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smtk::mesh::moab::BufferedCellAllocator: enable multiple allocations

Originally, the smtk::mesh::moab implementation for the BufferedCellAllocator would allow for a single allocation of points and then iterative allocations of cells that used these points. This was problematic when the allocator was used multiple times (which it always is for a given resource, since it is cached by the moab interface). This MR clears the state of the allocator each time it is requested through the Interface API.

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