diff --git a/Modules/BundleUtilities.cmake b/Modules/BundleUtilities.cmake
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+# BundleUtilities.cmake
+#
+# A collection of CMake utility functions useful for dealing with .app bundles
+# on the Mac and bundle-like directories on any OS.
+#
+# The following functions are provided by this script:
+#   get_bundle_main_executable
+#   get_dotapp_dir
+#   get_bundle_and_executable
+#   get_bundle_all_executables
+#   get_item_key
+#   clear_bundle_keys
+#   set_bundle_key_values
+#   get_bundle_keys
+#   copy_resolved_item_into_bundle
+#   fixup_bundle_item
+#   fixup_bundle
+#   copy_and_fixup_bundle
+#   verify_bundle_prerequisites
+#   verify_bundle_symlinks
+#   verify_app
+#
+# Requires CMake 2.6 or greater because it uses function, break and
+# PARENT_SCOPE. Also depends on GetPrerequisites.cmake.
+
+
+# The functions defined in this file depend on the get_prerequisites function
+# (and possibly others) found in:
+#
+get_filename_component(BundleUtilities_cmake_dir "${CMAKE_CURRENT_LIST_FILE}" PATH)
+include("${BundleUtilities_cmake_dir}/GetPrerequisites.cmake")
+
+
+# get_bundle_main_executable
+#
+# The result will be the full path name of the bundle's main executable file
+# or an "error:" prefixed string if it could not be determined.
+#
+function(get_bundle_main_executable bundle result_var)
+  set(result "error: '${bundle}/Contents/Info.plist' file does not exist")
+
+  if(EXISTS "${bundle}/Contents/Info.plist")
+    set(result "error: no CFBundleExecutable in '${bundle}/Contents/Info.plist' file")
+    set(line_is_main_executable 0)
+    set(bundle_executable "")
+
+    # Read Info.plist as a list of lines:
+    #
+    set(eol_char "E")
+    file(READ "${bundle}/Contents/Info.plist" info_plist)
+    string(REGEX REPLACE ";" "\\\\;" info_plist "${info_plist}")
+    string(REGEX REPLACE "\n" "${eol_char};" info_plist "${info_plist}")
+
+    # Scan the lines for "<key>CFBundleExecutable</key>" - the line after that
+    # is the name of the main executable.
+    #
+    foreach(line ${info_plist})
+      if(line_is_main_executable)
+        string(REGEX REPLACE "^.*<string>(.*)</string>.*$" "\\1" bundle_executable "${line}")
+        break()
+      endif(line_is_main_executable)
+
+      if(line MATCHES "^.*<key>CFBundleExecutable</key>.*$")
+        set(line_is_main_executable 1)
+      endif(line MATCHES "^.*<key>CFBundleExecutable</key>.*$")
+    endforeach(line)
+
+    if(NOT "${bundle_executable}" STREQUAL "")
+      if(EXISTS "${bundle}/Contents/MacOS/${bundle_executable}")
+        set(result "${bundle}/Contents/MacOS/${bundle_executable}")
+      else(EXISTS "${bundle}/Contents/MacOS/${bundle_executable}")
+
+        # Ultimate goal:
+        # If not in "Contents/MacOS" then scan the bundle for matching files. If
+        # there is only one executable file that matches, then use it, otherwise
+        # it's an error...
+        #
+        #file(GLOB_RECURSE file_list "${bundle}/${bundle_executable}")
+
+        # But for now, pragmatically, it's an error. Expect the main executable
+        # for the bundle to be in Contents/MacOS, it's an error if it's not:
+        #
+        set(result "error: '${bundle}/Contents/MacOS/${bundle_executable}' does not exist")
+      endif(EXISTS "${bundle}/Contents/MacOS/${bundle_executable}")
+    endif(NOT "${bundle_executable}" STREQUAL "")
+  else(EXISTS "${bundle}/Contents/Info.plist")
+    #
+    # More inclusive technique... (This one would work on Windows and Linux
+    # too, if a developer followed the typical Mac bundle naming convention...)
+    #
+    # If there is no Info.plist file, try to find an executable with the same
+    # base name as the .app directory:
+    #
+  endif(EXISTS "${bundle}/Contents/Info.plist")
+
+  set(${result_var} "${result}" PARENT_SCOPE)
+endfunction(get_bundle_main_executable)
+
+
+# get_dotapp_dir
+#
+# Returns the nearest parent dir whose name ends with ".app" given the full path
+# to an executable. If there is no such parent dir, then return a dir at the same
+# level as the executable, named with the executable's base name and ending with
+# ".app"
+#
+# The returned directory may or may not exist.
