/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkRIBLight.h
  Language:  C++
  Date:      $Date$
  Version:   $Revision$

  Copyright (c) 1993-2002 Ken Martin, Will Schroeder, Bill Lorensen 
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even 
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR 
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
// .NAME vtkRIBLight - RIP Light
// .SECTION Description
// vtkRIBLight is a subclass of vtkLight that allows the user to
// specify light source shaders and shadow casting lights for use with RenderMan.
//
// .SECTION See Also
// vtkRIBExporter

#ifndef __vtkRIBLight_h
#define __vtkRIBLight_h

#include "vtkLight.h"

class vtkRIBRenderer;

class VTK_HYBRID_EXPORT vtkRIBLight : public vtkLight
{
public:
  static vtkRIBLight *New();
  vtkTypeRevisionMacro(vtkRIBLight,vtkLight);
  void PrintSelf(ostream& os, vtkIndent indent);

  vtkBooleanMacro(Shadows,int);
  vtkSetMacro(Shadows,int);
  vtkGetMacro(Shadows,int);

  void Render(vtkRenderer *ren, int index);
protected:
  vtkRIBLight();
  ~vtkRIBLight();

  vtkLight *Light;
  int Shadows;
private:
  vtkRIBLight(const vtkRIBLight&);  // Not implemented.
  void operator=(const vtkRIBLight&);  // Not implemented.
};

#endif
