/*=========================================================================

  Program:   CMake - Cross-Platform Makefile Generator
  Module:    $RCSfile$
  Language:  C++
  Date:      $Date$
  Version:   $Revision$

  Copyright (c) 2002 Kitware, Inc., Insight Consortium.  All rights reserved.
  See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notices for more information.

=========================================================================*/
#if defined(_WIN32) && !defined(__CYGWIN__)
#include "windows.h" // this must be first to define GetCurrentDirectory
#endif

#include "cmGlobalGenerator.h"
#include "cmLocalGenerator.h"
#include "cmExternalMakefileProjectGenerator.h"
#include "cmake.h"
#include "cmMakefile.h"
#include "cmSourceFile.h"
#include "cmVersion.h"
#include "cmExportInstallFileGenerator.h"
#include "cmComputeTargetDepends.h"

#include <cmsys/Directory.hxx>

#include <stdlib.h> // required for atof

#include <assert.h>

cmGlobalGenerator::cmGlobalGenerator()
{
  // By default the .SYMBOLIC dependency is not needed on symbolic rules.
  this->NeedSymbolicMark = false;

  // by default use the native paths
  this->ForceUnixPaths = false;

  // By default do not try to support color.
  this->ToolSupportsColor = false;

  // By default do not use link scripts.
  this->UseLinkScript = false;

  // Whether an install target is needed.
  this->InstallTargetEnabled = false;

  // how long to let try compiles run
  this->TryCompileTimeout = 0;

  this->ExtraGenerator = 0;
  this->CurrentLocalGenerator = 0;
}

cmGlobalGenerator::~cmGlobalGenerator()
{
  // Delete any existing cmLocalGenerators
  for (unsigned int i = 0; i < this->LocalGenerators.size(); ++i)
    {
    delete this->LocalGenerators[i];
    }
  this->LocalGenerators.clear();

  if (this->ExtraGenerator)
    {
    delete this->ExtraGenerator;
    }

  for (std::map<cmStdString, std::vector<cmTargetExport*> >::iterator 
       setIt = this->ExportSets.begin();
       setIt != this->ExportSets.end();
       ++setIt)
    {
      for (unsigned int i = 0; i < setIt->second.size(); ++i)
        {
        delete setIt->second[i];
        }
    }
}

// Find the make program for the generator, required for try compiles
void cmGlobalGenerator::FindMakeProgram(cmMakefile* mf)
{
  if(this->FindMakeProgramFile.size() == 0)
    {
    cmSystemTools::Error(
      "Generator implementation error, "
      "all generators must specify this->FindMakeProgramFile");
    }
  if(!mf->GetDefinition("CMAKE_MAKE_PROGRAM")
     || cmSystemTools::IsOff(mf->GetDefinition("CMAKE_MAKE_PROGRAM")))
    {
    std::string setMakeProgram =
      mf->GetModulesFile(this->FindMakeProgramFile.c_str());
    if(setMakeProgram.size())
      {
      mf->ReadListFile(0, setMakeProgram.c_str());
      }
    }
  if(!mf->GetDefinition("CMAKE_MAKE_PROGRAM")
     || cmSystemTools::IsOff(mf->GetDefinition("CMAKE_MAKE_PROGRAM")))
    {
    cmOStringStream err;
    err << "CMake was unable to find a build program corresponding to \""
        << this->GetName() << "\".  CMAKE_MAKE_PROGRAM is not set.  You "
        << "probably need to select a different build tool.";
    cmSystemTools::Error(err.str().c_str());
    cmSystemTools::SetFatalErrorOccured();
    return;
    }
  std::string makeProgram = mf->GetRequiredDefinition("CMAKE_MAKE_PROGRAM");
  // if there are spaces in the make program use short path
  // but do not short path the actual program name, as
  // this can cause trouble with VSExpress
  if(makeProgram.find(' ') != makeProgram.npos)
    {
    std::string dir;
    std::string file;
    cmSystemTools::SplitProgramPath(makeProgram.c_str(),
                                    dir, file);
    std::string saveFile = file;
    cmSystemTools::GetShortPath(makeProgram.c_str(), makeProgram);
    cmSystemTools::SplitProgramPath(makeProgram.c_str(),
                                    dir, file);
    makeProgram = dir;
    makeProgram += "/";
    makeProgram += saveFile;
    mf->AddCacheDefinition("CMAKE_MAKE_PROGRAM", makeProgram.c_str(),
                           "make program",
                           cmCacheManager::FILEPATH);
    }

  if(makeProgram.find("xcodebuild") != makeProgram.npos)
    {
    // due to the text file busy /bin/sh problem with xcodebuild
    // use the cmakexbuild wrapper instead.  This program
    // will run xcodebuild and if it sees the error text file busy
    // it will stop forwarding output, and let the build finish.
    // Then it will retry the build.  It will continue this
    // untill no text file busy errors occur.
    std::string cmakexbuild =
      this->CMakeInstance->GetCacheManager()->GetCacheValue("CMAKE_COMMAND");
    cmakexbuild = cmakexbuild.substr(0, cmakexbuild.length()-5);
    cmakexbuild += "cmakexbuild";

    mf->AddCacheDefinition("CMAKE_MAKE_PROGRAM",
                           cmakexbuild.c_str(),
                           "make program",
                           cmCacheManager::FILEPATH);
    }
}

// enable the given language
//
// The following files are loaded in this order:
//
// First figure out what OS we are running on:
//
// CMakeSystem.cmake - configured file created by CMakeDetermineSystem.cmake
//   CMakeDetermineSystem.cmake - figure out os info and create
//                                CMakeSystem.cmake IF CMAKE_SYSTEM
//                                not set
//   CMakeSystem.cmake - configured file created by
//                       CMakeDetermineSystem.cmake IF CMAKE_SYSTEM_LOADED

// Next try and enable all languages found in the languages vector
//
// FOREACH LANG in languages
//   CMake(LANG)Compiler.cmake - configured file create by
//                               CMakeDetermine(LANG)Compiler.cmake
//     CMakeDetermine(LANG)Compiler.cmake - Finds compiler for LANG and
//                                          creates CMake(LANG)Compiler.cmake
//     CMake(LANG)Compiler.cmake - configured file created by
//                                 CMakeDetermine(LANG)Compiler.cmake
//
// CMakeSystemSpecificInformation.cmake
//   - includes Platform/${CMAKE_SYSTEM_NAME}.cmake
//     may use compiler stuff

// FOREACH LANG in languages
//   CMake(LANG)Information.cmake
//     - loads Platform/${CMAKE_SYSTEM_NAME}-${COMPILER}.cmake
//   CMakeTest(LANG)Compiler.cmake
//     - Make sure the compiler works with a try compile if
//       CMakeDetermine(LANG) was loaded
//
// Now load a few files that can override values set in any of the above
// (PROJECTNAME)Compatibility.cmake
//   - load any backwards compatibility stuff for current project
// ${CMAKE_USER_MAKE_RULES_OVERRIDE}
//   - allow users a chance to override system variables
//
//

void
cmGlobalGenerator::EnableLanguage(std::vector<std::string>const& languages,
                                  cmMakefile *mf, bool)
{
  if(languages.size() == 0)
    {
    cmSystemTools::Error("EnableLanguage must have a lang specified!");
    cmSystemTools::SetFatalErrorOccured();
    return;
    }
  mf->AddDefinition("RUN_CONFIGURE", true);
  std::string rootBin = mf->GetHomeOutputDirectory();
  rootBin += cmake::GetCMakeFilesDirectory();

  // If the configuration files path has been set,
  // then we are in a try compile and need to copy the enable language
  // files from the parent cmake bin dir, into the try compile bin dir
  if(this->ConfiguredFilesPath.size())
    {
    for(std::vector<std::string>::const_iterator l = languages.begin();
        l != languages.end(); ++l)
      {
      if(*l == "NONE")
        {
        this->SetLanguageEnabled("NONE", mf);
        break;
        }
      }
    rootBin = this->ConfiguredFilesPath;
    }