+#
+function(get_dotapp_dir exe dotapp_dir_var)
+  set(s "${exe}")
+
+  set(has_dotapp_parent 0)
+  if(s MATCHES "^.*/.*\\.app/.*$")
+    set(has_dotapp_parent 1)
+  endif(s MATCHES "^.*/.*\\.app/.*$")
+
+  set(done 0)
+  while(NOT ${done})
+    get_filename_component(snamewe "${s}" NAME_WE)
+    get_filename_component(sname "${s}" NAME)
+    get_filename_component(sdir "${s}" PATH)
+    if(has_dotapp_parent)
+      # If there is a ".app" parent directory,
+      # ascend until we hit it:
+      #   (typical of a Mac bundle executable)
+      #
+      set(s "${sdir}")
+      if(sname MATCHES "\\.app$")
+        set(done 1)
+        set(dotapp_dir "${sdir}/${sname}")
+      endif(sname MATCHES "\\.app$")
+    else(has_dotapp_parent)
+      # Otherwise use a directory named the same
+      # as the exe, but with a ".app" extension:
+      #   (typical of a non-bundle executable on Mac, Windows or Linux)
+      #
+      set(done 1)
+      set(dotapp_dir "${sdir}/${snamewe}.app")
+    endif(has_dotapp_parent)
+  endwhile(NOT ${done})
+
+  set(${dotapp_dir_var} "${dotapp_dir}" PARENT_SCOPE)
+endfunction(get_dotapp_dir)
+
+
+# get_bundle_and_executable
+#
+# Takes either a ".app" directory name or the name of an executable
+# nested inside a ".app" directory and returns the path to the ".app"
+# directory in ${bundle_var} and the path to its main executable in
+# ${executable_var}
+#
+function(get_bundle_and_executable app bundle_var executable_var valid_var)
+  set(valid 0)
+
+  if(EXISTS "${app}")
+    # Is it a directory ending in .app?
+    if(IS_DIRECTORY "${app}")
+      if(app MATCHES "\\.app$")
+        get_bundle_main_executable("${app}" executable)
+        if(EXISTS "${app}" AND EXISTS "${executable}")
+          set(${bundle_var} "${app}" PARENT_SCOPE)
+          set(${executable_var} "${executable}" PARENT_SCOPE)
+          set(valid 1)
+          #message(STATUS "info: handled .app directory case...")
+        else(EXISTS "${app}" AND EXISTS "${executable}")
+          message(STATUS "warning: *NOT* handled - .app directory case...")
+        endif(EXISTS "${app}" AND EXISTS "${executable}")
+      else(app MATCHES "\\.app$")
+        message(STATUS "warning: *NOT* handled - directory but not .app case...")
+      endif(app MATCHES "\\.app$")
+    else(IS_DIRECTORY "${app}")
+      # Is it an executable file?
+      is_file_executable("${app}" is_executable)
+      if(is_executable)
+        get_dotapp_dir("${app}" dotapp_dir)
+        if(EXISTS "${dotapp_dir}" AND EXISTS "${app}")
+          set(${bundle_var} "${dotapp_dir}" PARENT_SCOPE)
+          set(${executable_var} "${app}" PARENT_SCOPE)
+          set(valid 1)
+          #message(STATUS "info: handled executable file case...")
+        else(EXISTS "${dotapp_dir}" AND EXISTS "${app}")
+          message(STATUS "warning: *NOT* handled - executable file case...")
+        endif(EXISTS "${dotapp_dir}" AND EXISTS "${app}")
+      else(is_executable)
+        message(STATUS "warning: *NOT* handled - not .app dir, not executable file...")
+      endif(is_executable)
+    endif(IS_DIRECTORY "${app}")
+  else(EXISTS "${app}")
+    message(STATUS "warning: *NOT* handled - directory/file does not exist...")
+  endif(EXISTS "${app}")
+
+  if(NOT valid)
+    set(${bundle_var} "error: not a bundle" PARENT_SCOPE)
+    set(${executable_var} "error: not a bundle" PARENT_SCOPE)
+  endif(NOT valid)
+
+  set(${valid_var} ${valid} PARENT_SCOPE)
+endfunction(get_bundle_and_executable)
+
+
+# get_bundle_all_executables
+#
+# Scans the given bundle recursively for all executable files and accumulates
+# them into a variable.
+#
+function(get_bundle_all_executables bundle exes_var)
+  set(exes "")
+
+  file(GLOB_RECURSE file_list "${bundle}/*")
+  foreach(f ${file_list})
+    is_file_executable("${f}" is_executable)
+    if(is_executable)
+      set(exes ${exes} "${f}")
+    endif(is_executable)
+  endforeach(f)
+
+  set(${exes_var} "${exes}" PARENT_SCOPE)
+endfunction(get_bundle_all_executables)
+
+
+# get_item_key
+#
+# Given a file (item) name, generate a key that should be unique considering the set of
+# libraries that need copying or fixing up to make a bundle standalone. This is
+# essentially the file name including extension with "." replaced by "_"
+#
+# This key is used as a prefix for CMake variables so that we can associate a set
+# of variables with a given item based on its key.
+#
+function(get_item_key item key_var)
+  get_filename_component(item_name "${item}" NAME)
+  string(REGEX REPLACE "\\." "_" ${key_var} "${item_name}")
+  set(${key_var} ${${key_var}} PARENT_SCOPE)
+endfunction(get_item_key)
+
+
+# clear_bundle_keys
+#
+# Loop over the list of keys, clearing all the variables associated with each
+# key. After the loop, clear the list of keys itself.
+#
+# Caller of get_bundle_keys should call clear_bundle_keys when done with list
+# of keys.
