• Kyle Lutz's avatar
    Refactoring code to set color/opacity/visibility for blocks. · 52fd8ad8
    Kyle Lutz authored
    This commit refactors some of the code added in recent weeks to add ability for
    users to set display paramaters for blocks within a composite dataset. This
    commit additionally adds support for changing block opacity.
    
    Blocks colors/opacities can also be overridden when using scalar coloring.
    The only issue is when depth-peeling gets used. In that case, point-data coloring
    with texture (i.e. using interpolate scalars before mapping) results in color
    bleeds. We need to dig into the depth peeling code to address that issue.
    
    Change-Id: I2c86912b45bc0516dc4dc726df9448e0569c8312
    52fd8ad8
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