug checked profile release)
	SET(CMAKE_CONFIGURATION_TYPES "${CMAKE_CONFIGURATION_TYPES}" CACHE STRING
		"Reset config to what we need" 
		FORCE)
	
	# Need to define these at least once.	
	SET(CMAKE_SHARED_LINKER_FLAGS_CHECKED "/DEBUG")
	SET(CMAKE_SHARED_LINKER_FLAGS_PROFILE "/DEBUG")

	SET(CMAKE_EXE_LINKER_FLAGS_PROFILE "/DEBUG")
	SET(CMAKE_EXE_LINKER_FLAGS_CHECKED "/DEBUG")	
ENDIF()


SET(PROJECT_CMAKE_FILES_DIR compiler/cmake)
SET(PLATFORM_CMAKELISTS ${PHYSX_ROOT_DIR}/snippets/${PROJECT_CMAKE_FILES_DIR}/${TARGET_BUILD_PLATFORM}/CMakeLists.txt)

IF(NOT EXISTS ${PLATFORM_CMAKELISTS})
	MESSAGE(FATAL_ERROR "Unable to find platform CMakeLists.txt for ${TARGET_BUILD_PLATFORM} at ${PLATFORM_CMAKELISTS}")
ENDIF()

# Include the platform specific CMakeLists
INCLUDE(${PHYSX_ROOT_DIR}/snippets/${PROJECT_CMAKE_FILES_DIR}/${TARGET_BUILD_PLATFORM}/CMakeLists.txt)

SET(SOURCE_DISTRO_FILE_LIST "")

# Include all of the projects
SET(SNIPPETS_LIST Articulation BVHStructure ContactModification ContactReport ContactReportCCD ConvexMeshCreate
	CustomJoint CustomProfiler DeformableMesh HelloWorld ImmediateMode Joint MBP MultiThreading
	PrunerSerialization RaycastCCD Serialization SplitFetchResults 
	SplitSim Stepper ToleranceScale TriangleMeshCreate)
	
LIST(APPEND SNIPPETS_LIST ${PLATFORM_SNIPPETS_LIST})
		
SET(SNIPPETS_VEHICLE_LIST NestedScene Vehicle4W VehicleContactMod VehicleMultiThreading 
	VehicleNoDrive VehicleScale VehicleTank)	

LIST(APPEND SNIPPETS_VEHICLE_LIST ${PLATFORM_SNIPPETS_VEHICLE_LIST})

IF(SNIPPET_RENDER_ENABLED)
	INCLUDE(SnippetRender.cmake)
	SET_PROPERTY(TARGET SnippetRender PROPERTY FOLDER "Snippets")
ENDIF()

INCLUDE(SnippetUtils.cmake)
SET_PROPERTY(TARGET SnippetUtils PROPERTY FOLDER "Snippets")

FOREACH(SNIPPET_NAME ${SNIPPETS_LIST})
	INCLUDE(SnippetTemplate.cmake)
	SET_PROPERTY(TARGET Snippet${SNIPPET_NAME} PROPERTY FOLDER "Snippets")
ENDFOREACH()

FOREACH(SNIPPET_NAME ${SNIPPETS_VEHICLE_LIST})
	INCLUDE(SnippetVehicleTemplate.cmake)
	SET_PROPERTY(TARGET Snippet${SNIPPET_NAME} PROPERTY FOLDER "Snippets")
ENDFOREACH()

IF(PX_GENERATE_SOURCE_DISTRO)
	FOREACH(FILE_NAME ${SOURCE_DISTRO_FILE_LIST})
		FILE(APPEND "${CMAKE_CURRENT_BINARY_DIR}/source_distro_list.txt" "${FILE_NAME}\n")
	ENDFOREACH()
ENDIF()