  // set the dir for parent files so they can be used by modules
  mf->AddDefinition("CMAKE_PLATFORM_ROOT_BIN",rootBin.c_str());

  // find and make sure CMAKE_MAKE_PROGRAM is defined
  this->FindMakeProgram(mf);

  // try and load the CMakeSystem.cmake if it is there
  std::string fpath = rootBin;
  if(!mf->GetDefinition("CMAKE_SYSTEM_LOADED"))
    {
    fpath += "/CMakeSystem.cmake";
    if(cmSystemTools::FileExists(fpath.c_str()))
      {
      mf->ReadListFile(0,fpath.c_str());
      }
    }
  //  Load the CMakeDetermineSystem.cmake file and find out
  // what platform we are running on
  if (!mf->GetDefinition("CMAKE_SYSTEM"))
    {
#if defined(_WIN32) && !defined(__CYGWIN__)
    /* Windows version number data.  */
    OSVERSIONINFO osvi;
    ZeroMemory(&osvi, sizeof(osvi));
    osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
    GetVersionEx (&osvi);
    cmOStringStream windowsVersionString;
    windowsVersionString << osvi.dwMajorVersion << "." << osvi.dwMinorVersion;
    windowsVersionString.str();
    mf->AddDefinition("CMAKE_HOST_SYSTEM_VERSION", 
                      windowsVersionString.str().c_str());
#endif
    // Read the DetermineSystem file
    std::string systemFile = mf->GetModulesFile("CMakeDetermineSystem.cmake");
    mf->ReadListFile(0, systemFile.c_str());
    // load the CMakeSystem.cmake from the binary directory
    // this file is configured by the CMakeDetermineSystem.cmake file
    fpath = rootBin;
    fpath += "/CMakeSystem.cmake";
    mf->ReadListFile(0,fpath.c_str());
    }
  std::map<cmStdString, bool> needTestLanguage;
  std::map<cmStdString, bool> needSetLanguageEnabledMaps;
  // foreach language
  // load the CMakeDetermine(LANG)Compiler.cmake file to find
  // the compiler

  for(std::vector<std::string>::const_iterator l = languages.begin();
      l != languages.end(); ++l)
    {
    const char* lang = l->c_str();
    needSetLanguageEnabledMaps[lang] = false;
    if(*l == "NONE")
      {
      this->SetLanguageEnabled("NONE", mf);
      continue;
      }
    std::string loadedLang = "CMAKE_";
    loadedLang +=  lang;
    loadedLang += "_COMPILER_LOADED";
    // If the existing build tree was already configured with this
    // version of CMake then try to load the configured file first
    // to avoid duplicate compiler tests.
    unsigned int cacheMajor = mf->GetCacheMajorVersion();
    unsigned int cacheMinor = mf->GetCacheMinorVersion();
    unsigned int selfMajor = cmVersion::GetMajorVersion();
    unsigned int selfMinor = cmVersion::GetMinorVersion();
    if((this->CMakeInstance->GetIsInTryCompile() ||
        (selfMajor == cacheMajor && selfMinor == cacheMinor))
       && !mf->GetDefinition(loadedLang.c_str()))
      {
      fpath = rootBin;
      fpath += "/CMake";
      fpath += lang;
      fpath += "Compiler.cmake";
      if(cmSystemTools::FileExists(fpath.c_str()))
        {
        if(!mf->ReadListFile(0,fpath.c_str()))
          {
          cmSystemTools::Error("Could not find cmake module file:",
                               fpath.c_str());
          }
        // if this file was found then the language was already determined
        // to be working
        needTestLanguage[lang] = false;
        this->SetLanguageEnabledFlag(lang, mf);
        needSetLanguageEnabledMaps[lang] = true;
        // this can only be called after loading CMake(LANG)Compiler.cmake
        }
      }

    if(!this->GetLanguageEnabled(lang) )
      {
      if (this->CMakeInstance->GetIsInTryCompile())
        {
        cmSystemTools::Error("This should not have happen. "
                             "If you see this message, you are probably "
                             "using a broken CMakeLists.txt file or a "
                             "problematic release of CMake");
        }
      // if the CMake(LANG)Compiler.cmake file was not found then
      // load CMakeDetermine(LANG)Compiler.cmake
      std::string determineCompiler = "CMakeDetermine";
      determineCompiler += lang;
      determineCompiler += "Compiler.cmake";
      std::string determineFile =
        mf->GetModulesFile(determineCompiler.c_str());
      if(!mf->ReadListFile(0,determineFile.c_str()))
        {
        cmSystemTools::Error("Could not find cmake module file:",
                             determineFile.c_str());
        }
      needTestLanguage[lang] = true;
      // Some generators like visual studio should not use the env variables
      // So the global generator can specify that in this variable
      if(!mf->GetDefinition("CMAKE_GENERATOR_NO_COMPILER_ENV"))
        {
        // put ${CMake_(LANG)_COMPILER_ENV_VAR}=${CMAKE_(LANG)_COMPILER
        // into the environment, in case user scripts want to run
        // configure, or sub cmakes
        std::string compilerName = "CMAKE_";
        compilerName += lang;
        compilerName += "_COMPILER";
        std::string compilerEnv = "CMAKE_";
        compilerEnv += lang;
        compilerEnv += "_COMPILER_ENV_VAR";
        std::string envVar = mf->GetRequiredDefinition(compilerEnv.c_str());
        std::string envVarValue =
          mf->GetRequiredDefinition(compilerName.c_str());
        std::string env = envVar;
        env += "=";
        env += envVarValue;
        cmSystemTools::PutEnv(env.c_str());
        }

      // if determineLanguage was called then load the file it
      // configures CMake(LANG)Compiler.cmake
      fpath = rootBin;
      fpath += "/CMake";
      fpath += lang;
      fpath += "Compiler.cmake";
      if(!mf->ReadListFile(0,fpath.c_str()))
        {
        cmSystemTools::Error("Could not find cmake module file:",
                             fpath.c_str());
        }
      this->SetLanguageEnabledFlag(lang, mf);
      needSetLanguageEnabledMaps[lang] = true;
      // this can only be called after loading CMake(LANG)Compiler.cmake
      // the language must be enabled for try compile to work, but we do
      // not know if it is a working compiler yet so set the test language
      // flag
      needTestLanguage[lang] = true;
      } // end if(!this->GetLanguageEnabled(lang) )
    }  // end loop over languages

  // **** Load the system specific information if not yet loaded
  if (!mf->GetDefinition("CMAKE_SYSTEM_SPECIFIC_INFORMATION_LOADED"))
    {
    fpath = mf->GetModulesFile("CMakeSystemSpecificInformation.cmake");
    if(!mf->ReadListFile(0,fpath.c_str()))
      {
      cmSystemTools::Error("Could not find cmake module file:",
                           fpath.c_str());
      }
    }
  // loop over languages again loading CMake(LANG)Information.cmake
  //
  for(std::vector<std::string>::const_iterator l = languages.begin();
      l != languages.end(); ++l)
    {
    const char* lang = l->c_str();
    if(*l == "NONE")
      {
      this->SetLanguageEnabled("NONE", mf);
      continue;
      }
    std::string langLoadedVar = "CMAKE_";
    langLoadedVar += lang;
    langLoadedVar += "_INFORMATION_LOADED";
    if (!mf->GetDefinition(langLoadedVar.c_str()))
      {
      fpath = "CMake";
      fpath +=  lang;
      fpath += "Information.cmake";
      fpath = mf->GetModulesFile(fpath.c_str());
      if(!mf->ReadListFile(0,fpath.c_str()))
        {
        cmSystemTools::Error("Could not find cmake module file:",
                             fpath.c_str());
        }
      }
    if (needSetLanguageEnabledMaps[lang])
      {
      this->SetLanguageEnabledMaps(lang, mf);
      }