+#
+function(clear_bundle_keys keys_var)
+  foreach(key ${${keys_var}})
+    set(${key}_ITEM PARENT_SCOPE)
+    set(${key}_RESOLVED_ITEM PARENT_SCOPE)
+    set(${key}_DEFAULT_EMBEDDED_PATH PARENT_SCOPE)
+    set(${key}_EMBEDDED_ITEM PARENT_SCOPE)
+    set(${key}_RESOLVED_EMBEDDED_ITEM PARENT_SCOPE)
+    set(${key}_COPYFLAG PARENT_SCOPE)
+  endforeach(key)
+  set(${keys_var} PARENT_SCOPE)
+endfunction(clear_bundle_keys)
+
+
+# set_bundle_key_values
+#
+# Add a key to the list (if necessary) for the given item. If added,
+# also set all the variables associated with that key.
+#
+function(set_bundle_key_values keys_var context item exepath dirs copyflag)
+  get_filename_component(item_name "${item}" NAME)
+
+  get_item_key("${item}" key)
+
+  list(LENGTH ${keys_var} length_before)
+  gp_append_unique(${keys_var} "${key}")
+  list(LENGTH ${keys_var} length_after)
+
+  if(NOT length_before EQUAL length_after)
+    gp_resolve_item("${context}" "${item}" "${exepath}" "${dirs}" resolved_item)
+
+    gp_item_default_embedded_path("${item}" default_embedded_path)
+
+    if(item MATCHES "[^/]+\\.framework/")
+      # For frameworks, construct the name under the embedded path from the
+      # opening "${item_name}.framework/" to the closing "/${item_name}":
+      #
+      string(REGEX REPLACE "^.*(${item_name}.framework/.*/${item_name}).*$" "${default_embedded_path}/\\1" embedded_item "${item}")
+    else(item MATCHES "[^/]+\\.framework/")
+      # For other items, just use the same name as the original, but in the
+      # embedded path:
+      #
+      set(embedded_item "${default_embedded_path}/${item_name}")
+    endif(item MATCHES "[^/]+\\.framework/")
+
+    # Replace @executable_path and resolve ".." references:
+    #
+    string(REPLACE "@executable_path" "${exepath}" resolved_embedded_item "${embedded_item}")
+    get_filename_component(resolved_embedded_item "${resolved_embedded_item}" ABSOLUTE)
+
+    # *But* -- if we are not copying, then force resolved_embedded_item to be
+    # the same as resolved_item. In the case of multiple executables in the
+    # original bundle, using the default_embedded_path results in looking for
+    # the resolved executable next to the main bundle executable. This is here
+    # so that exes in the other sibling directories (like "bin") get fixed up
+    # properly...
+    #
+    if(NOT copyflag)
+      set(resolved_embedded_item "${resolved_item}")
+    endif(NOT copyflag)
+
+    set(${keys_var} ${${keys_var}} PARENT_SCOPE)
+    set(${key}_ITEM "${item}" PARENT_SCOPE)
+    set(${key}_RESOLVED_ITEM "${resolved_item}" PARENT_SCOPE)
+    set(${key}_DEFAULT_EMBEDDED_PATH "${default_embedded_path}" PARENT_SCOPE)
+    set(${key}_EMBEDDED_ITEM "${embedded_item}" PARENT_SCOPE)
+    set(${key}_RESOLVED_EMBEDDED_ITEM "${resolved_embedded_item}" PARENT_SCOPE)
+    set(${key}_COPYFLAG "${copyflag}" PARENT_SCOPE)
+  else(NOT length_before EQUAL length_after)
+    #message("warning: item key '${key}' already in the list, subsequent references assumed identical to first")
+  endif(NOT length_before EQUAL length_after)
+endfunction(set_bundle_key_values)
+
+
+# get_bundle_keys
+#
+# Loop over all the executable and library files within the bundle (and given as
+# extra "${libs}") and accumulate a list of keys representing them. Set values
+# associated with each key such that we can loop over all of them and copy
+# prerequisite libs into the bundle and then do appropriate install_name_tool
+# fixups.
+#
+function(get_bundle_keys app libs dirs keys_var)
+  set(${keys_var} PARENT_SCOPE)
+
+  get_bundle_and_executable("${app}" bundle executable valid)
+  if(valid)
+    # Always use the exepath of the main bundle executable for @executable_path
+    # replacements:
+    #
+    get_filename_component(exepath "${executable}" PATH)
+
+    # But do fixups on all executables in the bundle:
+    #
+    get_bundle_all_executables("${bundle}" exes)
+
+    # For each extra lib, accumulate a key as well and then also accumulate
+    # any of its prerequisites. (Extra libs are typically dynamically loaded
+    # plugins: libraries that are prerequisites for full runtime functionality
+    # but that do not show up in otool -L output...)
+    #
+    foreach(lib ${libs})
+      set_bundle_key_values(${keys_var} "${lib}" "${lib}" "${exepath}" "${dirs}" 1)
+
+      set(prereqs "")
+      get_prerequisites("${lib}" prereqs 1 1 "${exepath}" "${dirs}")
+      foreach(pr ${prereqs})
+        set_bundle_key_values(${keys_var} "${lib}" "${pr}" "${exepath}" "${dirs}" 1)
+      endforeach(pr)
+    endforeach(lib)
+
+    # For each executable found in the bundle, accumulate keys as we go.
