diff --git a/Source/GeometryMappers/imstkPointToTetMap.h b/Source/GeometryMappers/imstkPointToTetMap.h index 573d61244f3ba5e470d1b7f6e32454bbc7340a98..6d46f2de23c0b879f4a90615a3e19a80918aaec0 100644 --- a/Source/GeometryMappers/imstkPointToTetMap.h +++ b/Source/GeometryMappers/imstkPointToTetMap.h @@ -45,7 +45,7 @@ public: std::shared_ptr<Geometry> child); ~PointToTetMap() override = default; - IMSTK_TYPE_NAME(TetraTriangleMap) + IMSTK_TYPE_NAME(PointToTetMap) /// /// \brief Compute the tetra-triangle mesh map diff --git a/Source/GeometryMappers/imstkPointwiseMap.h b/Source/GeometryMappers/imstkPointwiseMap.h index 1f08dbf33ab25e5de327f47a094313ba5deb5136..f222202c6f6521d21f5f0c7f8ca787cd5fbd3d29 100644 --- a/Source/GeometryMappers/imstkPointwiseMap.h +++ b/Source/GeometryMappers/imstkPointwiseMap.h @@ -39,7 +39,7 @@ public: std::shared_ptr<Geometry> child); ~PointwiseMap() override = default; - IMSTK_TYPE_NAME(OneToOneMap) + IMSTK_TYPE_NAME(PointwiseMap) /// /// \brief Compute the tetra-triangle mesh map diff --git a/Source/GeometryMappers/imstkTriangleToTetMap.h b/Source/GeometryMappers/imstkTriangleToTetMap.h index fed5588ce2baf10bca6ad4ad55b7d89f8f72122b..ef2ff9801a6201b0fb28b45f824a0f85e96418d5 100644 --- a/Source/GeometryMappers/imstkTriangleToTetMap.h +++ b/Source/GeometryMappers/imstkTriangleToTetMap.h @@ -36,6 +36,8 @@ public: std::shared_ptr<Geometry> child); ~TriangleToTetMap() override = default; + IMSTK_TYPE_NAME(TriangleToTetMap) + /// /// \brief Compute the map /// diff --git a/Source/Scene/imstkPbdObjectStitching.h b/Source/Scene/imstkPbdObjectStitching.h index eb176e0fd5cadb33c8a61aeb07689433fb235fde..1dfa1a26508f3dba2a1f047fee5eddd0955ab0de 100644 --- a/Source/Scene/imstkPbdObjectStitching.h +++ b/Source/Scene/imstkPbdObjectStitching.h @@ -21,9 +21,10 @@ limitations under the License. #pragma once -#include "imstkSceneObject.h" +#include "imstkMacros.h" #include "imstkMath.h" #include "imstkPbdCollisionConstraint.h" +#include "imstkSceneObject.h" #include <unordered_map> @@ -47,7 +48,7 @@ public: PbdObjectStitching(std::shared_ptr<PbdObject> obj1); ~PbdObjectStitching() override = default; - const std::string getTypeName() const override { return "PbdObjectStitching"; } + IMSTK_TYPE_NAME(PbdObjectStitching) /// /// \brief Set/Get the stiffness, 0-1 value that alters the step size in