/*=========================================================================

   Library: iMSTK

   Copyright (c) Kitware, Inc. & Center for Modeling, Simulation,
   & Imaging in Medicine, Rensselaer Polytechnic Institute.

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

      http://www.apache.org/licenses/LICENSE-2.0.txt

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.

=========================================================================*/

#pragma once

#include "imstkAnalyticalGeometry.h"

namespace imstk
{
///
/// \class Plane
///
/// \brief Plane geometry
///
class Plane : public AnalyticalGeometry
{
public:
    ///
    /// \brief Constructor
    ///
    Plane(const Vec3d& pos = Vec3d(0.0, 0.0, 0.0), const Vec3d& normal = Vec3d(0.0, 1.0, 0.0),
          const std::string& name = std::string("defaultPlane")) :
        AnalyticalGeometry(name)
    {
        setPosition(pos);
        setNormal(normal.normalized());
        updatePostTransformData();
    }

    ///
    /// \brief Deconstructor
    ///
    virtual ~Plane() override = default;

    ///
    /// \brief Returns the string representing the type name of the geometry
    ///
    virtual const std::string getTypeName() const override { return "Plane"; }

public:
    ///
    /// \brief Returns the normal of the plane
    ///
    Vec3d getNormal(DataType type = DataType::PostTransform);

    ///
    /// \brief Sets the normal to the plane
    ///
    void setNormal(const Vec3d n);
    void setNormal(const double x, const double y, const double z);

    ///
    /// \brief Returns the width of the plane after transform
    ///
    double getWidth();

    ///
    /// \brief Sets the width of the plane
    ///
    void setWidth(const double w);

    ///
    /// \brief Returns signed distance to surface at pos
    ///
    double getFunctionValue(const Vec3d& pos) const override { return m_normalPostTransform.dot(pos - m_positionPostTransform); }

    ///
    /// \brief Get the min, max of the AABB around the plane
    ///
    void computeBoundingBox(Vec3d& min, Vec3d& max, const double paddingPercent = 0.0) override;

    ///
    /// \brief Update the Plane parameters applying the latest transform
    ///
    void updatePostTransformData() const override;

protected:
    void applyTransform(const Mat4d& m) override;

protected:
    Vec3d m_normal;
    mutable Vec3d m_normalPostTransform;
};
} // imstk
