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FindVulkan: Support for finding glslc

Andreas Weis requested to merge ComicSansMS/cmake:master into master

The GLSL SPIR-V compiler is part of the Vulkan SDK and may be used by projects for compiling shaders as part of the build process. This is not strictly required to build a Vulkan application, which is why the variable is not part of the REQUIRED_VARs for the module.

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