diff --git a/Source/CollisionDetection/CollisionDetection/imstkNarrowPhaseCD.cpp b/Source/CollisionDetection/CollisionDetection/imstkNarrowPhaseCD.cpp index c34ae4d5b610bf2ceb050d21528079d836f1aae1..9ce9003be2b4dcbe6fd54ce43b3c6466899e70c4 100644 --- a/Source/CollisionDetection/CollisionDetection/imstkNarrowPhaseCD.cpp +++ b/Source/CollisionDetection/CollisionDetection/imstkNarrowPhaseCD.cpp @@ -268,8 +268,8 @@ pointToCapsule(const Vec3r& point, uint32_t pointIdx, Capsule* const capsule, } // Do the actual check - const auto alpha = (point.dot(p) - pDotp0) / pDotp; - Vec3d closestPoint; + const auto alpha = (point.dot(p) - pDotp0) / pDotp; + Vec3d closestPoint; if (alpha > 1.0) { closestPoint = p1; diff --git a/Source/CollisionHandling/imstkPBDPickingCH.cpp b/Source/CollisionHandling/imstkPBDPickingCH.cpp index 0694aa164cc9b9243f96c5fb67b6ab7a045165d8..52112f22ef142355d0ad8eb8efb384a674087607 100644 --- a/Source/CollisionHandling/imstkPBDPickingCH.cpp +++ b/Source/CollisionHandling/imstkPBDPickingCH.cpp @@ -93,7 +93,7 @@ PBDPickingCH::addPickConstraints(std::shared_ptr<PbdObject> pbdObj, std::shared_ const auto& cd = m_colData->MAColData[idx]; if (m_pickedPtIdxOffset.find(cd.nodeIdx) == m_pickedPtIdxOffset.end() && model->getInvMass(cd.nodeIdx) != 0.0) { - auto pv = cd.penetrationVector; + auto pv = cd.penetrationVector; auto rot = pickGeom->getRotation().transpose(); auto relativePos = rot * (model->getCurrentState()->getVertexPosition(cd.nodeIdx) - pv - pickGeom->getPosition());