    // Test the compiler for the language just setup
    // At this point we should have enough info for a try compile
    // which is used in the backward stuff
    // If the language is untested then test it now with a try compile.
    if(needTestLanguage[lang])
      {
      if (!this->CMakeInstance->GetIsInTryCompile())
        {
        std::string testLang = "CMakeTest";
        testLang += lang;
        testLang += "Compiler.cmake";
        std::string ifpath = mf->GetModulesFile(testLang.c_str());
        if(!mf->ReadListFile(0,ifpath.c_str()))
          {
          cmSystemTools::Error("Could not find cmake module file:",
                               ifpath.c_str());
          }
        std::string compilerWorks = "CMAKE_";
        compilerWorks += lang;
        compilerWorks += "_COMPILER_WORKS";
        // if the compiler did not work, then remove the
        // CMake(LANG)Compiler.cmake file so that it will get tested the
        // next time cmake is run
        if(!mf->IsOn(compilerWorks.c_str()))
          {
          fpath = rootBin;
          fpath += "/CMake";
          fpath += lang;
          fpath += "Compiler.cmake";
          cmSystemTools::RemoveFile(fpath.c_str());
          }
        else
          {
          // load backwards compatibility stuff for C and CXX
          // for old versions of CMake ListFiles C and CXX had some
          // backwards compatibility files they have to load
          // These files have a bunch of try compiles in them so
          // should only be done
          const char* versionValue
            = mf->GetDefinition("CMAKE_BACKWARDS_COMPATIBILITY");
          if (atof(versionValue) <= 1.4)
            {
            if(strcmp(lang, "C") == 0)
              {
              ifpath =
                mf->GetModulesFile("CMakeBackwardCompatibilityC.cmake");
              mf->ReadListFile(0,ifpath.c_str());
              }
            if(strcmp(lang, "CXX") == 0)
              {
              ifpath =
                mf->GetModulesFile("CMakeBackwardCompatibilityCXX.cmake");
              mf->ReadListFile(0,ifpath.c_str());
              }
            }
          }
        } // end if in try compile
      } // end need test language
    } // end for each language

  // Now load files that can override any settings on the platform or for
  // the project First load the project compatibility file if it is in
  // cmake
  std::string projectCompatibility = mf->GetDefinition("CMAKE_ROOT");
  projectCompatibility += "/Modules/";
  projectCompatibility += mf->GetSafeDefinition("PROJECT_NAME");
  projectCompatibility += "Compatibility.cmake";
  if(cmSystemTools::FileExists(projectCompatibility.c_str()))
    {
    mf->ReadListFile(0,projectCompatibility.c_str());
    }
}

//----------------------------------------------------------------------------
const char*
cmGlobalGenerator::GetLanguageOutputExtension(cmSourceFile const& source)
{
  if(const char* lang = source.GetLanguage())
    {
    if(this->LanguageToOutputExtension.count(lang) > 0)
      {
      return this->LanguageToOutputExtension[lang].c_str();
      }
    }
  else
    {
    // if no language is found then check to see if it is already an
    // ouput extension for some language.  In that case it should be ignored
    // and in this map, so it will not be compiled but will just be used.
    std::string const& ext = source.GetExtension();
    if(!ext.empty())
      {
      if(this->OutputExtensions.count(ext))
        {
        return ext.c_str();
        }
      }
    }
  return "";
}


const char* cmGlobalGenerator::GetLanguageFromExtension(const char* ext)
{
  // if there is an extension and it starts with . then move past the
  // . because the extensions are not stored with a .  in the map
  if(ext && *ext == '.')
    {
    ++ext;
    }
  if(this->ExtensionToLanguage.count(ext) > 0)
    {
    return this->ExtensionToLanguage[ext].c_str();
    }
  return 0;
}

/* SetLanguageEnabled() is now split in two parts:
at first the enabled-flag is set. This can then be used in EnabledLanguage()
for checking whether the language is already enabled. After setting this
flag still the values from the cmake variables have to be copied into the
internal maps, this is done in SetLanguageEnabledMaps() which is called
after the system- and compiler specific files have been loaded.
*/
void cmGlobalGenerator::SetLanguageEnabled(const char* l, cmMakefile* mf)
{
  this->SetLanguageEnabledFlag(l, mf);
  this->SetLanguageEnabledMaps(l, mf);
}

void cmGlobalGenerator::SetLanguageEnabledFlag(const char* l, cmMakefile*)
{
  this->LanguageEnabled[l] = true;
}

void cmGlobalGenerator::SetLanguageEnabledMaps(const char* l, cmMakefile* mf)
{
  // use LanguageToLinkerPreference to detect whether this functions has
  // run before
  if (this->LanguageToLinkerPreference.find(l) !=
                                        this->LanguageToLinkerPreference.end())
    {
    return;
    }

  std::string linkerPrefVar = std::string("CMAKE_") +
    std::string(l) + std::string("_LINKER_PREFERENCE");
  const char* linkerPref = mf->GetDefinition(linkerPrefVar.c_str());
  int preference = 0;
  if(linkerPref)
    {
    if (sscanf(linkerPref, "%d", &preference)!=1)
      {
      // backward compatibility: before 2.6 LINKER_PREFERENCE
      // was either "None" or "Prefered", and only the first character was 
      // tested. So if there is a custom language out there and it is 
      // "Prefered", set its preference high
      if (linkerPref[0]=='P')
        {
        preference = 100;
        }
      else
        {
        preference = 0;
        }
      }
    }

  if (preference < 0)
    {
    std::string msg = linkerPrefVar;
    msg += " is negative, adjusting it to 0";
    cmSystemTools::Message(msg.c_str(), "Warning");
    preference = 0;
    }

  this->LanguageToLinkerPreference[l] = preference;

  std::string outputExtensionVar = std::string("CMAKE_") +
    std::string(l) + std::string("_OUTPUT_EXTENSION");
  const char* outputExtension = mf->GetDefinition(outputExtensionVar.c_str());
  if(outputExtension)
    {
    this->LanguageToOutputExtension[l] = outputExtension;
    this->OutputExtensions[outputExtension] = outputExtension;
    if(outputExtension[0] == '.')
      {
      this->OutputExtensions[outputExtension+1] = outputExtension+1;
      }
    }

  std::string extensionsVar = std::string("CMAKE_") +
    std::string(l) + std::string("_SOURCE_FILE_EXTENSIONS");
  std::string ignoreExtensionsVar = std::string("CMAKE_") +
    std::string(l) + std::string("_IGNORE_EXTENSIONS");
  std::string ignoreExts = mf->GetSafeDefinition(ignoreExtensionsVar.c_str());
  std::string exts = mf->GetSafeDefinition(extensionsVar.c_str());
  std::vector<std::string> extensionList;
  cmSystemTools::ExpandListArgument(exts, extensionList);
  for(std::vector<std::string>::iterator i = extensionList.begin();
      i != extensionList.end(); ++i)
    {
    this->ExtensionToLanguage[*i] = l;
    }
  cmSystemTools::ExpandListArgument(ignoreExts, extensionList);
  for(std::vector<std::string>::iterator i = extensionList.begin();
      i != extensionList.end(); ++i)
    {
    this->IgnoreExtensions[*i] = true;
    }

}

bool cmGlobalGenerator::IgnoreFile(const char* l)
{
  if(this->GetLanguageFromExtension(l))
    {
    return false;
    }
  return (this->IgnoreExtensions.count(l) > 0);
}

bool cmGlobalGenerator::GetLanguageEnabled(const char* l) const
{
  return (this->LanguageEnabled.find(l)!= this->LanguageEnabled.end());
}

void cmGlobalGenerator::ClearEnabledLanguages()
{
  this->LanguageEnabled.clear();
}

bool cmGlobalGenerator::IsDependedOn(const char* project,
                                     cmTarget* targetIn)
{
  // Get all local gens for this project
  std::vector<cmLocalGenerator*>* gens = &this->ProjectMap[project];
  // loop over local gens and get the targets for each one
  for(unsigned int i = 0; i < gens->size(); ++i)
    {
    cmTargets& targets = (*gens)[i]->GetMakefile()->GetTargets();
    for (cmTargets::iterator l = targets.begin();
         l != targets.end(); l++)
      {
      cmTarget& target = l->second;
      std::set<cmStdString>::const_iterator pos =
        target.GetUtilities().find(targetIn->GetName());
      if(pos != target.GetUtilities().end())
        {
        return true;
        }
      }
    }
  return false;
}

void cmGlobalGenerator::Configure()
{
  this->FirstTimeProgress = 0.0f;
  // Delete any existing cmLocalGenerators
  unsigned int i;
  for (i = 0; i < this->LocalGenerators.size(); ++i)
    {
    delete this->LocalGenerators[i];
    }
  this->LocalGenerators.clear();
  this->TargetDependencies.clear();
  this->TotalTargets.clear();
  this->LocalGeneratorToTargetMap.clear();
  this->ProjectMap.clear();

