Commit 5ef33d3b authored by Sven Buijssen's avatar Sven Buijssen Committed by Kyle Lutz

Fix typos

Change-Id: I2edeb9e78066aa766e47ba37af92ddcbfe75a436
parent 4f1374af
......@@ -30,7 +30,7 @@ FIND_PATH(FFMPEG_INCLUDE_DIR avformat.h
DOC "Location of FFMPEG Headers"
)
# if ffmpeg headers are seperated to each of libavformat, libavcodec etc..
# if ffmpeg headers are separated to each of libavformat, libavcodec etc..
IF( NOT FFMPEG_INCLUDE_DIR )
FIND_PATH(FFMPEG_INCLUDE_DIR libavformat/avformat.h
PATHS
......
......@@ -177,7 +177,7 @@ public:
// the array supplied by the user. Set save to 1 to keep the class
// from deleting the array when it cleans up or reallocates memory.
// The class uses the actual array provided; it does not copy the data
// from the suppled array. If save 0, the array must have been allocated
// from the supplied array. If save 0, the array must have been allocated
// with new[] not malloc.
void SetArray(unsigned char* array, vtkIdType size, int save);
void SetVoidArray(void *array, vtkIdType size, int save)
......
......@@ -139,7 +139,7 @@ public:
// the array supplied by the user. Set save to 1 to keep the class
// from deleting the array when it cleans up or reallocates memory.
// The class uses the actual array provided; it does not copy the data
// from the suppled array.
// from the supplied array.
void SetArray(char* array, vtkIdType size, int save)
{ this->RealSuperclass::SetArray(array, size, save); }
void SetArray(char* array, vtkIdType size, int save, int deleteMethod)
......
......@@ -141,7 +141,7 @@ public:
// the array supplied by the user. Set save to 1 to keep the class
// from deleting the array when it cleans up or reallocates memory.
// The class uses the actual array provided; it does not copy the data
// from the suppled array.
// from the supplied array.
void SetArray(double* array, vtkIdType size, int save)
{ this->RealSuperclass::SetArray(array, size, save); }
void SetArray(double* array, vtkIdType size, int save, int deleteMethod)
......
......@@ -141,7 +141,7 @@ public:
// the array supplied by the user. Set save to 1 to keep the class
// from deleting the array when it cleans up or reallocates memory.
// The class uses the actual array provided; it does not copy the data
// from the suppled array.
// from the supplied array.
void SetArray(float* array, vtkIdType size, int save)
{ this->RealSuperclass::SetArray(array, size, save); }
void SetArray(float* array, vtkIdType size, int save, int deleteMethod)
......
......@@ -141,7 +141,7 @@ public:
// the array supplied by the user. Set save to 1 to keep the class
// from deleting the array when it cleans up or reallocates memory.
// The class uses the actual array provided; it does not copy the data
// from the suppled array.
// from the supplied array.
void SetArray(vtkIdType* array, vtkIdType size, int save)
{ this->RealSuperclass::SetArray(array, size, save); }
void SetArray(vtkIdType* array, vtkIdType size, int save, int deleteMethod)
......
......@@ -141,7 +141,7 @@ public:
// the array supplied by the user. Set save to 1 to keep the class
// from deleting the array when it cleans up or reallocates memory.
// The class uses the actual array provided; it does not copy the data
// from the suppled array.
// from the supplied array.
void SetArray(int* array, vtkIdType size, int save)
{ this->RealSuperclass::SetArray(array, size, save); }
void SetArray(int* array, vtkIdType size, int save, int deleteMethod)
......
......@@ -141,7 +141,7 @@ public:
// the array supplied by the user. Set save to 1 to keep the class
// from deleting the array when it cleans up or reallocates memory.
// The class uses the actual array provided; it does not copy the data
// from the suppled array.
// from the supplied array.
void SetArray(long* array, vtkIdType size, int save)
{ this->RealSuperclass::SetArray(array, size, save); }
void SetArray(long* array, vtkIdType size, int save, int deleteMethod)
......
......@@ -141,7 +141,7 @@ public:
// the array supplied by the user. Set save to 1 to keep the class
// from deleting the array when it cleans up or reallocates memory.
// The class uses the actual array provided; it does not copy the data
// from the suppled array.
// from the supplied array.
void SetArray(long long* array, vtkIdType size, int save)
{ this->RealSuperclass::SetArray(array, size, save); }
void SetArray(long long* array, vtkIdType size, int save, int deleteMethod)
......