+    # The list of keys should be complete when all prerequisites of all
+    # binaries in the bundle have been analyzed.
+    #
+    foreach(exe ${exes})
+      # Add the exe itself to the keys:
+      #
+      set_bundle_key_values(${keys_var} "${exe}" "${exe}" "${exepath}" "${dirs}" 0)
+
+      # Add each prerequisite to the keys:
+      #
+      set(prereqs "")
+      get_prerequisites("${exe}" prereqs 1 1 "${exepath}" "${dirs}")
+      foreach(pr ${prereqs})
+        set_bundle_key_values(${keys_var} "${exe}" "${pr}" "${exepath}" "${dirs}" 1)
+      endforeach(pr)
+    endforeach(exe)
+
+    # Propagate values to caller's scope:
+    #
+    set(${keys_var} ${${keys_var}} PARENT_SCOPE)
+    foreach(key ${${keys_var}})
+      set(${key}_ITEM "${${key}_ITEM}" PARENT_SCOPE)
+      set(${key}_RESOLVED_ITEM "${${key}_RESOLVED_ITEM}" PARENT_SCOPE)
+      set(${key}_DEFAULT_EMBEDDED_PATH "${${key}_DEFAULT_EMBEDDED_PATH}" PARENT_SCOPE)
+      set(${key}_EMBEDDED_ITEM "${${key}_EMBEDDED_ITEM}" PARENT_SCOPE)
+      set(${key}_RESOLVED_EMBEDDED_ITEM "${${key}_RESOLVED_EMBEDDED_ITEM}" PARENT_SCOPE)
+      set(${key}_COPYFLAG "${${key}_COPYFLAG}" PARENT_SCOPE)
+    endforeach(key)
+  endif(valid)
+endfunction(get_bundle_keys)
+
+
+# copy_resolved_item_into_bundle
+#
+# Copy a resolved item into the bundle if necessary. Copy is not necessary if the resolved_item
+# is the same as the resolved_embedded_item.
+#
+function(copy_resolved_item_into_bundle resolved_item resolved_embedded_item)
+  if("${resolved_item}" STREQUAL "${resolved_embedded_item}")
+    message(STATUS "warning: resolved_item == resolved_embedded_item - not copying...")
+  else("${resolved_item}" STREQUAL "${resolved_embedded_item}")
+    execute_process(COMMAND ${CMAKE_COMMAND} -E copy "${resolved_item}" "${resolved_embedded_item}")
+  endif("${resolved_item}" STREQUAL "${resolved_embedded_item}")
+endfunction(copy_resolved_item_into_bundle)
+
+
+# fixup_bundle_item
+#
+# Get the direct/non-system prerequisites of the resolved embedded item. For each
+# prerequisite, change the way it is referenced to the value of the _EMBEDDED_ITEM
+# keyed variable for that prerequisite. (Most likely changing to an "@executable_path"
+# style reference.)
+#
+# Also, change the id of the item being fixed up to its own _EMBEDDED_ITEM value.
+#
+# Accumulate changes in a local variable and make *one* call to install_name_tool
+# at the end of the function with all the changes at once.
+#
+function(fixup_bundle_item resolved_embedded_item exepath dirs)
+  # This item's key is "ikey":
+  #
+  get_item_key("${resolved_embedded_item}" ikey)
+
+  set(prereqs "")
+  get_prerequisites("${resolved_embedded_item}" prereqs 1 0 "${exepath}" "${dirs}")
+
+  set(changes "")
+
+  foreach(pr ${prereqs})
+    # Each referenced item's key is "rkey" in the loop:
+    #
+    get_item_key("${pr}" rkey)
+
+    if(NOT "${${rkey}_EMBEDDED_ITEM}" STREQUAL "")
+      set(changes ${changes} "-change" "${pr}" "${${rkey}_EMBEDDED_ITEM}")
+    else(NOT "${${rkey}_EMBEDDED_ITEM}" STREQUAL "")
+      message("warning: unexpected reference to '${pr}'")
+    endif(NOT "${${rkey}_EMBEDDED_ITEM}" STREQUAL "")
+  endforeach(pr)
+
+  # Change this item's id and all of its references in one call
+  # to install_name_tool:
+  #
+  execute_process(COMMAND install_name_tool
+    ${changes} -id "${${ikey}_EMBEDDED_ITEM}" "${resolved_embedded_item}"
+  )
+endfunction(fixup_bundle_item)
+
+
+# fixup_bundle
+#
+# Fix up a bundle in-place and make it standalone, such that it can be drag-n-drop
+# copied to another machine and run on that machine as long as all of the system
+# libraries are compatible.
+#
+# Gather all the keys for all the executables and libraries in a bundle, and then,
+# for each key, copy each prerequisite into the bundle. Then fix each one up according
+# to its own list of prerequisites.
+#
+# Then clear all the keys and call verify_app on the final bundle to ensure that
+# it is truly standalone.
