unity build introduces non-determinism
While working on reproducible builds for openSUSE, I found that
our musescore-4.5.1 package varies between builds, unless I disable Address-Space-Layout-Randomization(ASLR) or build without UNITY_BUILD
via -DMUSE_COMPILE_USE_UNITY:BOOL=OFF
and a compile fix.
Apart from variations in MuseScore-4.5.1/build.release/src/framework/languages/CMakeFiles/muse_languages.dir/Unity/unity_0_cxx.cxx.o
and a few others
I also saw variations in the generated CMakeFiles/Makefile2
ordering that might be related.