......@@ -773,7 +773,7 @@ int vtkJacobiN(T **a, int n, T *w, T **v)
tmp = w[k];
for (i=j+1; i<n; i++) // boundary incorrect, shifted already
{
if (w[i] >= tmp) // why exchage if same?
if (w[i] >= tmp) // why exchange if same?
{
k = i;
tmp = w[k];
......
......@@ -141,7 +141,7 @@ public:
// the array supplied by the user. Set save to 1 to keep the class
// from deleting the array when it cleans up or reallocates memory.
// The class uses the actual array provided; it does not copy the data
// from the suppled array.
// from the supplied array.
void SetArray(short* array, vtkIdType size, int save)
{ this->RealSuperclass::SetArray(array, size, save); }
void SetArray(short* array, vtkIdType size, int save, int deleteMethod)
......
......@@ -141,7 +141,7 @@ public:
// the array supplied by the user. Set save to 1 to keep the class
// from deleting the array when it cleans up or reallocates memory.
// The class uses the actual array provided; it does not copy the data
// from the suppled array.
// from the supplied array.
void SetArray(signed char* array, vtkIdType size, int save)
{ this->RealSuperclass::SetArray(array, size, save); }
void SetArray(signed char* array, vtkIdType size, int save, int deleteMethod)
......
......@@ -208,7 +208,7 @@ public:
// the array supplied by the user. Set save to 1 to keep the class
// from deleting the array when it cleans up or reallocates memory.
// The class uses the actual array provided; it does not copy the data
// from the suppled array. If save is 0, then this class is free to delete
// from the supplied array. If save is 0, then this class is free to delete
// the array when it cleans up or reallocates. In that case, it is required
// that the array was allocated using the C++ new operator (and not malloc).
void SetArray(vtkStdString* array, vtkIdType size, int save);
......
......@@ -141,7 +141,7 @@ public:
// the array supplied by the user. Set save to 1 to keep the class
// from deleting the array when it cleans up or reallocates memory.
// The class uses the actual array provided; it does not copy the data
// from the suppled array.
// from the supplied array.
void SetArray(unsigned char* array, vtkIdType size, int save)
{ this->RealSuperclass::SetArray(array, size, save); }
void SetArray(unsigned char* array, vtkIdType size, int save, int deleteMethod)
......
......@@ -141,7 +141,7 @@ public:
// the array supplied by the user. Set save to 1 to keep the class
// from deleting the array when it cleans up or reallocates memory.
// The class uses the actual array provided; it does not copy the data
// from the suppled array.
// from the supplied array.
void SetArray(unsigned int* array, vtkIdType size, int save)
{ this->RealSuperclass::SetArray(array, size, save); }
void SetArray(unsigned int* array, vtkIdType size, int save, int deleteMethod)
......
......@@ -141,7 +141,7 @@ public:
// the array supplied by the user. Set save to 1 to keep the class
// from deleting the array when it cleans up or reallocates memory.
// The class uses the actual array provided; it does not copy the data
// from the suppled array.
// from the supplied array.
void SetArray(unsigned long* array, vtkIdType size, int save)
{ this->RealSuperclass::SetArray(array, size, save); }
void SetArray(unsigned long* array, vtkIdType size, int save, int deleteMethod)
......
......@@ -141,7 +141,7 @@ public:
// the array supplied by the user. Set save to 1 to keep the class
// from deleting the array when it cleans up or reallocates memory.
// The class uses the actual array provided; it does not copy the data
// from the suppled array.
// from the supplied array.
void SetArray(unsigned long long* array, vtkIdType size, int save)
{ this->RealSuperclass::SetArray(array, size, save); }
void SetArray(unsigned long long* array, vtkIdType size, int save, int deleteMethod)
......
......@@ -141,7 +141,7 @@ public:
// the array supplied by the user. Set save to 1 to keep the class
// from deleting the array when it cleans up or reallocates memory.
// The class uses the actual array provided; it does not copy the data
// from the suppled array.
// from the supplied array.
void SetArray(unsigned short* array, vtkIdType size, int save)
{ this->RealSuperclass::SetArray(array, size, save); }
void SetArray(unsigned short* array, vtkIdType size, int save, int deleteMethod)
......
......@@ -141,7 +141,7 @@ public:
// the array supplied by the user. Set save to 1 to keep the class
// from deleting the array when it cleans up or reallocates memory.
// The class uses the actual array provided; it does not copy the data
// from the suppled array.
// from the supplied array.
void SetArray(unsigned __int64* array, vtkIdType size, int save)
{ this->RealSuperclass::SetArray(array, size, save); }
void SetArray(unsigned __int64* array, vtkIdType size, int save, int deleteMethod)
......