+#
+function(fixup_bundle app libs dirs)
+  message(STATUS "fixup_bundle")
+  message(STATUS "  app='${app}'")
+  message(STATUS "  libs='${libs}'")
+  message(STATUS "  dirs='${dirs}'")
+
+  get_bundle_and_executable("${app}" bundle executable valid)
+  if(valid)
+    get_filename_component(exepath "${executable}" PATH)
+
+    message(STATUS "fixup_bundle: preparing...")
+    get_bundle_keys("${app}" "${libs}" "${dirs}" keys)
+
+    message(STATUS "fixup_bundle: copying...")
+    list(LENGTH keys n)
+    math(EXPR n ${n}*2)
+
+    set(i 0)
+    foreach(key ${keys})
+      math(EXPR i ${i}+1)
+      if(${${key}_COPYFLAG})
+        message(STATUS "${i}/${n}: copying '${${key}_RESOLVED_ITEM}'")
+      else(${${key}_COPYFLAG})
+        message(STATUS "${i}/${n}: *NOT* copying '${${key}_RESOLVED_ITEM}'")
+      endif(${${key}_COPYFLAG})
+
+      set(show_status 0)
+      if(show_status)
+        message(STATUS "key='${key}'")
+        message(STATUS "item='${${key}_ITEM}'")
+        message(STATUS "resolved_item='${${key}_RESOLVED_ITEM}'")
+        message(STATUS "default_embedded_path='${${key}_DEFAULT_EMBEDDED_PATH}'")
+        message(STATUS "embedded_item='${${key}_EMBEDDED_ITEM}'")
+        message(STATUS "resolved_embedded_item='${${key}_RESOLVED_EMBEDDED_ITEM}'")
+        message(STATUS "copyflag='${${key}_COPYFLAG}'")
+        message(STATUS "")
+      endif(show_status)
+
+      if(${${key}_COPYFLAG})
+        copy_resolved_item_into_bundle("${${key}_RESOLVED_ITEM}"
+          "${${key}_RESOLVED_EMBEDDED_ITEM}")
+      endif(${${key}_COPYFLAG})
+    endforeach(key)
+
+    message(STATUS "fixup_bundle: fixing...")
+    foreach(key ${keys})
+      math(EXPR i ${i}+1)
+      message(STATUS "${i}/${n}: fixing up '${${key}_RESOLVED_EMBEDDED_ITEM}'")
+      #message(STATUS "           exepath='${exepath}'")
+      fixup_bundle_item("${${key}_RESOLVED_EMBEDDED_ITEM}" "${exepath}" "${dirs}")
+    endforeach(key)
+
+    message(STATUS "fixup_bundle: cleaning up...")
+    clear_bundle_keys(keys)
+
+    message(STATUS "fixup_bundle: verifying...")
+    verify_app("${app}")
+  else(valid)
+    message(STATUS "error: fixup_bundle: not a valid bundle")
+  endif(valid)
+
+  message(STATUS "fixup_bundle: done")
+endfunction(fixup_bundle)
+
+
+# copy_and_fixup_bundle
+#
+# Makes a copy of the bundle "src" at location "dst" and then fixes up the
+# new copied bundle in-place at "dst"...
+#
+function(copy_and_fixup_bundle src dst libs dirs)
+  execute_process(COMMAND ${CMAKE_COMMAND} -E copy_directory "${src}" "${dst}")
+  fixup_bundle("${dst}" "${libs}" "${dirs}")
+endfunction(copy_and_fixup_bundle)
+
+
+# verify_bundle_prerequisites
+#
+# Verifies that the sum of all prerequisites of all files inside the bundle
+# are contained within the bundle or are "system" libraries, presumed to exist
+# everywhere.
+#
+function(verify_bundle_prerequisites bundle result_var info_var)
+  set(result 1)
+  set(info "")
+  set(count 0)
+
+  get_bundle_main_executable("${bundle}" main_bundle_exe)
+
+  file(GLOB_RECURSE file_list "${bundle}/*")
+  foreach(f ${file_list})
+    is_file_executable("${f}" is_executable)
+    if(is_executable)
+      get_filename_component(exepath "${f}" PATH)
+      message(STATUS "executable file: ${f}")
+
+      math(EXPR count "${count} + 1")
+
+      set(prereqs "")
+      get_prerequisites("${f}" prereqs 1 1 "${exepath}" "")
+
+      # "embedded" and "system" prerequisites are fine... anything else means
+      # the bundle's prerequisites are not verified (i.e., the bundle is not
+      # really "standalone")
+      #
+      set(external_prereqs "")
+      foreach(p ${prereqs})
+        set(p_type "")
+        gp_file_type("${f}" "${p}" p_type)
+        if (NOT "${p_type}" STREQUAL "embedded" AND NOT "${p_type}" STREQUAL "system")
+          set(external_prereqs ${external_prereqs} "${p}")
+        endif (NOT "${p_type}" STREQUAL "embedded" AND NOT "${p_type}" STREQUAL "system")
+      endforeach(p)
+
+      if(external_prereqs)
+        # Found non-system/non-embedded prerequisites:
+        set(result 0)
+        set(info ${info} "non-system/non-embedded prerequisites found:\nf='${f}'\nexternal_prereqs='${external_prereqs}'\n")
+      endif(external_prereqs)
+    endif(is_executable)
+  endforeach(f)
+
+  if(result)
+    set(info "Verified ${count} executable files in '${bundle}'")
+  endif(result)
+
+  set(${result_var} "${result}" PARENT_SCOPE)
+  set(${info_var} "${info}" PARENT_SCOPE)
+endfunction(verify_bundle_prerequisites)
+
+
+# verify_bundle_symlinks
+#
+# Verifies that any symlinks found in the bundle point to other files that are
+# already also in the bundle... Anything that points to an external file causes
+# this function to fail the verification.
