FindosgTerrain.cmake 2.15 KB
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# This is part of the Findosg* suite used to find OpenSceneGraph components.
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# Each component is separate and you must opt in to each module. You must
# also opt into OpenGL and OpenThreads (and Producer if needed) as these
# modules won't do it for you. This is to allow you control over your own
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# system piece by piece in case you need to opt out of certain components
# or change the Find behavior for a particular module (perhaps because the
# default FindOpenGL.cmake module doesn't work with your system as an
# example).
# If you want to use a more convenient module that includes everything,
# use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
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#
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# Locate osgTerrain
# This module defines
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#
# OSGTERRAIN_FOUND - Was osgTerrain found?
# OSGTERRAIN_INCLUDE_DIR - Where to find the headers
# OSGTERRAIN_LIBRARIES - The libraries to link for osgTerrain (use this)
#
# OSGTERRAIN_LIBRARY - The osgTerrain library
# OSGTERRAIN_LIBRARY_DEBUG - The osgTerrain debug library
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#
# $OSGDIR is an environment variable that would
# correspond to the ./configure --prefix=$OSGDIR
# used in building osg.
#
# Created by Eric Wing.

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#=============================================================================
# Copyright 2007-2009 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
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# (To distribute this file outside of CMake, substitute the full
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#  License text for the above reference.)

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# Header files are presumed to be included like
# #include <osg/PositionAttitudeTransform>
# #include <osgTerrain/Terrain>

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include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake)
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OSG_FIND_PATH   (OSGTERRAIN osgTerrain/Terrain)
OSG_FIND_LIBRARY(OSGTERRAIN osgTerrain)
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include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(osgTerrain DEFAULT_MSG
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    OSGTERRAIN_LIBRARY OSGTERRAIN_INCLUDE_DIR)