/*=========================================================================

  Program:   Visualization Toolkit
  Module:    TransmitStructuredGrid.cxx

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/

// Tests vtkTransmitStructuredGrid.

/*
** This test only builds if MPI is in use
*/
#include "vtkMPICommunicator.h"
#include "vtkObjectFactory.h"
#include <vtk_mpi.h>

#include "vtkMPIController.h"
#include "vtkRegressionTestImage.h"
#include "vtkTestUtilities.h"

#include "vtkActor.h"
#include "vtkCamera.h"
#include "vtkCompositeRenderManager.h"
#include "vtkContourFilter.h"
#include "vtkDataObject.h"
#include "vtkDataSetSurfaceFilter.h"
#include "vtkElevationFilter.h"
#include "vtkPolyDataMapper.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkRenderer.h"
#include "vtkStructuredGrid.h"
#include "vtkStructuredGridReader.h"
#include "vtkTransmitStructuredGridPiece.h"

#include "vtkProcess.h"

namespace
{

class MyProcess : public vtkProcess
{
public:
  static MyProcess* New();

  virtual void Execute();

  void SetArgs(int anArgc, char* anArgv[]);

protected:
  MyProcess();

  int Argc;
  char** Argv;
};

vtkStandardNewMacro(MyProcess);

MyProcess::MyProcess()
{
  this->Argc = 0;
  this->Argv = nullptr;
}

void MyProcess::SetArgs(int anArgc, char* anArgv[])
{
  this->Argc = anArgc;
  this->Argv = anArgv;
}

void MyProcess::Execute()
{
  this->ReturnValue = 1;
  int numProcs = this->Controller->GetNumberOfProcesses();
  int me = this->Controller->GetLocalProcessId();

  int i, go;

  vtkCompositeRenderManager* prm = vtkCompositeRenderManager::New();

  // READER

  vtkStructuredGridReader* sgr = nullptr;
  vtkStructuredGrid* sg = nullptr;

  if (me == 0)
  {
    sgr = vtkStructuredGridReader::New();
    char* fname =
      vtkTestUtilities::ExpandDataFileName(this->Argc, this->Argv, "Data/SampleStructGrid.vtk");

    sgr->SetFileName(fname);

    sg = sgr->GetOutput();
    sg->Register(nullptr);

    sgr->Update();

    delete[] fname;

    go = 1;

    if ((sg == nullptr) || (sg->GetNumberOfCells() == 0))
    {
      if (sg)
        cout << "Failure: input file has no cells" << endl;
      go = 0;
    }
  }
  else
  {
    sg = vtkStructuredGrid::New();
  }

  vtkMPICommunicator* comm = vtkMPICommunicator::SafeDownCast(this->Controller->GetCommunicator());

  comm->Broadcast(&go, 1, 0);

  if (!go)
  {
    if (sgr)
    {
      sgr->Delete();
    }
    sg->Delete();
    prm->Delete();
    return;
  }

  // FILTER WE ARE TRYING TO TEST
  vtkTransmitStructuredGridPiece* pass = vtkTransmitStructuredGridPiece::New();
  pass->SetController(this->Controller);
  pass->SetInputData(sg);

  // FILTERING
  vtkContourFilter* cf = vtkContourFilter::New();
  cf->SetInputConnection(pass->GetOutputPort());
  cf->SetNumberOfContours(1);
  cf->SetValue(0, 0.7);
  // I don't think that this is needed
  // (cf->GetInput())->RequestExactExtentOn();
  cf->ComputeNormalsOff();
  vtkElevationFilter* elev = vtkElevationFilter::New();
  elev->SetInputConnection(cf->GetOutputPort());
  elev->SetScalarRange(me, me + .001);

  // COMPOSITE RENDER
  vtkPolyDataMapper* mapper = vtkPolyDataMapper::New();
  mapper->SetInputConnection(elev->GetOutputPort());
  mapper->SetScalarRange(0, numProcs);
  vtkActor* actor = vtkActor::New();
  actor->SetMapper(mapper);
  vtkRenderer* renderer = prm->MakeRenderer();
  renderer->AddActor(actor);
  vtkRenderWindow* renWin = prm->MakeRenderWindow();
  renWin->AddRenderer(renderer);
  renderer->SetBackground(0, 0, 0);
  renWin->SetSize(300, 300);
  renWin->SetPosition(0, 360 * me);
  prm->SetRenderWindow(renWin);
  prm->SetController(this->Controller);
  prm->InitializeOffScreen(); // Mesa GL only

  // We must update the whole pipeline here, otherwise node 0
  // goes into GetActiveCamera which updates the pipeline, putting
  // it into vtkDistributedDataFilter::Execute() which then hangs.
  // If it executes here, dd will be up-to-date won't have to
  // execute in GetActiveCamera.

  mapper->SetPiece(me);
  mapper->SetNumberOfPieces(numProcs);
  mapper->Update();

  const int MY_RETURN_VALUE_MESSAGE = 0x11;

  if (me == 0)
  {
    vtkCamera* camera = renderer->GetActiveCamera();
    // camera->UpdateViewport(renderer);
    camera->SetParallelScale(16);

    prm->ResetAllCameras();

    renWin->Render();
    renWin->Render();

    this->ReturnValue = vtkRegressionTester::Test(this->Argc, this->Argv, renWin, 10);

    for (i = 1; i < numProcs; i++)
    {
      this->Controller->Send(&this->ReturnValue, 1, i, MY_RETURN_VALUE_MESSAGE);
    }

    prm->StopServices();
  }
  else
  {
    prm->StartServices();
    this->Controller->Receive(&this->ReturnValue, 1, 0, MY_RETURN_VALUE_MESSAGE);
  }

  // CLEAN UP
  renWin->Delete();
  renderer->Delete();
  actor->Delete();
  mapper->Delete();
  elev->Delete();
  cf->Delete();
  pass->Delete();
  if (me == 0)
  {
    sgr->Delete();
  }
  sg->Delete();
  prm->Delete();
}

}

int TransmitStructuredGrid(int argc, char* argv[])
{
  // This is here to avoid false leak messages from vtkDebugLeaks when
  // using mpich. It appears that the root process which spawns all the
  // main processes waits in MPI_Init() and calls exit() when
  // the others are done, causing apparent memory leaks for any objects
  // created before MPI_Init().
  MPI_Init(&argc, &argv);

  // Note that this will create a vtkMPIController if MPI
  // is configured, vtkThreadedController otherwise.
  vtkMPIController* contr = vtkMPIController::New();
  contr->Initialize(&argc, &argv, 1);

  int retVal = 1;

  vtkMultiProcessController::SetGlobalController(contr);

  int numProcs = contr->GetNumberOfProcesses();
  int me = contr->GetLocalProcessId();

  if (numProcs != 2)
  {
    if (me == 0)
    {
      cout << "DistributedData test requires 2 processes" << endl;
    }
    contr->Delete();
    return retVal;
  }

  if (!contr->IsA("vtkMPIController"))
  {
    if (me == 0)
    {
      cout << "DistributedData test requires MPI" << endl;
    }
    contr->Delete();
    return retVal; // is this the right error val?   TODO
  }

  MyProcess* p = MyProcess::New();
  p->SetArgs(argc, argv);
  contr->SetSingleProcessObject(p);
  contr->SingleMethodExecute();

  retVal = p->GetReturnValue();
  p->Delete();

  contr->Finalize();
  contr->Delete();

  return !retVal;
}
