Commit 1506f9ca authored by Brad King's avatar Brad King

find_package: Drop search in recent cmake-gui locations

The find_package command, on Windows, has always searched build trees
recently visited by cmake-gui (or CMakeSetup at one time).  This was
done when the command was created with the intention of simplifying
workflows involving building multiple dependent projects.  However,
this behavior depends on recent developer interaction and therefore
can create different find results based on transient system states.
It can lead to surprising results and user confusion.

Since this behavior was first added CMake has gained many more search
options, better error messages when a package is not found, and a
package registry.  The latter in particular allows projects to make
their build trees available for dependent projects to find without
user intervention.  Therefore the originally intended workflow can
be achieved in other, more stable ways.

After the above evoluion of find_package we have now decided that
the magic search-where-cmake-gui-was behavior does more harm than
good.  Drop it.  We do not need a policy for this behavior change
because it only affects interactive use.
parent 8d484463
......@@ -68,7 +68,7 @@ The complete Config mode command signature is::
[NO_CMAKE_PATH]
[NO_SYSTEM_ENVIRONMENT_PATH]
[NO_CMAKE_PACKAGE_REGISTRY]
[NO_CMAKE_BUILDS_PATH]
[NO_CMAKE_BUILDS_PATH] # Deprecated; does nothing.
[NO_CMAKE_SYSTEM_PATH]
[NO_CMAKE_SYSTEM_PACKAGE_REGISTRY]
[CMAKE_FIND_ROOT_PATH_BOTH |
......@@ -265,20 +265,14 @@ enabled.
PATH
5. Search project build trees recently configured in a :manual:`cmake-gui(1)`.
This can be skipped if ``NO_CMAKE_BUILDS_PATH`` is passed. It is intended
for the case when a user is building multiple dependent projects one
after another.
(This step is implemented only on Windows.)
6. Search paths stored in the CMake :ref:`User Package Registry`.
5. Search paths stored in the CMake :ref:`User Package Registry`.
This can be skipped if ``NO_CMAKE_PACKAGE_REGISTRY`` is passed or by
setting the :variable:`CMAKE_FIND_PACKAGE_NO_PACKAGE_REGISTRY`
to ``TRUE``.
See the :manual:`cmake-packages(7)` manual for details on the user
package registry.
7. Search cmake variables defined in the Platform files for the
6. Search cmake variables defined in the Platform files for the
current system. This can be skipped if ``NO_CMAKE_SYSTEM_PATH`` is
passed::
......@@ -286,14 +280,14 @@ enabled.
CMAKE_SYSTEM_FRAMEWORK_PATH
CMAKE_SYSTEM_APPBUNDLE_PATH
8. Search paths stored in the CMake :ref:`System Package Registry`.
7. Search paths stored in the CMake :ref:`System Package Registry`.
This can be skipped if ``NO_CMAKE_SYSTEM_PACKAGE_REGISTRY`` is passed
or by setting the
:variable:`CMAKE_FIND_PACKAGE_NO_SYSTEM_PACKAGE_REGISTRY` to ``TRUE``.
See the :manual:`cmake-packages(7)` manual for details on the system
package registry.
9. Search paths specified by the ``PATHS`` option. These are typically
8. Search paths specified by the ``PATHS`` option. These are typically
hard-coded guesses.
.. |FIND_XXX| replace:: find_package
......
find_package-no-cmake-gui-paths
-------------------------------
* The :command:`find_package` command no longer considers project
build trees recently configured in a :manual:`cmake-gui(1)`.
This was previously done only on Windows and is now never done.
The ``NO_CMAKE_BUILDS_PATH`` option is now ignored if given
and effectively always on.
Projects may populate the :ref:`User Package Registry` to aid
users building multiple dependent projects one after another.
......@@ -42,7 +42,6 @@ cmFindPackageCommand::cmFindPackageCommand()
this->Required = false;
this->NoUserRegistry = false;
this->NoSystemRegistry = false;
this->NoBuilds = false;
this->UseConfigFiles = true;
this->UseFindModules = true;
this->DebugMode = false;
......@@ -246,7 +245,7 @@ bool cmFindPackageCommand
}
else if(args[i] == "NO_CMAKE_BUILDS_PATH")
{
this->NoBuilds = true;
// Ignore legacy option.
configArgs.insert(i);
doing = DoingNone;
}
......@@ -1142,10 +1141,6 @@ void cmFindPackageCommand::ComputePrefixes()
{
this->FillPrefixesUserRegistry();
}
if(!this->NoBuilds)
{
this->FillPrefixesBuilds();
}
if(!this->NoCMakeSystemPath)
{
this->FillPrefixesCMakeSystemVariable();
......@@ -1437,29 +1432,6 @@ bool cmFindPackageCommand::CheckPackageRegistryEntry(const std::string& fname,
}
}
//----------------------------------------------------------------------------
void cmFindPackageCommand::FillPrefixesBuilds()
{
cmSearchPath &paths = this->LabeledPaths[PathLabel::Builds];
// It is likely that CMake will have recently built the project.
for(int i=0; i <= 10; ++i)
{
std::ostringstream r;
r <<
"[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\"
"Settings\\StartPath;WhereBuild" << i << "]";
std::string f = r.str();
cmSystemTools::ExpandRegistryValues(f);
cmSystemTools::ConvertToUnixSlashes(f);
if(cmSystemTools::FileIsFullPath(f.c_str()) &&
cmSystemTools::FileIsDirectory(f))
{
paths.AddPath(f);
}
}
}
//----------------------------------------------------------------------------
void cmFindPackageCommand::FillPrefixesCMakeSystemVariable()
{
......
......@@ -89,7 +89,6 @@ private:
void FillPrefixesSystemEnvironment();
void FillPrefixesUserRegistry();
void FillPrefixesSystemRegistry();
void FillPrefixesBuilds();
void FillPrefixesCMakeSystemVariable();
void FillPrefixesUserGuess();
void FillPrefixesUserHints();
......@@ -138,7 +137,6 @@ private:
bool UseFindModules;
bool NoUserRegistry;
bool NoSystemRegistry;
bool NoBuilds;
bool DebugMode;
bool UseLib64Paths;
bool PolicyScope;
......
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