/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkCursor3D.h
  Language:  C++
  Date:      $Date$
  Version:   $Revision$


Copyright (c) 1993-1996 Ken Martin, Will Schroeder, Bill Lorensen.

This software is copyrighted by Ken Martin, Will Schroeder and Bill Lorensen.
The following terms apply to all files associated with the software unless
explicitly disclaimed in individual files. This copyright specifically does
not apply to the related textbook "The Visualization Toolkit" ISBN
013199837-4 published by Prentice Hall which is covered by its own copyright.

The authors hereby grant permission to use, copy, and distribute this
software and its documentation for any purpose, provided that existing
copyright notices are retained in all copies and that this notice is included
verbatim in any distributions. Additionally, the authors grant permission to
modify this software and its documentation for any purpose, provided that
such modifications are not distributed without the explicit consent of the
authors and that existing copyright notices are retained in all copies. Some
of the algorithms implemented by this software are patented, observe all
applicable patent law.

IN NO EVENT SHALL THE AUTHORS OR DISTRIBUTORS BE LIABLE TO ANY PARTY FOR
DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT
OF THE USE OF THIS SOFTWARE, ITS DOCUMENTATION, OR ANY DERIVATIVES THEREOF,
EVEN IF THE AUTHORS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

THE AUTHORS AND DISTRIBUTORS SPECIFICALLY DISCLAIM ANY WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE, AND NON-INFRINGEMENT.  THIS SOFTWARE IS PROVIDED ON AN
"AS IS" BASIS, AND THE AUTHORS AND DISTRIBUTORS HAVE NO OBLIGATION TO PROVIDE
MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.


=========================================================================*/
// .NAME vtkCursor3D - generate a 3D cursor representation
// .SECTION Description
// vtkCursor3D is an object that generates a 3D representation of a cursor.
// The cursor consists of a wireframe bounding box, three intersecting 
// axes lines that meet at the cursor focus, and "shadows" or projections
// of the axes against the sides of the bounding box. Each of these
// components can be turned on/off.
//
// This filter generates two output datasets. The first (Output) is just the 
// geometric representation of the cursor. The second (Focus) is a single
// point at the focal point.

#ifndef __vtkCursor3D_h
#define __vtkCursor3D_h

#include "vtkPolySource.h"

class VTK_EXPORT vtkCursor3D : public vtkPolySource 
{
public:
  vtkCursor3D();
  ~vtkCursor3D();
  char *GetClassName() {return "vtkCursor3D";};
  void PrintSelf(ostream& os, vtkIndent indent);

  void SetModelBounds(float *bounds);
  void SetModelBounds(float xmin, float xmax, float ymin, float ymax, float zmin, float zmax);
  vtkGetVectorMacro(ModelBounds,float,6);

  // Description:
  // Specify the position of cursor focus.
  vtkSetVector3Macro(FocalPoint,float);
  vtkGetVectorMacro(FocalPoint,float,3);

  // Description:
  // Turn on/off the wireframe bounding box.
  vtkSetMacro(Outline,int);
  vtkGetMacro(Outline,int);
  vtkBooleanMacro(Outline,int);

  // Description:
  // Turn on/off the wireframe axes.
  // 
  vtkSetMacro(Axes,int);
  vtkGetMacro(Axes,int);
  vtkBooleanMacro(Axes,int);

  // Description:
  // Turn on/off the wireframe x-shadows.
  vtkSetMacro(XShadows,int);
  vtkGetMacro(XShadows,int);
  vtkBooleanMacro(XShadows,int);

  // Description:
  // Turn on/off the wireframe y-shadows.
  vtkSetMacro(YShadows,int);
  vtkGetMacro(YShadows,int);
  vtkBooleanMacro(YShadows,int);

  // Description:
  // Turn on/off the wireframe z-shadows.
  vtkSetMacro(ZShadows,int);
  vtkGetMacro(ZShadows,int);
  vtkBooleanMacro(ZShadows,int);

  // Description:
  // Turn on/off cursor wrapping. If the cursor focus moves outside the
  // specified bounds, the cursor will either be restrained against the
  // nearest "wall" (Wrap=off), or it will wrap around (Wrap=on).
  vtkSetMacro(Wrap,int);
  vtkGetMacro(Wrap,int);
  vtkBooleanMacro(Wrap,int);

  // Description:
  // Get the focus for this filter.
  vtkPolyData *GetFocus() {return (vtkPolyData *)this->Focus;};

protected:
  void Execute();

  vtkPolyData *Focus;
  float ModelBounds[6];
  float FocalPoint[3];
  int Outline;
  int Axes;
  int XShadows;
  int YShadows;
  int ZShadows;
  int Wrap;
};

#endif


