animationHelper/DONE
basicAlgorithms/DONE
camera/DONE
clothBW/DONE
configFile/DONE
constrainedDOFs/DONE
corotationalLinearFEM/DONE
distanceField/DONE
elasticForceModel/DONE
exactArithmetic/DONE
forceModel/DONE
getopts/DONE
glslPhong/DONE
glui/
graph/DONE
hashTable/DONE
imageIO/DONE
immersionMesher/DONE
include/DONE
integrator/DONE (spooles)
integratorDense/DONE (blas is a dependency?)
integratorSparse/DONE (INTERFACE)
interpolationCoordinates/DONE
isotropicHyperelasticFEM/DONE (removed RT and thread::thread is a dep)
laplacianMatrix/DONE
libiglInterface/
lighting/
listIO/
massSpringSystem/
matrix/
matrixIO/
mesh/
mesher/
minivector/
modalMatrix/
objMesh/
objMeshGPUDeformer/
openGLHelper/
performanceCounter/
polarDecomposition/
quaternion/
reducedElasticForceModel/
reducedForceModel/
reducedStvk/
renderVolumetricMesh/
rigidBodyDynamics/
sceneObject/
sceneObjectReduced/
shapeEdit/
sparseMatrix/
sparseSolver/
stencilForceModel/
stvk/
virtualTets/
volumetricMesh/
windingNumber/
