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WIP: Add support for GLSL to SPIR-V compilation

Compiler location detection is adapted from the C++ compiler search logic.

Also test GLSL language support:

  • Adds GLSLToSPIRV test that checks compilation for all shader kinds. Adds Tests/CheckGLSL.cmake to ensure that CMAKE_GLSL_COMPILER is defined in Tests/CMakeLists.txt.

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