  // start with this directory
  cmLocalGenerator *lg = this->CreateLocalGenerator();
  this->LocalGenerators.push_back(lg);

  // set the Start directories
  lg->GetMakefile()->SetStartDirectory
    (this->CMakeInstance->GetStartDirectory());
  lg->GetMakefile()->SetStartOutputDirectory
    (this->CMakeInstance->GetStartOutputDirectory());
  lg->GetMakefile()->MakeStartDirectoriesCurrent();

  // now do it
  lg->Configure();

  // update the cache entry for the number of local generators, this is used
  // for progress
  char num[100];
  sprintf(num,"%d",static_cast<int>(this->LocalGenerators.size()));
  this->GetCMakeInstance()->AddCacheEntry
    ("CMAKE_NUMBER_OF_LOCAL_GENERATORS", num,
     "number of local generators", cmCacheManager::INTERNAL);

  // check for link libraries and include directories containing "NOTFOUND"
  // and for infinite loops
  this->CheckLocalGenerators();

  // at this point this->LocalGenerators has been filled,
  // so create the map from project name to vector of local generators
  this->FillProjectMap();

  if ( !this->CMakeInstance->GetScriptMode() )
    {
    this->CMakeInstance->UpdateProgress("Configuring done", -1);
    }
}

void cmGlobalGenerator::Generate()
{
  // Some generators track files replaced during the Generate.
  // Start with an empty vector:
  this->FilesReplacedDuringGenerate.clear();

  // For each existing cmLocalGenerator
  unsigned int i;

  // Consolidate global targets
  cmTargets globalTargets;
  this->CreateDefaultGlobalTargets(&globalTargets);
  for (i = 0; i < this->LocalGenerators.size(); ++i)
    {
    cmTargets* targets =
      &(this->LocalGenerators[i]->GetMakefile()->GetTargets());
    cmTargets::iterator tarIt;
    for ( tarIt = targets->begin(); tarIt != targets->end(); ++ tarIt )
      {
      if ( tarIt->second.GetType() == cmTarget::GLOBAL_TARGET )
        {
        globalTargets[tarIt->first] = tarIt->second;
        }
      }
    }
  for (i = 0; i < this->LocalGenerators.size(); ++i)
    {
    cmMakefile* mf = this->LocalGenerators[i]->GetMakefile();
    cmTargets* targets = &(mf->GetTargets());
    cmTargets::iterator tit;
    for ( tit = globalTargets.begin(); tit != globalTargets.end(); ++ tit )
      {
      (*targets)[tit->first] = tit->second;
      (*targets)[tit->first].SetMakefile(mf);
      }
    }

  // Add generator specific helper commands
  for (i = 0; i < this->LocalGenerators.size(); ++i)
    {
    this->LocalGenerators[i]->AddHelperCommands();
    }

  // Trace the dependencies, after that no custom commands should be added
  // because their dependencies might not be handled correctly
  for (i = 0; i < this->LocalGenerators.size(); ++i)
    {
    this->LocalGenerators[i]->TraceDependencies();
    }

  // Compute the manifest of main targets generated.
  for (i = 0; i < this->LocalGenerators.size(); ++i)
    {
    this->LocalGenerators[i]->GenerateTargetManifest();
    }

  // Compute the inter-target dependencies.
  {
  cmComputeTargetDepends ctd(this);
  ctd.Compute();
  std::vector<cmTarget*> const& targets = ctd.GetTargets();
  for(std::vector<cmTarget*>::const_iterator ti = targets.begin();
      ti != targets.end(); ++ti)
    {
    ctd.GetTargetDirectDepends(*ti, this->TargetDependencies[*ti]);
    }
  }

  // Create a map from local generator to the complete set of targets
  // it builds by default.
  this->FillLocalGeneratorToTargetMap();

  // Generate project files
  for (i = 0; i < this->LocalGenerators.size(); ++i)
    {
    this->SetCurrentLocalGenerator(this->LocalGenerators[i]);
    this->LocalGenerators[i]->Generate();
    this->LocalGenerators[i]->GenerateInstallRules();
    this->LocalGenerators[i]->GenerateTestFiles();
    this->CMakeInstance->UpdateProgress("Generating",
                                    (i+1.0f)/this->LocalGenerators.size());
    }
  this->SetCurrentLocalGenerator(0);

  if (this->ExtraGenerator != 0)
    {
    this->ExtraGenerator->Generate();
    }

  this->CMakeInstance->UpdateProgress("Generating done", -1);
}

void cmGlobalGenerator::CheckLocalGenerators()
{
  std::map<cmStdString, cmStdString> notFoundMap;
//  std::set<cmStdString> notFoundMap;
  // after it is all done do a ConfigureFinalPass
  cmCacheManager* manager = 0;
  for (unsigned int i = 0; i < this->LocalGenerators.size(); ++i)
    {
    manager = this->LocalGenerators[i]->GetMakefile()->GetCacheManager();
    this->LocalGenerators[i]->ConfigureFinalPass();
    const cmTargets & targets =
      this->LocalGenerators[i]->GetMakefile()->GetTargets();
    for (cmTargets::const_iterator l = targets.begin();
         l != targets.end(); l++)
      {
      const cmTarget::LinkLibraryVectorType& libs=l->second.GetLinkLibraries();
      for(cmTarget::LinkLibraryVectorType::const_iterator lib = libs.begin();
          lib != libs.end(); ++lib)
        {
        if(lib->first.size() > 9 &&
           cmSystemTools::IsNOTFOUND(lib->first.c_str()))
          {
          std::string varName = lib->first.substr(0, lib->first.size()-9);
          cmCacheManager::CacheIterator it =
            manager->GetCacheIterator(varName.c_str());
          if(it.GetPropertyAsBool("ADVANCED"))
            {
            varName += " (ADVANCED)";
            }
          std::string text = notFoundMap[varName];
          text += "\n    linked by target \"";
          text += l->second.GetName();
          text += "\" in directory ";
          text+=this->LocalGenerators[i]->GetMakefile()->GetCurrentDirectory();
          notFoundMap[varName] = text;
          }
        }
      }
    const std::vector<std::string>& incs =
      this->LocalGenerators[i]->GetMakefile()->GetIncludeDirectories();

    for( std::vector<std::string>::const_iterator incDir = incs.begin();
          incDir != incs.end(); ++incDir)
      {
      if(incDir->size() > 9 &&
          cmSystemTools::IsNOTFOUND(incDir->c_str()))
        {
        std::string varName = incDir->substr(0, incDir->size()-9);
        cmCacheManager::CacheIterator it =
          manager->GetCacheIterator(varName.c_str());
        if(it.GetPropertyAsBool("ADVANCED"))
          {
          varName += " (ADVANCED)";
          }
        std::string text = notFoundMap[varName];
        text += "\n   used as include directory in directory ";
        text += this->LocalGenerators[i]->GetMakefile()->GetCurrentDirectory();
        notFoundMap[varName] = text;
        }
      }
    this->CMakeInstance->UpdateProgress
      ("Configuring", 0.9f+0.1f*(i+1.0f)/this->LocalGenerators.size());
    this->LocalGenerators[i]->GetMakefile()->CheckInfiniteLoops();
    }

