/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkImageWriter.h

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
// .NAME vtkImageWriter - Writes images to files.
// .SECTION Description
// vtkImageWriter writes images to files with any data type. The data type of
// the file is the same scalar type as the input.  The dimensionality
// determines whether the data will be written in one or multiple files.
// This class is used as the superclass of most image writing classes
// such as vtkBMPWriter etc. It supports streaming.

#ifndef __vtkImageWriter_h
#define __vtkImageWriter_h

#include "vtkIOImageModule.h" // For export macro
#include "vtkImageAlgorithm.h"

class VTKIOIMAGE_EXPORT vtkImageWriter : public vtkImageAlgorithm
{
public:
  static vtkImageWriter *New();
  vtkTypeMacro(vtkImageWriter,vtkImageAlgorithm);
  void PrintSelf(ostream& os, vtkIndent indent);

  // Description:
  // Specify file name for the image file. You should specify either
  // a FileName or a FilePrefix. Use FilePrefix if the data is stored
  // in multiple files.
  vtkSetStringMacro(FileName);
  vtkGetStringMacro(FileName);

  // Description:
  // Specify file prefix for the image file(s).You should specify either
  // a FileName or FilePrefix. Use FilePrefix if the data is stored
  // in multiple files.
  vtkSetStringMacro(FilePrefix);
  vtkGetStringMacro(FilePrefix);

  // Description:
  // The sprintf format used to build filename from FilePrefix and number.
  vtkSetStringMacro(FilePattern);
  vtkGetStringMacro(FilePattern);

  // Description:
  // What dimension are the files to be written. Usually this is 2, or 3.
  // If it is 2 and the input is a volume then the volume will be
  // written as a series of 2d slices.
  vtkSetMacro(FileDimensionality, int);
  vtkGetMacro(FileDimensionality, int);

//BTX
  // Description:
  // Set/Get the input object from the image pipeline.
  vtkImageData *GetInput();
//ETX

  // Description:
  // The main interface which triggers the writer to start.
  virtual void Write();

  void DeleteFiles();

protected:
  vtkImageWriter();
  ~vtkImageWriter();

  int FileDimensionality;
  char *FilePrefix;
  char *FilePattern;
  char *FileName;
  int FileNumber;
  int FileLowerLeft;
  char *InternalFileName;

  virtual void RecursiveWrite(int dim,
                              vtkImageData *region,
                              vtkInformation*inInfo,
                              ofstream *file);
  virtual void RecursiveWrite(int dim,
                              vtkImageData *cache,
                              vtkImageData *data,
                              vtkInformation* inInfo,
                              ofstream *file);
  virtual void WriteFile(ofstream *file, vtkImageData *data,
                         int extent[6], int wExtent[6]);
  virtual void WriteFileHeader(ofstream *, vtkImageData *, int [6]) {}
  virtual void WriteFileTrailer(ofstream *, vtkImageData *) {}

  // This is called by the superclass.
  // This is the method you should override.
  virtual int RequestData(vtkInformation *request,
                          vtkInformationVector** inputVector,
                          vtkInformationVector* outputVector);

  int MinimumFileNumber;
  int MaximumFileNumber;
  int FilesDeleted;

private:
  vtkImageWriter(const vtkImageWriter&);  // Not implemented.
  void operator=(const vtkImageWriter&);  // Not implemented.
};

#endif
