Skip to content
  • Kenneth Leiter's avatar
    BUG: Fix XdmfTopologyConverter to perform node insertion solely · 76a9b916
    Kenneth Leiter authored
    based on connectivity.
    
    Previously, nodes added to a mesh in XdmfTopologyConverter were
    compared using position to ensure nodes added to element boundaries
    were not duplicated (added more than once). This failed in some
    cases, especially for highly refined meshes, because of incorrect
    floating point comparisons. Now, shared nodes are identified using
    connectivity, ensuring that nodal addition should work in all cases,
    even for highly refined meshes.
    76a9b916