  if(notFoundMap.size())
    {
    std::string notFoundVars;
    for(std::map<cmStdString, cmStdString>::const_iterator 
        ii = notFoundMap.begin();
        ii != notFoundMap.end(); 
        ++ii)
      {
      notFoundVars += ii->first;
      notFoundVars += ii->second;
      notFoundVars += "\n";
      }
    cmSystemTools::Error("The following variables are used in this project, "
                         "but they are set to NOTFOUND.\n"
                         "Please set them or make sure they are set and "
                         "tested correctly in the CMake files:\n",
                         notFoundVars.c_str());
    }
}

int cmGlobalGenerator::TryCompile(const char *srcdir, const char *bindir,
                                  const char *projectName,
                                  const char *target,
                                  std::string *output, cmMakefile *mf)
{
  // if this is not set, then this is a first time configure
  // and there is a good chance that the try compile stuff will
  // take the bulk of the time, so try and guess some progress
  // by getting closer and closer to 100 without actually getting there.
  if (!this->CMakeInstance->GetCacheManager()->GetCacheValue
      ("CMAKE_NUMBER_OF_LOCAL_GENERATORS"))
    {
    // If CMAKE_NUMBER_OF_LOCAL_GENERATORS is not set
    // we are in the first time progress and we have no
    // idea how long it will be.  So, just move 1/10th of the way
    // there each time, and don't go over 95%
    this->FirstTimeProgress += ((1.0f - this->FirstTimeProgress) /30.0f);
    if(this->FirstTimeProgress > 0.95f)
      {
      this->FirstTimeProgress = 0.95f;
      }
    this->CMakeInstance->UpdateProgress("Configuring", 
                                        this->FirstTimeProgress);
    }

  std::string makeCommand = this->CMakeInstance->
    GetCacheManager()->GetCacheValue("CMAKE_MAKE_PROGRAM");
  if(makeCommand.size() == 0)
    {
    cmSystemTools::Error(
      "Generator cannot find the appropriate make command.");
    return 1;
    }

  std::string newTarget;
  if (target && strlen(target))
    {
    newTarget += target;
#if 0
#if defined(_WIN32) || defined(__CYGWIN__)
    std::string tmp = target;
    // if the target does not already end in . something
    // then assume .exe
    if(tmp.size() < 4 || tmp[tmp.size()-4] != '.')
      {
      newTarget += ".exe";
      }
#endif // WIN32
#endif
    }
  const char* config = mf->GetDefinition("CMAKE_TRY_COMPILE_CONFIGURATION");
  return this->Build(srcdir,bindir,projectName,
                     newTarget.c_str(),
                     output,makeCommand.c_str(),config,false,true,
                     this->TryCompileTimeout);
}

std::string cmGlobalGenerator
::GenerateBuildCommand(const char* makeProgram, const char *projectName,
                       const char* additionalOptions, const char *targetName,
                       const char* config, bool ignoreErrors, bool)
{
  // Project name and config are not used yet.
  (void)projectName;
  (void)config;

  std::string makeCommand =
    cmSystemTools::ConvertToUnixOutputPath(makeProgram);

  // Since we have full control over the invocation of nmake, let us
  // make it quiet.
  if ( strcmp(this->GetName(), "NMake Makefiles") == 0 )
    {
    makeCommand += " /NOLOGO ";
    }
  if ( ignoreErrors )
    {
    makeCommand += " -i";
    }
  if ( additionalOptions )
    {
    makeCommand += " ";
    makeCommand += additionalOptions;
    }
  if ( targetName )
    {
    makeCommand += " ";
    makeCommand += targetName;
    }
  return makeCommand;
}

int cmGlobalGenerator::Build(
  const char *, const char *bindir,
  const char *projectName, const char *target,
  std::string *output,
  const char *makeCommandCSTR,
  const char *config,
  bool clean, bool fast,
  double timeout)
{
  /**
   * Run an executable command and put the stdout in output.
   */
  std::string cwd = cmSystemTools::GetCurrentWorkingDirectory();
  cmSystemTools::ChangeDirectory(bindir);
  if(output)
    {
    *output += "Change Dir: ";
    *output += bindir;
    *output += "\n";
    }

  int retVal;
  bool hideconsole = cmSystemTools::GetRunCommandHideConsole();
  cmSystemTools::SetRunCommandHideConsole(true);
  std::string outputBuffer;
  std::string* outputPtr = 0;
  if(output)
    {
    outputPtr = &outputBuffer;
    }
    
  // should we do a clean first?
  if (clean)
    {
    std::string cleanCommand =
      this->GenerateBuildCommand(makeCommandCSTR, projectName,
      0, "clean", config, false, fast);
    if(output)
      {
      *output += "\nRun Clean Command:";
      *output += cleanCommand;
      *output += "\n";
      }

    if (!cmSystemTools::RunSingleCommand(cleanCommand.c_str(), outputPtr,
                                         &retVal, 0, false, timeout))
      {
      cmSystemTools::SetRunCommandHideConsole(hideconsole);
      cmSystemTools::Error("Generator: execution of make clean failed.");
      if (output)
        {
        *output += *outputPtr;
        *output += "\nGenerator: execution of make clean failed.\n";
        }

      // return to the original directory
      cmSystemTools::ChangeDirectory(cwd.c_str());
      return 1;
      }
    if (output)
      {
      *output += *outputPtr;
      }
    }

  // now build
  std::string makeCommand =
    this->GenerateBuildCommand(makeCommandCSTR, projectName,
                               0, target, config, false, fast);
  if(output)
    {
    *output += "\nRun Build Command:";
    *output += makeCommand;
    *output += "\n";
    }
  
  if (!cmSystemTools::RunSingleCommand(makeCommand.c_str(), outputPtr,
                                       &retVal, 0, false, timeout))
    {
    cmSystemTools::SetRunCommandHideConsole(hideconsole);
    cmSystemTools::Error
      ("Generator: execution of make failed. Make command was: ",
       makeCommand.c_str());
    if (output)
      {
      *output += *outputPtr;
      *output += "\nGenerator: execution of make failed. Make command was: "
        + makeCommand + "\n";
      }

    // return to the original directory
    cmSystemTools::ChangeDirectory(cwd.c_str());
    return 1;
    }
  if (output)
    {
    *output += *outputPtr;
    }
  cmSystemTools::SetRunCommandHideConsole(hideconsole);

  // The SGI MipsPro 7.3 compiler does not return an error code when
  // the source has a #error in it!  This is a work-around for such
  // compilers.
  if((retVal == 0) && (output->find("#error") != std::string::npos))
    {
    retVal = 1;
    }

  cmSystemTools::ChangeDirectory(cwd.c_str());
  return retVal;
}

void cmGlobalGenerator::AddLocalGenerator(cmLocalGenerator *lg)
{
  this->LocalGenerators.push_back(lg);

  // update progress
  // estimate how many lg there will be
  const char *numGenC =
    this->CMakeInstance->GetCacheManager()->GetCacheValue
    ("CMAKE_NUMBER_OF_LOCAL_GENERATORS");

  if (!numGenC)
    {
    // If CMAKE_NUMBER_OF_LOCAL_GENERATORS is not set
    // we are in the first time progress and we have no
    // idea how long it will be.  So, just move half way
    // there each time, and don't go over 95%
    this->FirstTimeProgress += ((1.0f - this->FirstTimeProgress) /30.0f);
    if(this->FirstTimeProgress > 0.95f)
      {
      this->FirstTimeProgress = 0.95f;
      } 
    this->CMakeInstance->UpdateProgress("Configuring", 
                                        this->FirstTimeProgress);
    return;
    }

  int numGen = atoi(numGenC);
  float prog = 0.9f*this->LocalGenerators.size()/numGen;
  if (prog > 0.9f)
    {
    prog = 0.9f;
    }
  this->CMakeInstance->UpdateProgress("Configuring", prog);
}

void cmGlobalGenerator::AddInstallComponent(const char* component)
{
  if(component && *component)
    {
    this->InstallComponents.insert(component);
    }
}

