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Created date
Update README
icet!1
· created
May 16, 2015
by
Utkarsh Ayachit
Merged
4
updated
May 17, 2015
Add off-screen rendering through EGL
icet!2
· created
Sep 25, 2015
by
Dan Lipsa
Merged
7
updated
Sep 25, 2015
Fix compilation errors
icet!3
· created
Sep 30, 2015
by
Dan Lipsa
Merged
2
updated
Sep 30, 2015
Fix dashboard warning when glut is not found.
icet!4
· created
Oct 06, 2015
by
Dan Lipsa
Merged
3
updated
Oct 07, 2015
Fix warnings on MSVC
icet!5
· created
Oct 17, 2017
by
Kenneth Moreland
Merged
1
updated
Oct 31, 2017
Update the diagnostics macros
icet!6
· created
Oct 31, 2017
by
Kenneth Moreland
Merged
0
updated
Oct 31, 2017
Fix issues with unused variables
icet!7
· created
Oct 31, 2017
by
Kenneth Moreland
Merged
0
updated
Oct 31, 2017
Update finding glfw
icet!8
· created
Mar 12, 2018
by
Kenneth Moreland
Merged
0
updated
Mar 12, 2018
Add ICET_IMAGE_COLOR_RGB_FLOAT color format
icet!9
· created
Mar 13, 2018
by
Kenneth Moreland
Merged
1
updated
Mar 13, 2018
Update required version of CMake
icet!10
· created
Mar 13, 2018
by
Kenneth Moreland
Merged
0
updated
Mar 13, 2018
Make default ICET_MAX_IMAGE_SPLIT higher
icet!11
· created
Mar 15, 2018
by
Kenneth Moreland
Merged
0
updated
Mar 15, 2018
windows: use the proper preprocessor definitions for detecting Windows
icet!12
· created
May 30, 2019
by
Ben Boeckel
Merged
5
updated
May 31, 2019
Install development header files
icet!13
· created
Jul 08, 2020
by
Kenneth Moreland
Merged
0
updated
Jul 08, 2020
remove -ansi C Flag: enables C++ style comments
icet!14
· created
Mar 01, 2021
by
Thomas Marrinan
Merged
2
updated
Mar 01, 2021
Add a layer for OpenGL version 3
icet!15
· created
Mar 26, 2021
by
Kenneth Moreland
Merged
0
updated
Apr 13, 2021
Correct which executable gets run for OpenGL 3 tests
icet!16
· created
Apr 13, 2021
by
Kenneth Moreland
Merged
0
updated
Apr 13, 2021
Allow render layer to manage retrieval and compression
icet!17
· created
Apr 27, 2021
by
Kenneth Moreland
Merged
0
updated
Apr 27, 2021
Create larger OpenGL 3 render buffers
icet!18
· created
Apr 29, 2021
by
Kenneth Moreland
Merged
0
updated
Apr 29, 2021
Use GLAD to manage OpenGL extensions
icet!19
· created
May 03, 2021
by
Kenneth Moreland
Merged
2
updated
May 10, 2021
Implement GPU active pixel compression
icet!20
· created
May 17, 2021
by
Thomas Marrinan
Merged
26
updated
May 26, 2021
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