+#
+function(verify_bundle_symlinks bundle result_var info_var)
+  set(result 1)
+  set(info "")
+  set(count 0)
+
+  # TODO: implement this function for real...
+  # Right now, it is just a stub that verifies unconditionally...
+
+  set(${result_var} "${result}" PARENT_SCOPE)
+  set(${info_var} "${info}" PARENT_SCOPE)
+endfunction(verify_bundle_symlinks)
+
+
+# verify_app
+#
+# Verifies that an application appears valid based on running analysis tools on it.
+# Calls message/FATAL_ERROR if the application is not verified.
+#
+function(verify_app app)
+  set(verified 0)
+  set(info "")
+
+  get_bundle_and_executable("${app}" bundle executable valid)
+
+  message(STATUS "===========================================================================")
+  message(STATUS "Analyzing app='${app}'")
+  message(STATUS "bundle='${bundle}'")
+  message(STATUS "executable='${executable}'")
+  message(STATUS "valid='${valid}'")
+
+  # Verify that the bundle does not have any "external" prerequisites:
+  #
+  verify_bundle_prerequisites("${bundle}" verified info)
+  message(STATUS "verified='${verified}'")
+  message(STATUS "info='${info}'")
+  message(STATUS "")
+
+  if(verified)
+    # Verify that the bundle does not have any symlinks to external files:
+    #
+    verify_bundle_symlinks("${bundle}" verified info)
+    message(STATUS "verified='${verified}'")
+    message(STATUS "info='${info}'")
+    message(STATUS "")
+  endif(verified)
+
+  if(NOT verified)
+    message(FATAL_ERROR "error: verify_app failed")
+  endif(NOT verified)
+endfunction(verify_app)
diff --git a/Modules/GetPrerequisites.cmake b/Modules/GetPrerequisites.cmake
index 8c29d4b8b51251baf1f802af76b59bca0e8ea5a4..86aac1d5c8b558f9924d8ddb748d1cfd87a28d9a 100644
--- a/Modules/GetPrerequisites.cmake
+++ b/Modules/GetPrerequisites.cmake
@@ -12,13 +12,16 @@
 #   gp_append_unique
 #   gp_file_type
 #   is_file_executable
+#   gp_item_default_embedded_path
+#     (projects can override with gp_item_default_embedded_path_override)
+#   gp_resolve_item
+#     (projects can override with gp_resolve_item_override)
 #   get_prerequisites
 #   list_prerequisites
+#   list_prerequisites_by_glob
 #
-# Requires CMake 2.5 or greater because it uses function, break, return and
+# Requires CMake 2.6 or greater because it uses function, break, return and
 # PARENT_SCOPE.
-#
-cmake_minimum_required(VERSION 2.5 FATAL_ERROR)
 
 
 # gp_append_unique list_var value
@@ -135,7 +138,7 @@ function(is_file_executable file result_var)
     endif("${file_full_lower}" MATCHES "\\.(exe|dll)$")
 
     # A clause could be added here that uses output or return value of dumpbin
-    # to determine ${result_var}. In 95%+ practical cases, the exe|dll name
+    # to determine ${result_var}. In 99%+? practical cases, the exe|dll name
     # match will be sufficient...
     #
   endif(WIN32)
@@ -184,7 +187,171 @@ function(is_file_executable file result_var)
 endfunction(is_file_executable)
 
 
-# get_prerequisites target prerequisites_var exclude_system recurse
+# gp_item_default_embedded_path item default_embedded_path_var
+#
+# Return the path that others should refer to the item by when the item
+# is embedded inside a bundle.
+#
+# Override on a per-project basis by providing a project-specific
+# gp_item_default_embedded_path_override function.
+#
+function(gp_item_default_embedded_path item default_embedded_path_var)
+  #
+  # The assumption here is that all executables in the bundle will be
+  # in same-level-directories inside the bundle. The parent directory
+  # of an executable inside the bundle should be MacOS or a sibling of
+  # MacOS and all embedded paths returned from here will begin with
+  # "@executable_path/../" and will work from all executables in all
+  # such same-level-directories inside the bundle.