void cmGlobalGenerator::AddTargetToExports(const char* exportSetName, 
                                           cmTarget* target, 
                                           cmInstallTargetGenerator* archive,
                                           cmInstallTargetGenerator* runTime,
                                           cmInstallTargetGenerator* library,
                                           cmInstallTargetGenerator* framework,
                                           cmInstallTargetGenerator* bundle,
                                           cmInstallFilesGenerator* headers)
{
  if ((exportSetName) && (*exportSetName) && (target))
    {
    cmTargetExport* te = new cmTargetExport(target, archive, runTime, library,
                                            framework, bundle, headers);
    this->ExportSets[exportSetName].push_back(te);
    }
}

const std::vector<cmTargetExport*>* cmGlobalGenerator::GetExportSet(
                                                        const char* name) const
{
  std::map<cmStdString, std::vector<cmTargetExport*> >::const_iterator 
                                     exportSetIt = this->ExportSets.find(name);
  if (exportSetIt != this->ExportSets.end())
    {
    return &exportSetIt->second;
    }

  return 0;
}


void cmGlobalGenerator::EnableInstallTarget()
{
  this->InstallTargetEnabled = true;
}

cmLocalGenerator *cmGlobalGenerator::CreateLocalGenerator()
{
  cmLocalGenerator *lg = new cmLocalGenerator;
  lg->SetGlobalGenerator(this);
  return lg;
}

void cmGlobalGenerator::EnableLanguagesFromGenerator(cmGlobalGenerator *gen )
{
  std::string cfp = gen->GetCMakeInstance()->GetHomeOutputDirectory();
  cfp += cmake::GetCMakeFilesDirectory();
  this->SetConfiguredFilesPath(cfp.c_str());
  const char* make =
    gen->GetCMakeInstance()->GetCacheDefinition("CMAKE_MAKE_PROGRAM");
  this->GetCMakeInstance()->AddCacheEntry("CMAKE_MAKE_PROGRAM", make,
                                          "make program",
                                          cmCacheManager::FILEPATH);
  // copy the enabled languages
  this->LanguageEnabled = gen->LanguageEnabled;
  this->ExtensionToLanguage = gen->ExtensionToLanguage;
  this->IgnoreExtensions = gen->IgnoreExtensions;
  this->LanguageToOutputExtension = gen->LanguageToOutputExtension;
  this->LanguageToLinkerPreference = gen->LanguageToLinkerPreference;
  this->OutputExtensions = gen->OutputExtensions;
}

//----------------------------------------------------------------------------
void cmGlobalGenerator::GetDocumentation(cmDocumentationEntry& entry) const
{
  entry.Name = this->GetName();
  entry.Brief = "";
  entry.Full = "";
}

bool cmGlobalGenerator::IsExcluded(cmLocalGenerator* root,
                                   cmLocalGenerator* gen)
{
  if(!gen || gen == root)
    {
    // No directory excludes itself.
    return false;
    }

  if(gen->GetMakefile()->GetPropertyAsBool("EXCLUDE_FROM_ALL"))
    {
    // This directory is excluded from its parent.
    return true;
    }

  // This directory is included in its parent.  Check whether the
  // parent is excluded.
  return this->IsExcluded(root, gen->GetParent());
}

bool cmGlobalGenerator::IsExcluded(cmLocalGenerator* root,
                                   cmTarget& target)
{
  if(target.GetPropertyAsBool("EXCLUDE_FROM_ALL"))
    {
    // This target is excluded from its directory.
    return true;
    }
  else
    {
    // This target is included in its directory.  Check whether the
    // directory is excluded.
    return this->IsExcluded(root, target.GetMakefile()->GetLocalGenerator());
    }
}

void cmGlobalGenerator::GetEnabledLanguages(std::vector<std::string>& lang)
{
  for(std::map<cmStdString, bool>::iterator i =
        this->LanguageEnabled.begin(); i != this->LanguageEnabled.end(); ++i)
    {
    lang.push_back(i->first);
    }
}

int cmGlobalGenerator::GetLinkerPreference(const char* lang)
{
  std::map<cmStdString, int>::const_iterator it = 
                                   this->LanguageToLinkerPreference.find(lang);
  if (it != this->LanguageToLinkerPreference.end())
    {
    return it->second;
    }
  return 0;
}

void cmGlobalGenerator::FillProjectMap()
{
  this->ProjectMap.clear(); // make sure we start with a clean map
  unsigned int i;
  for(i = 0; i < this->LocalGenerators.size(); ++i)
    {
    // for each local generator add all projects
    cmLocalGenerator *lg = this->LocalGenerators[i];
    std::string name;
    do
      {
      if (name != lg->GetMakefile()->GetProjectName())
        {
        name = lg->GetMakefile()->GetProjectName();
        this->ProjectMap[name].push_back(this->LocalGenerators[i]);
        }
      lg = lg->GetParent();
      }
    while (lg);
    }
}


// Build a map that contains a the set of targets used by each local
// generator directory level.
void cmGlobalGenerator::FillLocalGeneratorToTargetMap()
{
  this->LocalGeneratorToTargetMap.clear();
  // Loop over all targets in all local generators.
  for(std::vector<cmLocalGenerator*>::const_iterator
        lgi = this->LocalGenerators.begin();
      lgi != this->LocalGenerators.end(); ++lgi)
    {
    cmLocalGenerator* lg = *lgi;
    cmMakefile* mf = lg->GetMakefile();
    cmTargets& targets = mf->GetTargets();
    for(cmTargets::iterator t = targets.begin(); t != targets.end(); ++t)
      {
      cmTarget& target = t->second;

      // Consider the directory containing the target and all its
      // parents until something excludes the target.
      for(cmLocalGenerator* clg = lg; clg && !this->IsExcluded(clg, target);
          clg = clg->GetParent())
        {
        // This local generator includes the target.
        std::set<cmTarget*>& targetSet =
          this->LocalGeneratorToTargetMap[clg];
        targetSet.insert(&target);

        // Add dependencies of the included target.  An excluded
        // target may still be included if it is a dependency of a
        // non-excluded target.
        TargetDependSet & tgtdeps = this->GetTargetDirectDepends(target);
        for(TargetDependSet::const_iterator ti = tgtdeps.begin();
            ti != tgtdeps.end(); ++ti)
          {
          targetSet.insert(*ti);
          }
        }
      }
    }
}


///! Find a local generator by its startdirectory
cmLocalGenerator* cmGlobalGenerator::FindLocalGenerator(const char* start_dir)
{
  std::vector<cmLocalGenerator*>* gens = &this->LocalGenerators;
  for(unsigned int i = 0; i < gens->size(); ++i)
    {
    std::string sd = (*gens)[i]->GetMakefile()->GetStartDirectory();
    if (sd == start_dir)
      {
      return (*gens)[i];
      }
    }
  return 0;
}


//----------------------------------------------------------------------------
cmTarget*
cmGlobalGenerator::FindTarget(const char* project, const char* name)
{
  // if project specific
  if(project)
    {
    std::vector<cmLocalGenerator*>* gens = &this->ProjectMap[project];
    for(unsigned int i = 0; i < gens->size(); ++i)
      {
      cmTarget* ret = (*gens)[i]->GetMakefile()->FindTarget(name);
      if(ret)
        {
        return ret;
        }
      }
    }
  // if all projects/directories
  else
    {
    std::map<cmStdString,cmTarget *>::iterator i =
      this->TotalTargets.find ( name );
    if ( i != this->TotalTargets.end() )
      {
      return i->second;
      }
    }
  return 0;
}

//----------------------------------------------------------------------------
bool cmGlobalGenerator::NameResolvesToFramework(const std::string& libname)
{
  if(cmSystemTools::IsPathToFramework(libname.c_str()))
    {
    return true;
    }

  if(cmTarget* tgt = this->FindTarget(0, libname.c_str()))
    {
    if(tgt->IsFrameworkOnApple())
       {
       return true;
       }
    }

  return false;
}

//----------------------------------------------------------------------------
inline std::string removeQuotes(const std::string& s)
{
  if(s[0] == '\"' && s[s.size()-1] == '\"')
    {
    return s.substr(1, s.size()-2);
    }
  return s;
}

void cmGlobalGenerator::SetCMakeInstance(cmake* cm)
{
  // Store a pointer to the cmake object instance.
  this->CMakeInstance = cm;
}

void cmGlobalGenerator::CreateDefaultGlobalTargets(cmTargets* targets)
{
  cmMakefile* mf = this->LocalGenerators[0]->GetMakefile();
  const char* cmakeCfgIntDir = this->GetCMakeCFGInitDirectory();
  const char* cmakeCommand = mf->GetRequiredDefinition("CMAKE_COMMAND");

