• David Thompson's avatar
    Aim to make mesh + mesh-set visibility toggle-able. · 5218f9cf
    David Thompson authored
    The mesh representation (currently a vtkSMTKModelRepresentation) can
    now be toggled on/off properly.
    However, block visibilities are toggled but not reflected in the render
    view since the vtkMeshMultiBlockSource does not annotate its output
    with UUIDs the same way the model source does.
    There's probably also some code in vtkSMTKModelRepresentation that
    specifically looks for an upstream source of the wrong type.
pqSMTKModelRepresentation.cxx 3.43 KB