+  #
+
+  # By default, embed things right next to the main bundle executable:
+  #
+  set(path "@executable_path/../../Contents/MacOS")
+
+  set(overridden 0)
+
+  # Embed .dylibs right next to the main bundle executable:
+  #
+  if(item MATCHES "\\.dylib$")
+    set(path "@executable_path/../MacOS")
+    set(overridden 1)
+  endif(item MATCHES "\\.dylib$")
+
+  # Embed frameworks in the embedded "Frameworks" directory (sibling of MacOS):
+  #
+  if(NOT overridden)
+    if(item MATCHES "[^/]+\\.framework/")
+      set(path "@executable_path/../Frameworks")
+      set(overridden 1)
+    endif(item MATCHES "[^/]+\\.framework/")
+  endif(NOT overridden)
+
+  # Provide a hook so that projects can override the default embedded location of
+  # any given library by whatever logic they choose:
+  #
+  if(COMMAND gp_item_default_embedded_path_override)
+    gp_item_default_embedded_path_override("${item}" path)
+  endif(COMMAND gp_item_default_embedded_path_override)
+
+  set(${default_embedded_path_var} "${path}" PARENT_SCOPE)
+endfunction(gp_item_default_embedded_path)
+
+
+# gp_resolve_item context item exepath dirs resolved_item_var
+#
+# Resolve an item into an existing full path file.
+#
+# Override on a per-project basis by providing a project-specific
+# gp_resolve_item_override function.
+#
+function(gp_resolve_item context item exepath dirs resolved_item_var)
+  set(resolved 0)
+  set(resolved_item "${item}")
+
+  # Is it already resolved?
+  #
+  if(EXISTS "${resolved_item}")
+    set(resolved 1)
+  endif(EXISTS "${resolved_item}")
+
+  if(NOT resolved)
+    if(item MATCHES "@executable_path")
+      #
+      # @executable_path references are assumed relative to exepath
+      #
+      string(REPLACE "@executable_path" "${exepath}" ri "${item}")
+      get_filename_component(ri "${ri}" ABSOLUTE)
+
+      if(EXISTS "${ri}")
+        #message(STATUS "info: embedded item exists (${ri})")
+        set(resolved 1)
+        set(resolved_item "${ri}")
+      else(EXISTS "${ri}")
+        message(STATUS "info: embedded item does not exist '${ri}'")
+      endif(EXISTS "${ri}")
+    endif(item MATCHES "@executable_path")
+  endif(NOT resolved)
+
+  if(NOT resolved)
+    if(item MATCHES "@loader_path")
+      #
+      # @loader_path references are assumed relative to the
+      # PATH of the given "context" (presumably another library)
+      #
+      get_filename_component(contextpath "${context}" PATH)
+      string(REPLACE "@loader_path" "${contextpath}" ri "${item}")
+      get_filename_component(ri "${ri}" ABSOLUTE)
+
+      if(EXISTS "${ri}")
+        #message(STATUS "info: embedded item exists (${ri})")
+        set(resolved 1)
+        set(resolved_item "${ri}")
+      else(EXISTS "${ri}")
+        message(STATUS "info: embedded item does not exist '${ri}'")
+      endif(EXISTS "${ri}")
+    endif(item MATCHES "@loader_path")
+  endif(NOT resolved)
+
+  if(NOT resolved)
+    set(ri "ri-NOTFOUND")
+    find_file(ri "${item}" ${dirs})
+    if(ri)
+      #message(STATUS "info: found item in dirs (${ri})")
+      set(resolved 1)
+      set(resolved_item "${ri}")
+      set(ri "ri-NOTFOUND")
+    endif(ri)
+  endif(NOT resolved)
+
+  if(NOT resolved)
+    if(item MATCHES "[^/]+\\.framework/")
+      set(fw "fw-NOTFOUND")
+      find_file(fw "${item}"
+        "~/Library/Frameworks"
+        "/Library/Frameworks"
+        "/System/Library/Frameworks"
+      )
+      if(fw)
+        #message(STATUS "info: found framework (${fw})")
+        set(resolved 1)
+        set(resolved_item "${fw}")
+        set(fw "fw-NOTFOUND")
+      endif(fw)
+    endif(item MATCHES "[^/]+\\.framework/")
+  endif(NOT resolved)
+
+  # Using find_program on Windows will find dll files that are in the PATH.
+  # (Converting simple file names into full path names if found.)
+  #
+  if(WIN32)
+  if(NOT resolved)
+    set(ri "ri-NOTFOUND")
+    find_program(ri "${item}" PATHS "${dirs}")
+    if(ri)
+      set(resolved 1)
+      set(resolved_item "${ri}")
+      set(ri "ri-NOTFOUND")
+    endif(ri)
+  endif(NOT resolved)
+  endif(WIN32)
+
+  # Provide a hook so that projects can override item resolution
+  # by whatever logic they choose:
+  #
+  if(COMMAND gp_resolve_item_override)
+    gp_resolve_item_override("${context}" "${item}" "${exepath}" "${dirs}" resolved_item resolved)
+  endif(COMMAND gp_resolve_item_override)
+
+  if(NOT resolved)
+    message(STATUS "warning: cannot resolve item '${item}'")
+  endif(NOT resolved)
+
+  set(${resolved_item_var} "${resolved_item}" PARENT_SCOPE)
+endfunction(gp_resolve_item)
+
+
+# get_prerequisites target prerequisites_var exclude_system recurse dirs
 #
 # Get the list of shared library files required by ${target}. The list in
 # the variable named ${prerequisites_var} should be empty on first entry to
@@ -201,20 +368,26 @@ endfunction(is_file_executable)
 #  recurse is 0 or 1: 0 for direct prerequisites only, 1 for all prerequisites
 #   recursively
 #
-#  optional ARGV4 (verbose) is 0 or 1: 0 to skip informational message output,
-#   1 to print it
+#  exepath is the path to the top level executable used for @executable_path
+#   replacment on the Mac
 #
-function(get_prerequisites target prerequisites_var exclude_system recurse)
-#  set(verbose 0)
-#  if(NOT "${ARGV4}" STREQUAL "")
-#    message(STATUS "ARGV4='${ARGV4}'")
-#    set(verbose "${ARGV4}")
-#  endif(NOT "${ARGV4}" STREQUAL "")
-#  message(STATUS "verbose='${verbose}'")
+#  dirs is a list of paths where libraries might be found: these paths are
+#   searched first when a target without any path info is given. Then standard
+#   system locations are also searched: PATH, Framework locations, /usr/lib...