  // CPack
  cmCustomCommandLines cpackCommandLines;
  std::vector<std::string> depends;
  cmCustomCommandLine singleLine;
  singleLine.push_back(this->GetCMakeInstance()->GetCPackCommand());
  if ( cmakeCfgIntDir && *cmakeCfgIntDir && cmakeCfgIntDir[0] != '.' )
    {
    singleLine.push_back("-C");
    singleLine.push_back(cmakeCfgIntDir);
    }
  singleLine.push_back("--config");
  std::string configFile = mf->GetStartOutputDirectory();;
  configFile += "/CPackConfig.cmake";
  singleLine.push_back(configFile);
  cpackCommandLines.push_back(singleLine);
  if ( this->GetPreinstallTargetName() )
    {
    depends.push_back("preinstall");
    }
  else
    {
    const char* noPackageAll =
      mf->GetDefinition("CMAKE_SKIP_PACKAGE_ALL_DEPENDENCY");
    if(!noPackageAll || cmSystemTools::IsOff(noPackageAll))
      {
      depends.push_back(this->GetAllTargetName());
      }
    }
  if(cmSystemTools::FileExists(configFile.c_str()))
    {
    (*targets)[this->GetPackageTargetName()]
      = this->CreateGlobalTarget(this->GetPackageTargetName(),
                                 "Run CPack packaging tool...",
                                 &cpackCommandLines, depends);
    }
  // CPack source
  const char* packageSourceTargetName = this->GetPackageSourceTargetName();
  if ( packageSourceTargetName )
    {
    cpackCommandLines.erase(cpackCommandLines.begin(),
                            cpackCommandLines.end());
    singleLine.erase(singleLine.begin(), singleLine.end());
    depends.erase(depends.begin(), depends.end());
    singleLine.push_back(this->GetCMakeInstance()->GetCPackCommand());
    singleLine.push_back("--config");
    configFile = mf->GetStartOutputDirectory();;
    configFile += "/CPackSourceConfig.cmake";
    if(cmSystemTools::FileExists(configFile.c_str()))
      {
      singleLine.push_back(configFile);
      cpackCommandLines.push_back(singleLine);
      (*targets)[packageSourceTargetName]
        = this->CreateGlobalTarget(packageSourceTargetName,
                                   "Run CPack packaging tool for source...",
                                   &cpackCommandLines, depends);
      }
    }

  // Test
  if(mf->IsOn("CMAKE_TESTING_ENABLED"))
    {
    cpackCommandLines.erase(cpackCommandLines.begin(),
                            cpackCommandLines.end());
    singleLine.erase(singleLine.begin(), singleLine.end());
    depends.erase(depends.begin(), depends.end());
    singleLine.push_back(this->GetCMakeInstance()->GetCTestCommand());
    singleLine.push_back("--force-new-ctest-process");
    if(cmakeCfgIntDir && *cmakeCfgIntDir && cmakeCfgIntDir[0] != '.')
      {
      singleLine.push_back("-C");
      singleLine.push_back(cmakeCfgIntDir);
      }
    else // TODO: This is a hack. Should be something to do with the generator
      {
      singleLine.push_back("$(ARGS)");
      }
    cpackCommandLines.push_back(singleLine);
    (*targets)[this->GetTestTargetName()]
      = this->CreateGlobalTarget(this->GetTestTargetName(),
        "Running tests...", &cpackCommandLines, depends);
    }

  //Edit Cache
  const char* editCacheTargetName = this->GetEditCacheTargetName();
  if ( editCacheTargetName )
    {
    cpackCommandLines.erase(cpackCommandLines.begin(),
                            cpackCommandLines.end());
    singleLine.erase(singleLine.begin(), singleLine.end());
    depends.erase(depends.begin(), depends.end());

    // Use CMAKE_EDIT_COMMAND for the edit_cache rule if it is defined.
    // Otherwise default to the interactive command-line interface.
    if(mf->GetDefinition("CMAKE_EDIT_COMMAND"))
      {
      singleLine.push_back(mf->GetDefinition("CMAKE_EDIT_COMMAND"));
      singleLine.push_back("-H$(CMAKE_SOURCE_DIR)");
      singleLine.push_back("-B$(CMAKE_BINARY_DIR)");
      cpackCommandLines.push_back(singleLine);
      (*targets)[editCacheTargetName] =
        this->CreateGlobalTarget(
          editCacheTargetName, "Running CMake cache editor...",
          &cpackCommandLines, depends);
      }
    else
      {
      singleLine.push_back(cmakeCommand);
      singleLine.push_back("-i");
      singleLine.push_back(".");
      cpackCommandLines.push_back(singleLine);
      (*targets)[editCacheTargetName] =
        this->CreateGlobalTarget(
          editCacheTargetName,
          "Running interactive CMake command-line interface...",
          &cpackCommandLines, depends);
      }
    }

  //Rebuild Cache
  const char* rebuildCacheTargetName = this->GetRebuildCacheTargetName();
  if ( rebuildCacheTargetName )
    {
    cpackCommandLines.erase(cpackCommandLines.begin(),
                            cpackCommandLines.end());
    singleLine.erase(singleLine.begin(), singleLine.end());
    depends.erase(depends.begin(), depends.end());
    singleLine.push_back(cmakeCommand);
    singleLine.push_back("-H$(CMAKE_SOURCE_DIR)");
    singleLine.push_back("-B$(CMAKE_BINARY_DIR)");
    cpackCommandLines.push_back(singleLine);
    (*targets)[rebuildCacheTargetName] =
      this->CreateGlobalTarget(
        rebuildCacheTargetName, "Running CMake to regenerate build system...",
        &cpackCommandLines, depends);
    }

  //Install
  if(this->InstallTargetEnabled)
    {
    if(!cmakeCfgIntDir || !*cmakeCfgIntDir || cmakeCfgIntDir[0] == '.')
      {
      std::set<cmStdString>* componentsSet = &this->InstallComponents;
      cpackCommandLines.erase(cpackCommandLines.begin(),
        cpackCommandLines.end());
      depends.erase(depends.begin(), depends.end());
      cmOStringStream ostr;
      if ( componentsSet->size() > 0 )
        {
        ostr << "Available install components are:";
        std::set<cmStdString>::iterator it;
        for (
          it = componentsSet->begin();
          it != componentsSet->end();
          ++ it )
          {
          ostr << " \"" << it->c_str() << "\"";
          }
        }
      else
        {
        ostr << "Only default component available";
        }
      singleLine.push_back(ostr.str().c_str());
      (*targets)["list_install_components"]
        = this->CreateGlobalTarget("list_install_components",
          ostr.str().c_str(),
          &cpackCommandLines, depends);
      }
    std::string cmd;
    cpackCommandLines.erase(cpackCommandLines.begin(),
      cpackCommandLines.end());
    singleLine.erase(singleLine.begin(), singleLine.end());
    depends.erase(depends.begin(), depends.end());
    if ( this->GetPreinstallTargetName() )
      {
      depends.push_back(this->GetPreinstallTargetName());
      }
    else
      {
      const char* noall =
        mf->GetDefinition("CMAKE_SKIP_INSTALL_ALL_DEPENDENCY");
      if(!noall || cmSystemTools::IsOff(noall))
        {
        depends.push_back(this->GetAllTargetName());
        }
      }
    if(mf->GetDefinition("CMake_BINARY_DIR"))
      {
      // We are building CMake itself.  We cannot use the original
      // executable to install over itself.
      cmd = mf->GetDefinition("EXECUTABLE_OUTPUT_PATH");
      if(cmakeCfgIntDir && *cmakeCfgIntDir && cmakeCfgIntDir[0] != '.')
        {
        cmd += "/";
        cmd += cmakeCfgIntDir;
        }
      cmd += "/cmake";
      }
    else
      {
      cmd = cmakeCommand;
      }
    singleLine.push_back(cmd.c_str());
    if ( cmakeCfgIntDir && *cmakeCfgIntDir && cmakeCfgIntDir[0] != '.' )
      {
      std::string cfgArg = "-DBUILD_TYPE=";
      cfgArg += mf->GetDefinition("CMAKE_CFG_INTDIR");
      singleLine.push_back(cfgArg);
      }
    singleLine.push_back("-P");
    singleLine.push_back("cmake_install.cmake");
    cpackCommandLines.push_back(singleLine);
    (*targets)[this->GetInstallTargetName()] =
      this->CreateGlobalTarget(
        this->GetInstallTargetName(), "Install the project...",
        &cpackCommandLines, depends);

