diff --git a/README.md b/README.md
index 8e842f48756b0204a1bb636048b0d3d0c42d2d46..a426f1212290f9a2e97c2ceb5f7a541e7adaae11 100644
--- a/README.md
+++ b/README.md
@@ -24,7 +24,12 @@
 
 Funding support:
 - [NIH-OD] SBIR award [9R44OD018334](https://www.sbir.gov/sbirsearch/detail/1032259)
-- [NIH-NIBIB] SBIR award [1R44EB019802-01A1](https://www.sbir.gov/sbirsearch/detail/1047037)
+- [NIH-NIBIB] SBIR award [1R44EB019802](https://www.sbir.gov/sbirsearch/detail/1047037)
+- [NIH-NIAMS] SBIR award [1R44AR075481](https://projectreporter.nih.gov/project_info_details.cfm?aid=9777225&icde=50531419) 
+- [NIH-NIBIB] R01 award [1R01EB025247](https://projectreporter.nih.gov/project_info_details.cfm?aid=9738646&icde=50531433)
+- [NIH-NIDDK] SBIR award [2R44DK115332](https://projectreporter.nih.gov/project_info_details.cfm?aid=9843084&icde=50531443)
+
+Disclaimer: The content is solely the responsibility of the authors and does not necessarily represent the official views of the NIH and its institutes.
 
 ### Licensing
 iMSTK is licensed under [Apache 2.0](http://www.apache.org/licenses/LICENSE-2.0.txt)
@@ -46,7 +51,7 @@ Designed more specifically for developers, the issue tracker allows developers t
 
 ## Prerequisites
 * Git
-* CMake 3.9 or higher
+* CMake 3.15 or higher
 
 ##### On Linux:
 
@@ -82,7 +87,7 @@ ninja
 This will checkout, build and link all iMSTK dependencies. When making changes to iMSTK [base source code](/Base), you can then build from the `Innerbuild` directory.
 
 * ##### On Windows
-Run CMake-GUI and follow the directions described [HERE](https://cmake.org/runningcmake/). You will have to choose which version of Visual Studio you'd like to use when configuring the project, make sure to select **Microsoft Visual Studio C++ 15 2017**. CMake will generate a `iMSTK.sln` solution file for Visual Studio at the top level. Open this file and build all targets, which will checkout, build and link all iMSTK dependencies. When making changes to iMSTK [base source code](/Base), you can then build from the `iMSTK.sln` solution file located in the `Innerbuild` directory.
+Run CMake-GUI and follow the directions described [HERE](https://cmake.org/runningcmake/). You will have to choose which version of Visual Studio you'd like to use when configuring the project, make sure to select **Microsoft Visual Studio C++ 15 2017 or 2019**. CMake will generate a `iMSTK.sln` solution file for Visual Studio at the top level. Open this file and build all targets, which will checkout, build and link all iMSTK dependencies. When making changes to iMSTK [base source code](/Base), you can then build from the `iMSTK.sln` solution file located in the `Innerbuild` directory.
 If you would like to build on multiple cores add /MP[N] to CMAKE_CXX_FLAGS in CMake-GUI, where N is optional representing the number of cores (without N supplied, the build will use as many cores as available on the device).
 
 * ##### PhysX Support
diff --git a/Source/SceneEntities/Objects/imstkDeformableObject.cpp b/Source/SceneEntities/Objects/imstkDeformableObject.cpp
new file mode 100644
index 0000000000000000000000000000000000000000..d49510a0a844bf161759b65d0e48874f1c08a1db
--- /dev/null
+++ b/Source/SceneEntities/Objects/imstkDeformableObject.cpp
@@ -0,0 +1,43 @@
+/*=========================================================================
+
+   Library: iMSTK
+
+   Copyright (c) Kitware, Inc. & Center for Modeling, Simulation,
+   & Imaging in Medicine, Rensselaer Polytechnic Institute.
+
+   Licensed under the Apache License, Version 2.0 (the "License");
+   you may not use this file except in compliance with the License.
+   You may obtain a copy of the License at
+
+      http://www.apache.org/licenses/LICENSE-2.0.txt
+
+   Unless required by applicable law or agreed to in writing, software
+   distributed under the License is distributed on an "AS IS" BASIS,
+   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+   See the License for the specific language governing permissions and
+   limitations under the License.
+
+=========================================================================*/
+
+#include "imstkFeDeformableObject.h"
+#include "imstkFEMDeformableBodyModel.h"
+#include "imstkLogger.h"
+
+namespace imstk
+{
+bool
+FeDeformableObject::initialize()
+{
+    m_femModel = std::dynamic_pointer_cast<FEMDeformableBodyModel>(m_dynamicalModel);
+    if (m_femModel == nullptr)
+    {
+        LOG(FATAL) << "Dynamics pointer cast failure in DeformableObject::initialize()";
+        return false;
+    }
+
+    DynamicObject::initialize();
+    m_femModel->initialize();
+
+    return true;
+}
+} // imstk