catch {load vtktcl}
#
# Demonstrate the use of clipping and cutting
#
source ../../examplesTcl/vtkInt.tcl
source ../../examplesTcl/colors.tcl
source ../../examplesTcl/vtkInclude.tcl

# create test data by hand. Use an alternative creation method for 
# polygonal data.
#
vtkPoints pts
    pts InsertPoint 0 0 0 0
    pts InsertPoint 1 1 0 0
    pts InsertPoint 2 2 0 0
    pts InsertPoint 3 3 0 0
    pts InsertPoint 4 0 1 0
    pts InsertPoint 5 1 1 0
    pts InsertPoint 6 2 1 0
    pts InsertPoint 7 3 1 0
    pts InsertPoint 8 0 2 0
    pts InsertPoint 9 1 2 0
    pts InsertPoint 10 2 2 0
    pts InsertPoint 11 3 2 0
    pts InsertPoint 12 1 3 0
    pts InsertPoint 13 2 3 0
    pts InsertPoint 14 0 4 0
    pts InsertPoint 15 1 4 0
    pts InsertPoint 16 2 4 0
    pts InsertPoint 17 3 4 0
    pts InsertPoint 18 0 4 1
    pts InsertPoint 19 1 4 1
    pts InsertPoint 20 2 4 1
    pts InsertPoint 21 3 4 1
    pts InsertPoint 22 0 5 0
    pts InsertPoint 23 1 5 0
    pts InsertPoint 24 2 5 0
    pts InsertPoint 25 3 5 0
    pts InsertPoint 26 0 5 1
    pts InsertPoint 27 1 5 1
    pts InsertPoint 28 2 5 1
    pts InsertPoint 29 3 5 1

vtkIdList ids
vtkPolyData data
    data Allocate 100 100;#initial amount and extend size
    data SetPoints pts

# create polygons
ids Reset; ids InsertNextId 0; ids InsertNextId 1; ids InsertNextId 5; ids InsertNextId 4
data InsertNextCell $VTK_QUAD ids

ids Reset; ids InsertNextId 1; ids InsertNextId 2; ids InsertNextId 6; ids InsertNextId 5
data InsertNextCell $VTK_QUAD ids

ids Reset; ids InsertNextId 2; ids InsertNextId 3; ids InsertNextId 7; ids InsertNextId 6
data InsertNextCell $VTK_QUAD ids


# create a line and poly-line
ids Reset; ids InsertNextId 8; ids InsertNextId 9
data InsertNextCell $VTK_LINE ids

ids Reset; ids InsertNextId 9; ids InsertNextId 10; ids InsertNextId 11
data InsertNextCell $VTK_POLY_LINE ids


# create some points
ids Reset; ids InsertNextId 12; ids InsertNextId 13
data InsertNextCell $VTK_POLY_VERTEX ids

# create a triangle strip
ids Reset
ids InsertNextId 14; ids InsertNextId 22; ids InsertNextId 15
ids InsertNextId 23
ids InsertNextId 16
ids InsertNextId 24
ids InsertNextId 17
ids InsertNextId 25
data InsertNextCell $VTK_TRIANGLE_STRIP ids

# create two 5-sided polygons
ids Reset; 
ids InsertNextId 18; ids InsertNextId 19; ids InsertNextId 20
ids InsertNextId 27; ids InsertNextId 26
data InsertNextCell $VTK_POLYGON ids
ids Reset; 
ids InsertNextId 20; ids InsertNextId 21; ids InsertNextId 29
ids InsertNextId 28; ids InsertNextId 27
data InsertNextCell $VTK_POLYGON ids


# Create pipeline
#
vtkDataSetMapper meshMapper
    meshMapper SetInput data
vtkActor meshActor
    meshActor SetMapper meshMapper
    eval [meshActor GetProperty] SetColor $green
    [meshActor GetProperty] SetOpacity 0.2

vtkPlane plane
    plane SetOrigin 1.75 0 0
    plane SetNormal 1 0 0
vtkClipPolyData clipper
    clipper SetInput data
    clipper SetClipFunction plane
    clipper SetValue 0.0

# turn off the scalars
[[clipper GetOutput] GetPointData] CopyScalarsOff

vtkDataSetMapper clippedMapper
    clippedMapper SetInput [clipper GetOutput]
vtkActor clippedActor
    clippedActor SetMapper clippedMapper
    eval [clippedActor GetProperty] SetColor $red

vtkExtractEdges extract
    extract SetInput [clipper GetOutput]
vtkTubeFilter tubes
    tubes SetInput [extract GetOutput]
    tubes SetRadius 0.02
    tubes SetNumberOfSides 6
vtkPolyDataMapper mapEdges
    mapEdges SetInput [tubes GetOutput]
vtkActor edgeActor
    edgeActor SetMapper mapEdges
eval [edgeActor GetProperty] SetColor $peacock
    [edgeActor GetProperty] SetSpecularColor 1 1 1
    [edgeActor GetProperty] SetSpecular 0.3
    [edgeActor GetProperty] SetSpecularPower 20
    [edgeActor GetProperty] SetAmbient 0.2
    [edgeActor GetProperty] SetDiffuse 0.8

vtkSphereSource ball
    ball SetRadius 0.05
    ball SetThetaResolution 12
    ball SetPhiResolution 12
vtkGlyph3D balls
    balls SetInput [clipper GetOutput]
    balls SetSource [ball GetOutput]
vtkPolyDataMapper mapBalls
    mapBalls SetInput [balls GetOutput]
vtkActor ballActor
    ballActor SetMapper mapBalls
    eval [ballActor GetProperty] SetColor $hot_pink
    [ballActor GetProperty] SetSpecularColor 1 1 1
    [ballActor GetProperty] SetSpecular 0.3
    [ballActor GetProperty] SetSpecularPower 20
    [ballActor GetProperty] SetAmbient 0.2
    [ballActor GetProperty] SetDiffuse 0.8

# Create graphics stuff
#
vtkRenderer ren1
vtkRenderWindow renWin
    renWin AddRenderer ren1
vtkRenderWindowInteractor iren
    iren SetRenderWindow renWin

# Add the actors to the renderer, set the background and size
#
ren1 AddActor ballActor
ren1 AddActor edgeActor
ren1 AddActor meshActor
ren1 AddActor clippedActor
ren1 SetBackground 1 1 1
renWin SetSize 400 400
[ren1 GetActiveCamera] Zoom 1.3
iren Initialize

# render the image
#
iren SetUserMethod {wm deiconify .vtkInteract}
renWin SetFileName "clipCut.tcl.ppm"
#renWin SaveImageAsPPM

# prevent the tk window from showing up then start the event loop
wm withdraw .


