diff --git a/Source/CollisionDetection/CollisionDetection/imstkNarrowPhaseCD.cpp b/Source/CollisionDetection/CollisionDetection/imstkNarrowPhaseCD.cpp
index c34ae4d5b610bf2ceb050d21528079d836f1aae1..9ce9003be2b4dcbe6fd54ce43b3c6466899e70c4 100644
--- a/Source/CollisionDetection/CollisionDetection/imstkNarrowPhaseCD.cpp
+++ b/Source/CollisionDetection/CollisionDetection/imstkNarrowPhaseCD.cpp
@@ -268,8 +268,8 @@ pointToCapsule(const Vec3r& point, uint32_t pointIdx, Capsule* const capsule,
     }
 
     // Do the actual check
-    const auto  alpha = (point.dot(p) - pDotp0) / pDotp;
-    Vec3d closestPoint;
+    const auto alpha = (point.dot(p) - pDotp0) / pDotp;
+    Vec3d      closestPoint;
     if (alpha > 1.0)
     {
         closestPoint = p1;
diff --git a/Source/CollisionHandling/imstkPBDPickingCH.cpp b/Source/CollisionHandling/imstkPBDPickingCH.cpp
index 0694aa164cc9b9243f96c5fb67b6ab7a045165d8..52112f22ef142355d0ad8eb8efb384a674087607 100644
--- a/Source/CollisionHandling/imstkPBDPickingCH.cpp
+++ b/Source/CollisionHandling/imstkPBDPickingCH.cpp
@@ -93,7 +93,7 @@ PBDPickingCH::addPickConstraints(std::shared_ptr<PbdObject> pbdObj, std::shared_
             const auto& cd = m_colData->MAColData[idx];
             if (m_pickedPtIdxOffset.find(cd.nodeIdx) == m_pickedPtIdxOffset.end() && model->getInvMass(cd.nodeIdx) != 0.0)
             {
-                auto pv = cd.penetrationVector;
+                auto pv  = cd.penetrationVector;
                 auto rot = pickGeom->getRotation().transpose();
                 auto relativePos = rot * (model->getCurrentState()->getVertexPosition(cd.nodeIdx) - pv - pickGeom->getPosition());