    // install_local
    if(const char* install_local = this->GetInstallLocalTargetName())
      {
      cmCustomCommandLine localCmdLine = singleLine;

      localCmdLine.insert(localCmdLine.begin()+1,
                                               "-DCMAKE_INSTALL_LOCAL_ONLY=1");
      cpackCommandLines.erase(cpackCommandLines.begin(),
                                                      cpackCommandLines.end());
      cpackCommandLines.push_back(localCmdLine);

      (*targets)[install_local] =
        this->CreateGlobalTarget(
          install_local, "Installing only the local directory...",
          &cpackCommandLines, depends);
      }

    // install_strip
    const char* install_strip = this->GetInstallStripTargetName();
    if((install_strip !=0) && (mf->IsSet("CMAKE_STRIP")))
      {
      cmCustomCommandLine stripCmdLine = singleLine;

      stripCmdLine.insert(stripCmdLine.begin()+1,"-DCMAKE_INSTALL_DO_STRIP=1");
      cpackCommandLines.erase(cpackCommandLines.begin(),
        cpackCommandLines.end());
      cpackCommandLines.push_back(stripCmdLine);

      (*targets)[install_strip] =
        this->CreateGlobalTarget(
          install_strip, "Installing the project stripped...",
          &cpackCommandLines, depends);
      }
    }
}

cmTarget cmGlobalGenerator::CreateGlobalTarget(
  const char* name, const char* message,
  const cmCustomCommandLines* commandLines,
  std::vector<std::string> depends,
  bool depends_on_all /* = false */)
{
  // Package
  cmTarget target;
  target.GetProperties().SetCMakeInstance(this->CMakeInstance);
  target.SetType(cmTarget::GLOBAL_TARGET, name);
  target.SetProperty("EXCLUDE_FROM_ALL","TRUE");

  std::vector<std::string> no_outputs;
  std::vector<std::string> no_depends;
  // Store the custom command in the target.
  cmCustomCommand cc(no_outputs, no_depends, *commandLines, 0, 0);
  target.GetPostBuildCommands().push_back(cc);
  target.SetProperty("EchoString", message);
  if ( depends_on_all )
    {
    target.AddUtility("all");
    }
  std::vector<std::string>::iterator dit;
  for ( dit = depends.begin(); dit != depends.end(); ++ dit )
    {
    target.AddUtility(dit->c_str());
    }
  return target;
}

//----------------------------------------------------------------------------
void cmGlobalGenerator::AppendDirectoryForConfig(const char*, const char*,
                                                 const char*, std::string&)
{
  // Subclasses that support multiple configurations should implement
  // this method to append the subdirectory for the given build
  // configuration.
}

//----------------------------------------------------------------------------
cmGlobalGenerator::TargetDependSet &
cmGlobalGenerator::GetTargetDirectDepends(cmTarget & target)
{
  return this->TargetDependencies[&target];
}

void cmGlobalGenerator::AddTarget(cmTargets::value_type &v)
{
  assert(!v.second.IsImported());
  this->TotalTargets[v.first] = &v.second;
}

void cmGlobalGenerator::SetExternalMakefileProjectGenerator(
                            cmExternalMakefileProjectGenerator *extraGenerator)
{
  this->ExtraGenerator = extraGenerator;
  if (this->ExtraGenerator!=0)
    {
    this->ExtraGenerator->SetGlobalGenerator(this);
    }
}

const char* cmGlobalGenerator::GetExtraGeneratorName() const
{
  return this->ExtraGenerator==0 ? 0 : this->ExtraGenerator->GetName();
}

void cmGlobalGenerator::FileReplacedDuringGenerate(const std::string& filename)
{
  this->FilesReplacedDuringGenerate.push_back(filename);
}

void
cmGlobalGenerator
::GetFilesReplacedDuringGenerate(std::vector<std::string>& filenames)
{
  filenames.clear();
  std::copy(
    this->FilesReplacedDuringGenerate.begin(),
    this->FilesReplacedDuringGenerate.end(),
    std::back_inserter(filenames));
}

void
cmGlobalGenerator
::GetTargetSets(cmGlobalGenerator::TargetDependSet& projectTargets,
                cmGlobalGenerator::TargetDependSet& originalTargets,
                cmLocalGenerator* root,
                std::vector<cmLocalGenerator*> const& generators)
{
  // loop over all local generators
  for(std::vector<cmLocalGenerator*>::const_iterator i = generators.begin();
      i != generators.end(); ++i)
    {
    // check to make sure generator is not excluded
    if(this->IsExcluded(root, *i))
      {
      continue;
      }
    cmMakefile* mf = (*i)->GetMakefile();
    // Get the targets in the makefile
    cmTargets &tgts = mf->GetTargets();  
    // loop over all the targets
    for (cmTargets::iterator l = tgts.begin(); l != tgts.end(); ++l)
      {
      cmTarget* target = &l->second;
      // put the target in the set of original targets
      originalTargets.insert(target);
      // Get the set of targets that depend on target
      this->AddTargetDepends(target,
                             projectTargets);
      }
    }
}
                
void
cmGlobalGenerator::AddTargetDepends(cmTarget* target,
                                    cmGlobalGenerator::TargetDependSet&
                                    projectTargets)
{
  // add the target itself
  projectTargets.insert(target);
  // get the direct depends of target
  cmGlobalGenerator::TargetDependSet const& tset 
    = this->GetTargetDirectDepends(*target);
  if(tset.size())
    {
    // if there are targets that depend on target 
    // add them and their depends as well
    for(cmGlobalGenerator::TargetDependSet::const_iterator i =
          tset.begin(); i != tset.end(); ++i)
      {
      cmTarget* dtarget = *i;
      this->AddTargetDepends(dtarget, projectTargets);
      }
    }
}


//----------------------------------------------------------------------------
void cmGlobalGenerator::AddToManifest(const char* config,
                                      std::string const& f)
{
  // Add to the main manifest for this configuration.
  this->TargetManifest[config].insert(f);

  // Add to the content listing for the file's directory.
  std::string dir = cmSystemTools::GetFilenamePath(f);
  std::string file = cmSystemTools::GetFilenameName(f);
  this->DirectoryContentMap[dir].insert(file);
}

//----------------------------------------------------------------------------
std::set<cmStdString> const&
cmGlobalGenerator::GetDirectoryContent(std::string const& dir, bool needDisk)
{
  DirectoryContent& dc = this->DirectoryContentMap[dir];
  if(needDisk && !dc.LoadedFromDisk)
    {
    // Load the directory content from disk.
    cmsys::Directory d;
    if(d.Load(dir.c_str()))
      {
      unsigned long n = d.GetNumberOfFiles();
      for(unsigned long i = 0; i < n; ++i)
        {
        const char* f = d.GetFile(i);
        if(strcmp(f, ".") != 0 && strcmp(f, "..") != 0)
          {
          dc.insert(f);
          }
        }
      }
    dc.LoadedFromDisk = true;
    }
  return dc;
}

