Commit 916c61fc authored by Edern Haumont's avatar Edern Haumont

Allow events to be played individually

Play event was available but not accessible.
This can be usefull if a user needs to explicitly play the next event
while playing another one.
parent fdf011f3
......@@ -119,9 +119,6 @@ signals:
void paused();
protected slots:
/// Plays a single event. this->PlayBackFinished and this->PlayBackStatus are
/// updated by this method.
void playEvent(int indent = 0);
void playEventOnBlocking();
/// Called when the mainThread is about to block.
......@@ -138,6 +135,10 @@ public slots:
void stop();
void oneStep();
/// Plays a single event. this->PlayBackFinished and this->PlayBackStatus are
/// updated by this method.
void playEvent(int indent = 0);
protected:
bool PlayBackFinished;
bool PlayBackPaused;
......
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