+#
+function(get_prerequisites target prerequisites_var exclude_system recurse exepath dirs)
   set(verbose 0)
 
   set(eol_char "E")
 
+  if(NOT IS_ABSOLUTE "${target}")
+    message("warning: target '${target}' is not absolute...")
+  endif(NOT IS_ABSOLUTE "${target}")
+
+  if(NOT EXISTS "${target}")
+    message("warning: target '${target}' does not exist...")
+  endif(NOT EXISTS "${target}")
+
   # <setup-gp_tool-vars>
   #
   # Try to choose the right tool by default. Caller can set gp_tool prior to
@@ -340,19 +513,11 @@ function(get_prerequisites target prerequisites_var exclude_system recurse)
       string(REGEX REPLACE "^([0-9]+)\\.([0-9]+)\\.([0-9]+)$" "\\3" current_patch_version "${raw_current_version}")
     endif(gp_regex_cmp_count GREATER 2)
 
-    # Using find_program on Windows will find dll files that are in the PATH.
-    # (Converting simple file names into full path names if found.)
+    # Use the raw_item as the list entries returned by this function. Use the
+    # gp_resolve_item function to resolve it to an actual full path file if
+    # necessary.
     #
-    set(item "item-NOTFOUND")
-    find_program(item "${raw_item}" PATHS "${target_dir}")
-    if(NOT item)
-      set(item "${raw_item}")
-    endif(NOT item)
-
-    if(verbose)
-      message(STATUS "raw_item='${raw_item}'")
-      message(STATUS "item='${item}'")
-    endif(verbose)
+    set(item "${raw_item}")
 
     # Add each item unless it is excluded:
     #
@@ -377,8 +542,12 @@ function(get_prerequisites target prerequisites_var exclude_system recurse)
         # Add it to unseen_prereqs so that we can recursively add *its*
         # prerequisites...
         #
+        # But first: resolve its name to an absolute full path name such
+        # that the analysis tools can simply accept it as input.
+        #
         if(NOT list_length_before_append EQUAL list_length_after_append)
-          set(unseen_prereqs ${unseen_prereqs} "${item}")
+          gp_resolve_item("${target}" "${item}" "${exepath}" "${dirs}" resolved_item)
+          set(unseen_prereqs ${unseen_prereqs} "${resolved_item}")
         endif(NOT list_length_before_append EQUAL list_length_after_append)
       endif(${recurse})
     endif(add_item)
@@ -394,7 +563,7 @@ function(get_prerequisites target prerequisites_var exclude_system recurse)
   if(${recurse})
     set(more_inputs ${unseen_prereqs})
     foreach(input ${more_inputs})
-      get_prerequisites("${input}" ${prerequisites_var} ${exclude_system} ${recurse})
+      get_prerequisites("${input}" ${prerequisites_var} ${exclude_system} ${recurse} "${exepath}" "${dirs}")
     endforeach(input)
   endif(${recurse})
 
@@ -441,8 +610,10 @@ function(list_prerequisites target)
   set(print_target "${verbose}")
   set(type_str "")
 
+  get_filename_component(exepath "${target}" PATH)
+
   set(prereqs "")
-  get_prerequisites("${target}" prereqs ${exclude_system} ${all})
+  get_prerequisites("${target}" prereqs ${exclude_system} ${all} "${exepath}" "")
 
   if(print_target)
     message(STATUS "File '${target}' depends on:")
diff --git a/Tests/CMakeTests/GetPrerequisitesTest.cmake.in b/Tests/CMakeTests/GetPrerequisitesTest.cmake.in
index 4363a42c77eaa6327c9f274d619d88dea9c25c60..561a917f576a2894484415e94f5339ead6eb1154 100644
--- a/Tests/CMakeTests/GetPrerequisitesTest.cmake.in
+++ b/Tests/CMakeTests/GetPrerequisitesTest.cmake.in
@@ -68,7 +68,7 @@ function(test_cmake_executables)
   message(STATUS "")
 
   get_filename_component(cmake_bin_dir "${CMAKE_COMMAND}" PATH)
-  list_prerequisites_by_glob(GLOB "${cmake_bin_dir}/*" 0 0 1)
+  list_prerequisites_by_glob(GLOB_RECURSE "${cmake_bin_dir}/*" 1 0 1)
 endfunction(test_cmake_executables)