• Utkarsh Ayachit's avatar
    Add support for scalar opacity when scalars are no being mapped. · 74a6ad91
    Utkarsh Ayachit authored
    When scalar coloring, if the mapper decides that it can directly render the
    input scalar array as RGBA, or LA etc., then the mapper should use the opacity
    specified in the scalar array for rendering. However, that was not the case. The
    mappper simply ignored the scalar opacity.
    
    This patch fixes the issue when not mapping scalars. It's possible that when
    mapping scalars, the LUT would return a range for alpha. That case is not
    handled by this.
    74a6ad91
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