diff --git a/Examples/LineMesh/CMakeLists.txt b/Examples/LineMesh/CMakeLists.txt
deleted file mode 100644
index 03e15e02d19586547c1fcc736c2f956f0983fd15..0000000000000000000000000000000000000000
--- a/Examples/LineMesh/CMakeLists.txt
+++ /dev/null
@@ -1,34 +0,0 @@
-###########################################################################
-#
-# Copyright (c) Kitware, Inc.
-#
-#  Licensed under the Apache License, Version 2.0 (the "License");
-#  you may not use this file except in compliance with the License.
-#  You may obtain a copy of the License at
-#
-#      http://www.apache.org/licenses/LICENSE-2.0.txt
-#
-#  Unless required by applicable law or agreed to in writing, software
-#  distributed under the License is distributed on an "AS IS" BASIS,
-#  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-#  See the License for the specific language governing permissions and
-#  limitations under the License.
-#
-###########################################################################
-
-project(Example-LineMesh)
-
-#-----------------------------------------------------------------------------
-# Create executable
-#-----------------------------------------------------------------------------
-imstk_add_executable(${PROJECT_NAME} LineMeshExample.cpp)
-
-#-----------------------------------------------------------------------------
-# Add the target to Examples folder
-#-----------------------------------------------------------------------------
-SET_TARGET_PROPERTIES (${PROJECT_NAME} PROPERTIES FOLDER Examples)
-
-#-----------------------------------------------------------------------------
-# Link libraries to executable
-#-----------------------------------------------------------------------------
-target_link_libraries(${PROJECT_NAME} SimulationManager apiUtilities)
diff --git a/Examples/LineMesh/LineMeshExample.cpp b/Examples/LineMesh/LineMeshExample.cpp
deleted file mode 100644
index c356decfb810acdb91962bc63699b2d93e435f55..0000000000000000000000000000000000000000
--- a/Examples/LineMesh/LineMeshExample.cpp
+++ /dev/null
@@ -1,137 +0,0 @@
-/*=========================================================================
-
-   Library: iMSTK
-
-   Copyright (c) Kitware, Inc. & Center for Modeling, Simulation,
-   & Imaging in Medicine, Rensselaer Polytechnic Institute.
-
-   Licensed under the Apache License, Version 2.0 (the "License");
-   you may not use this file except in compliance with the License.
-   You may obtain a copy of the License at
-
-      http://www.apache.org/licenses/LICENSE-2.0.txt
-
-   Unless required by applicable law or agreed to in writing, software
-   distributed under the License is distributed on an "AS IS" BASIS,
-   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-   See the License for the specific language governing permissions and
-   limitations under the License.
-
-=========================================================================*/
-
-#include "imstkSimulationManager.h"
-#include "imstkAPIUtilities.h"
-#include "imstkCamera.h"
-#include "imstkLineMesh.h"
-#include "imstkScene.h"
-
-using namespace imstk;
-
-std::shared_ptr<LineMesh> createLineMesh(const size_t nx, const size_t ny, const size_t nz);
-
-// some parameters that users can play with
-const size_t resolution = 16;
-
-///
-/// \brief This example demonstrates line mesh rendering
-///
-int
-main()
-{
-    // simManager and Scene
-    auto simManager = std::make_shared<SimulationManager>();
-    auto scene      = simManager->createNewScene("LineMeshRenderingTest");
-
-    // Construct line mesh
-    auto lineMesh  = createLineMesh(resolution, resolution, resolution);
-    auto lineModel = std::make_shared<VisualModel>(lineMesh);
-    auto lineMeshMaterial = std::make_shared<RenderMaterial>();
-    lineMeshMaterial->setLineWidth(3);
-    lineModel->setRenderMaterial(lineMeshMaterial);
-    auto lineObject = std::make_shared<VisualObject>("lineMesh");
-    lineObject->addVisualModel(lineModel);
-
-    auto camera = scene->getCamera();
-    camera->setPosition(resolution / 2.0, resolution / 2.0, resolution * 4.0);
-    camera->setFocalPoint(resolution / 2.0, resolution / 2.0, resolution / 2.0);
-
-    lineObject->setVisualGeometry(lineMesh);
-    scene->addSceneObject(lineObject);
-
-    // Start simulation
-    simManager->setActiveScene(scene);
-    simManager->start();
-}
-
-std::shared_ptr<LineMesh>
-createLineMesh(const size_t nx, const size_t ny, const size_t nz)
-{
-    // Construct line mesh
-    auto lineMesh = std::make_shared<LineMesh>();
-
-    std::vector<LineMesh::LineArray> lines;
-    StdVectorOfVec3d                 points;
-    std::vector<Color>               colors;
-
-    const size_t numVoxels = nx * ny * nz;
-
-    points.resize(numVoxels * 8);
-    lines.resize(numVoxels * 12);
-
-    size_t index     = 0;
-    size_t lineIndex = 0;
-
-    for (int z = 0; z < nz; z++)
-    {
-        for (int y = 0; y < ny; y++)
-        {
-            for (int x = 0; x < nx; x++)
-            {
-                Color color = Color((float)x / nx, (float)y / ny, (float)z / nz);
-
-                points[index + 0] = Vec3d(x, y, z);
-                points[index + 1] = Vec3d(x, y, z + 1);
-                points[index + 2] = Vec3d(x, y + 1, z);
-                points[index + 3] = Vec3d(x, y + 1, z + 1);
-                points[index + 4] = Vec3d(x + 1, y, z);
-                points[index + 5] = Vec3d(x + 1, y, z + 1);
-                points[index + 6] = Vec3d(x + 1, y + 1, z);
-                points[index + 7] = Vec3d(x + 1, y + 1, z + 1);
-
-                lines[lineIndex + 0][0] = index + 0;
-                lines[lineIndex + 0][1] = index + 1;
-                lines[lineIndex + 1][0] = index + 2;
-                lines[lineIndex + 1][1] = index + 3;
-                lines[lineIndex + 2][0] = index + 4;
-                lines[lineIndex + 2][1] = index + 5;
-                lines[lineIndex + 3][0] = index + 6;
-                lines[lineIndex + 3][1] = index + 7;
-
-                lines[lineIndex + 4][0] = index + 0;
-                lines[lineIndex + 4][1] = index + 2;
-                lines[lineIndex + 5][0] = index + 1;
-                lines[lineIndex + 5][1] = index + 3;
-                lines[lineIndex + 6][0] = index + 4;
-                lines[lineIndex + 6][1] = index + 6;
-                lines[lineIndex + 7][0] = index + 5;
-                lines[lineIndex + 7][1] = index + 7;
-
-                lines[lineIndex + 8][0]  = index + 0;
-                lines[lineIndex + 8][1]  = index + 4;
-                lines[lineIndex + 9][0]  = index + 1;
-                lines[lineIndex + 9][1]  = index + 5;
-                lines[lineIndex + 10][0] = index + 2;
-                lines[lineIndex + 10][1] = index + 6;
-                lines[lineIndex + 11][0] = index + 3;
-                lines[lineIndex + 11][1] = index + 7;
-
-                index     += 8;
-                lineIndex += 12;
-            }
-        }
-    }
-
-    lineMesh->initialize(points, lines);
-
-    return lineMesh;
-}