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// ************************************************************************* //
// avtBlueprintTreeCache.C
// ************************************************************************* //

#ifndef AVT_BLUEPRINT_TREE_CACHE_H
#define AVT_BLUEPRINT_TREE_CACHE_H

#include <string>
#include "conduit.hpp"

//---------------------------------------------------------------------------//
//
//  avtBlueprintTreeCache Class
//  Encapsulates common logic for fetching and caching data from file + hdf5 
//  paths.
//
//---------------------------------------------------------------------------//
class avtBlueprintTreeCache
{
public:

    //-----------------------------------------------------------------------//
    avtBlueprintTreeCache();

    //-----------------------------------------------------------------------//
   ~avtBlueprintTreeCache();

    //-----------------------------------------------------------------------//
    std::string Expand(const std::string pattern,
                       int idx) const;

    //-----------------------------------------------------------------------//
    void        SetFilePattern(const std::string &file_pattern);

    //-----------------------------------------------------------------------//
    void        SetTreePattern(const std::string &tree_pattern);

    //-----------------------------------------------------------------------//
    void        SetNumberOfFiles(int num_files);

    //-----------------------------------------------------------------------//
    void        SetNumberOfTrees(int num_trees);

    //-----------------------------------------------------------------------//
    void        SetProtocol( const std::string &protocol);

    //-----------------------------------------------------------------------//
    std::string GenerateFilePath(int tree_id) const;

    //-----------------------------------------------------------------------//
    std::string GenerateTreePath(int tree_id) const;

    //-----------------------------------------------------------------------//
    void        FetchBlueprintTree(int tree_id, 
                                   const std::string &sub_tree_path,
                                   conduit::Node &out);

    void        Release();

private:

    class IO;
    class CacheMap;
    
    
    std::string   m_file_pattern;
    std::string   m_tree_pattern;
    int           m_num_files;
    int           m_num_trees;
    std::string   m_protocol;
    CacheMap     *m_cache_map;

};


#endif
