/* Distributed under the Apache License, Version 2.0.
   See accompanying NOTICE file for details.*/

#pragma once
#include "compartment/fluid/SEFluidCompartment.h"
#include "compartment/fluid/SELiquidCompartmentLink.h"
#include "compartment/substances/SELiquidSubstanceQuantity.h"
#include "substance/SESubstanceTransport.h"


class CDM_DECL SELiquidCompartment : public SEFluidCompartment<SELiquidCompartmentLink, SELiquidTransportVertex, SELiquidTransportSubstance, SELiquidSubstanceQuantity>
{
  friend class SETissueCompartment;
  friend class SECompartmentManager;
  friend class SELiquidSubstanceQuantity;
protected:
  SELiquidCompartment(const std::string& name, Logger* logger);
public:
  virtual ~SELiquidCompartment();

  virtual void Clear();

  static void Load(const cdm::LiquidCompartmentData& src, SELiquidCompartment& dst, SESubstanceManager& subMgr, SECircuitManager* circuits = nullptr);
  static cdm::LiquidCompartmentData* Unload(const SELiquidCompartment& src);
protected:
  static void Serialize(const cdm::LiquidCompartmentData& src, SELiquidCompartment& dst, SESubstanceManager& subMgr, SECircuitManager* circuits = nullptr);
  static void Serialize(const SELiquidCompartment& src, cdm::LiquidCompartmentData& dst);

public:
  virtual const SEScalar* GetScalar(const std::string& name);

  virtual void StateChange();

  virtual void Balance(BalanceLiquidBy e);// Balance all substances based on a specific property

  virtual bool HasPH() const;
  virtual SEScalar& GetPH();
  virtual double GetPH() const;

  virtual bool HasWaterVolumeFraction() const;
  virtual SEScalar0To1& GetWaterVolumeFraction();
  virtual double GetWaterVolumeFraction() const;

  virtual void AddChild(SELiquidCompartment& child);
  virtual const std::vector<SELiquidCompartment*>& GetChildren() { return m_Children; }
  virtual const std::vector<SELiquidCompartment*>& GetLeaves() { return m_Leaves; }

protected:
  virtual SELiquidSubstanceQuantity& CreateSubstanceQuantity(SESubstance& substance);

  SEScalar* m_pH;
  SEScalar0To1* m_WaterVolumeFraction;

  std::vector<SELiquidCompartment*> m_Children;
  std::vector<SELiquidCompartment*> m_Leaves;
};