Commit 8ae72824 authored by Ken Martin's avatar Ken Martin
Browse files

minor bug

parent 055f3605
......@@ -38,7 +38,7 @@ public:
vlCellArray() : NumberOfCells(0), Location(0) {};
int Allocate(const int sz, const int ext=1000)
{return this->Ia.Allocate(sz,ext);};
void Initialize() {return this->Ia.Initialize();};
void Initialize() {this->Ia.Initialize();};
vlCellArray (const int sz, const int ext=1000):NumberOfCells(0),Location(0),Ia(sz,ext){};
vlCellArray(const vlCellArray& ca);
~vlCellArray() {};
......
......@@ -32,7 +32,7 @@ public:
vlFloatPoints(const int sz, const int ext=1000):P(3*sz,3*ext){};
~vlFloatPoints() {};
int Allocate(const int sz, const int ext=1000) {return this->P.Allocate(3*sz,3*ext);};
void Initialize() {return this->P.Initialize();};
void Initialize() {this->P.Initialize();};
char *GetClassName() {return "vlFloatPoints";};
// vlPoint interface
......
......@@ -32,7 +32,7 @@ public:
vlFloatScalars(const int sz, const int ext=1000):S(sz,ext){};
~vlFloatScalars() {};
int Allocate(const int sz, const int ext=1000) {return this->S.Allocate(sz,ext);};
void Initialize() {return this->S.Initialize();};
void Initialize() {this->S.Initialize();};
char *GetClassName() {return "vlFloatScalars";};
// vlScalar interface
......
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