/*=========================================================================

   Program: ParaView
   Module:    vtkVRActiveObjectManipulationStyle.cxx

   Copyright (c) 2005,2006 Sandia Corporation, Kitware Inc.
   All rights reserved.

   ParaView is a free software; you can redistribute it and/or modify it
   under the terms of the ParaView license version 1.2.

   See License_v1.2.txt for the full ParaView license.
   A copy of this license can be obtained by contacting
   Kitware Inc.
   28 Corporate Drive
   Clifton Park, NY 12065
   USA

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

========================================================================*/
#include "vtkVRActiveObjectManipulationStyle.h"

#include "pqActiveObjects.h"
#include "pqDataRepresentation.h"
#include "pqView.h"
#include "vtkCamera.h"
#include "vtkMath.h"
#include "vtkRenderer.h"
#include "vtkRenderWindow.h"
#include "vtkSMDoubleVectorProperty.h"
#include "vtkSMPropertyHelper.h"
#include "vtkSMRenderViewProxy.h"
#include "vtkSMRepresentationProxy.h"
#include "vtkVRQueue.h"

// ----------------------------------------------------------------------------
vtkVRActiveObjectManipulationStyle::vtkVRActiveObjectManipulationStyle(QObject* parentObject) :
  Superclass(parentObject)
{
}
// ----------------------------------------------------------------------------
vtkVRActiveObjectManipulationStyle::~vtkVRActiveObjectManipulationStyle()
{
}

// ----------------------------------------------------------------------------
// This handler currently only get the
bool vtkVRActiveObjectManipulationStyle::handleEvent(const vtkVREventData& data)
{
  switch( data.eventType )
    {
  case BUTTON_EVENT:
    this->HandleButton( data );
    break;
  case ANALOG_EVENT:
    this->HandleAnalog( data );
    break;
  case TRACKER_EVENT:
    this->HandleTracker( data );
    break;
    }
  return false;
}

// ----------------------------------------------------------------------------
void vtkVRActiveObjectManipulationStyle::HandleAnalog( const vtkVREventData& data )
{
  std::cout << "Analog :" << data.name<< std::endl;

  HandleSpaceNavigatorAnalog(data);
}

// ---------------------------------------------------------------------------
vtkAnalog AugmentChannelsToRetainLargestMagnitude(const vtkAnalog t)
{
  vtkAnalog at;
  // Make a list of the magnitudes into at
  for(int i=0;i<6;++i)
    {
      if(t.channel[i] < 0.0)
        at.channel[i] = t.channel[i]*-1;
      else
        at.channel[i]= t.channel[i];
    }

  // Get the max value;
  int max =0;
  for(int i=1;i<6;++i)
    {
      if(at.channel[i] > at.channel[max])
          max = i;
    }

  // copy the max value of t into at (rest are 0)
  for (int i = 0; i < 6; ++i)
    {
      (i==max)?at.channel[i]=t.channel[i]:at.channel[i]=0.0;
    }
  return at;
}

// ----------------------------------------------------------------------------
void vtkVRActiveObjectManipulationStyle::HandleSpaceNavigatorAnalog( const vtkVREventData& data )
{
  vtkAnalog at = AugmentChannelsToRetainLargestMagnitude(data.data.analog);
  pqView *view = 0;
  pqDataRepresentation *rep =0;


  view = pqActiveObjects::instance().activeView();
  rep = pqActiveObjects::instance().activeRepresentation();

  if(rep)
    {
    vtkCamera* camera;
    double pos[3], up[3], dir[3];
    double orient[3];

    vtkSMRenderViewProxy *viewProxy = 0;
    vtkSMRepresentationProxy *repProxy = 0;
    viewProxy = vtkSMRenderViewProxy::SafeDownCast( view->getViewProxy() );
    repProxy = vtkSMRepresentationProxy::SafeDownCast(rep->getProxy());

    if ( repProxy && viewProxy )
      {
      vtkSMPropertyHelper(repProxy,"Position").Get(pos,3);
      vtkSMPropertyHelper(repProxy,"Orientation").Get(orient,3);
      camera = viewProxy->GetActiveCamera();
      camera->GetDirectionOfProjection(dir);
      camera->OrthogonalizeViewUp();
      camera->GetViewUp(up);

      for (int i = 0; i < 3; i++)
        {
        double dx = -0.01*at.channel[2]*up[i];
        pos[i] += dx;
        }

      double r[3];
      vtkMath::Cross(dir, up, r);

      for (int i = 0; i < 3; i++)
        {
        double dx = 0.01*at.channel[0]*r[i];
        pos[i] += dx;
        }

      for(int i=0;i<3;++i)
        {
        double dx = -0.01*at.channel[1]*dir[i];
        pos[i] +=dx;
        }

      // pos[0] += at.channel[0];
      // pos[1] += at.channel[1];
      // pos[2] += at.channel[2];
      orient[0] += 4.0*at.channel[3];
      orient[1] += 4.0*at.channel[5];
      orient[2] += 4.0*at.channel[4];
      vtkSMPropertyHelper(repProxy,"Position").Set(pos,3);
      vtkSMPropertyHelper(repProxy,"Orientation").Set(orient,3);
      repProxy->UpdateVTKObjects();
      }
    }
  else if ( view )
    {
    vtkSMRenderViewProxy *viewProxy = 0;
    viewProxy = vtkSMRenderViewProxy::SafeDownCast( view->getViewProxy() );

    if ( viewProxy )
      {
      vtkCamera* camera;
      double pos[3], fp[3], up[3], dir[3];

      camera = viewProxy->GetActiveCamera();
      camera->GetPosition(pos);
      camera->GetFocalPoint(fp);
      camera->GetDirectionOfProjection(dir);
      camera->OrthogonalizeViewUp();
      camera->GetViewUp(up);

      for (int i = 0; i < 3; i++)
        {
        double dx = 0.01*at.channel[2]*up[i];
        pos[i] += dx;
        fp[i]  += dx;
        }

      // Apply right-left motion
      double r[3];
      vtkMath::Cross(dir, up, r);

      for (int i = 0; i < 3; i++)
        {
        double dx = -0.01*at.channel[0]*r[i];
        pos[i] += dx;
        fp[i]  += dx;
        }

      camera->SetPosition(pos);
      camera->SetFocalPoint(fp);

      camera->Dolly(pow(1.01,at.channel[1]));
      camera->Elevation(  4.0*at.channel[3]);
      camera->Azimuth(    4.0*at.channel[5]);
      camera->Roll(       4.0*at.channel[4]);
      }
    }
}

// ----------------------------------------------------------------------------
bool vtkVRActiveObjectManipulationStyle::update()
{
  vtkSMRenderViewProxy *proxy =0;
  pqView *view = 0;
  view = pqActiveObjects::instance().activeView();
  if ( view )
    {
    proxy = vtkSMRenderViewProxy::SafeDownCast( view->getViewProxy() );
    if ( proxy )
      {
      proxy->UpdateVTKObjects();
      proxy->StillRender();
      }
    }
  return false;
}
