- 02 May, 2020 2 commits
-
-
Carson Brownlee authored
-
Carson Brownlee authored
-
- 01 May, 2020 7 commits
-
-
David E. DeMarle authored
To save a bit on runtime cost, we only provide backward compatibility at material library file parsing. In other words, user code that calls MakeMaterial() directly may have be updated.
-
David E. DeMarle authored
the texture for the light is built in a temporary buffer, so we can not give it to ospray via zero copy/sharing as the temp buffer has to be deleted.
-
Carson Brownlee authored
-
Carson Brownlee authored
-
Carson Brownlee authored
-
Carson Brownlee authored
-
Carson Brownlee authored
-
- 30 Apr, 2020 1 commit
-
-
Carson Brownlee authored
-
- 29 Apr, 2020 16 commits
-
-
- 23 Apr, 2020 2 commits
-
-
Carson Brownlee authored
-
Carson Brownlee authored
-
- 11 Apr, 2020 4 commits
-
-
Carson Brownlee authored
-
Carson Brownlee authored
-
Carson Brownlee authored
-
Carson Brownlee authored
-
- 08 Apr, 2020 1 commit
-
-
Carson Brownlee authored
-
- 07 Apr, 2020 2 commits
-
-
Carson Brownlee authored
-
Carson Brownlee authored
-
- 06 Apr, 2020 1 commit
-
-
Carson Brownlee authored
-
- 20 Mar, 2020 1 commit
-
-
Carson Brownlee authored
-
- 17 Mar, 2020 1 commit
-
-
Carson Brownlee authored
-
- 03 Mar, 2020 2 commits
-
-
Carson Brownlee authored
-
Carson Brownlee authored
-