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Unable to specify WPF application resource files

I need to specify WPF resource files for C#/xaml code via cmake, these are image files (.png) that need to ship with the application GUI.

In Visual Studio you just: select the image -> Advanced -> Build Action -> select "Resource", this makes it possible to access the images directly in xaml, ex:

<Image Source="png/login.png"/>

My simplified reference CMakeLists.txt looks as in the example below:

cmake_minimum_required(VERSION 3.10.2 FATAL_ERROR)

project(sampleApp VERSION 2.2.0 LANGUAGES CSharp)

include(CSharpUtilities)

add_executable(sampleApp app.config                     
                App.xaml
                App.xaml.cs                 
                MainWindow.xaml
                MainWindow.xaml.cs
                Styles.xaml
                Properties/AssemblyInfo.cs
                Properties/Resources.Designer.cs
                Properties/Resources.resx
                Properties/Settings.Designer.cs
                Properties/Settings.settings                
                 )

target_link_libraries(sampleApp PRIVATE otherLibrary)
#
# Tried this setting (does not work)
set(RESOURCES "png/login.png")
set_property(SOURCE ${RESOURCES} PROPERTY VS_TOOL_OVERRIDE "Resource")

csharp_set_designer_cs_properties(
    Properties/AssemblyInfo.cs
    Properties/Resources.Designer.cs
    Properties/Resources.resx
    Properties/Settings.Designer.cs
    Properties/Settings.settings)

csharp_set_xaml_cs_properties(
                App.xaml
                App.xaml.cs
                MainWindow.xaml
                MainWindow.xaml.cs 
                Styles.xaml)


target_compile_options(sampleApp PRIVATE "/langversion:6")
target_compile_options(sampleApp PRIVATE "/unsafe")

set_property(SOURCE App.xaml PROPERTY VS_XAML_TYPE "ApplicationDefinition")
set_property(TARGET sampleApp PROPERTY VS_DOTNET_TARGET_FRAMEWORK_VERSION "v4.6.1")
set_target_properties(sampleApp PROPERTIES WIN32_EXECUTABLE TRUE)

set_property(TARGET sampleApp PROPERTY VS_DOTNET_REFERENCES
"System"
"System.Configuration" 
"System.Configuration.Install" 
"System.Data" 
"System.Drawing" 
"System.Management" 
"System.Security" 
"System.Transactions" 
"System.Web" 
"System.Xml" 
"System.Core" 
"System.Xaml"
"System.Xml.Linq" 
"System.Data.DataSetExtensions" 
"PresentationCore" 
"PresentationFramework" 
"Microsoft.CSharp" 
"Microsoft.Office.Interop.Excel"
"WindowsBase" 
)

#
# Install
#
install(TARGETS sampleApp EXPORT sampleAppTargets
  RUNTIME DESTINATION sampleApp/
  ARCHIVE DESTINATION sampleApp/
  LIBRARY DESTINATION sampleApp/
)
install(
  FILES
    ${RESOURCES}
  DESTINATION
    sampleApp/
  COMPONENT
    Devel
)

So how do we handle these types of files in cmake?

To upload designs, you'll need to enable LFS and have an admin enable hashed storage. More information