......@@ -141,7 +141,7 @@ public:
// the array supplied by the user. Set save to 1 to keep the class
// from deleting the array when it cleans up or reallocates memory.
// The class uses the actual array provided; it does not copy the data
// from the suppled array.
// from the supplied array.
void SetArray(__int64* array, vtkIdType size, int save)
{ this->RealSuperclass::SetArray(array, size, save); }
void SetArray(__int64* array, vtkIdType size, int save, int deleteMethod)
......
......@@ -1551,7 +1551,7 @@ void vtkImageDataCastExecute(vtkImageData *inData, IT *inPtr,
inData->GetContinuousIncrements(outExt, inIncX, inIncY, inIncZ);
outData->GetContinuousIncrements(outExt, outIncX, outIncY, outIncZ);
// Loop through ouput pixels
// Loop through output pixels
for (idxZ = 0; idxZ <= maxZ; idxZ++)
{
for (idxY = 0; idxY <= maxY; idxY++)
......
......@@ -108,7 +108,7 @@ void vtkImageInPlaceFilter::CopyData(vtkImageData *inData,
inIncZ *= size;
outIncZ *= size;
// Loop through ouput pixels
// Loop through output pixels
for (idxZ = 0; idxZ <= maxZ; idxZ++)
{
for (idxY = 0; idxY <= maxY; idxY++)
......
......@@ -202,7 +202,7 @@ int vtkImageToStructuredPoints::RequestData(
int numComp = vData->GetNumberOfScalarComponents();
int idx = 0;
// Loop through ouput pixels
// Loop through output pixels
for (idxZ = 0; idxZ <= maxZ; idxZ++)
{
for (idxY = 0; idxY <= maxY; idxY++)
......
......@@ -97,7 +97,7 @@ void vtkImageFooExecute(vtkImageFoo* self,
inData->GetContinuousIncrements(outExt, inIncX, inIncY, inIncZ);
outData->GetContinuousIncrements(outExt, outIncX, outIncY, outIncZ);
// Loop through ouput pixels
// Loop through output pixels
for (idxZ = 0; idxZ <= maxZ; idxZ++)
{
......
......@@ -139,22 +139,22 @@ void StatsView::slotOpenSQLiteDB()
// Assign tables to table views
// FIXME: we should not have to make a shallow copy of the ouput
// FIXME: we should not have to make a shallow copy of the output
VTK_CREATE(vtkTable,descriptiveC);
descriptiveC->ShallowCopy( descriptive->GetOutput( 1 ) );
this->TableView1->SetRepresentationFromInput( descriptiveC );
// FIXME: we should not have to make a shallow copy of the ouput
// FIXME: we should not have to make a shallow copy of the output
VTK_CREATE(vtkTable,order1C);
order1C->ShallowCopy( order1->GetOutput( 1 ) );
this->TableView2->SetRepresentationFromInput( order1C );
// FIXME: we should not have to make a shallow copy of the ouput
// FIXME: we should not have to make a shallow copy of the output
VTK_CREATE(vtkTable,order2C);
order2C->ShallowCopy( order2->GetOutput( 1 ) );
this->TableView3->SetRepresentationFromInput( order2C );
// FIXME: we should not have to make a shallow copy of the ouput
// FIXME: we should not have to make a shallow copy of the output
VTK_CREATE(vtkTable,correlativeC);
correlativeC->ShallowCopy( correlative->GetOutput( 0 ) );
this->TableView4->SetRepresentationFromInput( correlativeC );
......
......@@ -193,7 +193,7 @@ int vtkAMRResampleFilter::RequestData(
vtkMultiBlockDataSet *mbds =
vtkMultiBlockDataSet::SafeDownCast(
output->Get(vtkDataObject::DATA_OBJECT() ) );
assert( "pre: ouput grid is NULL" && (mbds != NULL) );
assert( "pre: output grid is NULL" && (mbds != NULL) );
// STEP 2: Get Metadata
if( this->DemandDrivenMode == 1 )
......
......@@ -89,7 +89,7 @@ vtkDataObject *vtkImageAppend::GetInput(int idx)
}
//----------------------------------------------------------------------------
// This method tells the ouput it will have more components
// This method tells the output it will have more components
int vtkImageAppend::RequestInformation (
vtkInformation * vtkNotUsed(request),
vtkInformationVector **inputVector,
......
......@@ -143,7 +143,7 @@ int vtkMultiBlockMergeFilter::Merge(unsigned int numPieces, unsigned int pieceNo
// Current limitation of this filter is that all blocks must either be
// vtkMultiBlockDataSet or vtkDataSet not a mixture of the two.
// a vtkMultiBlockDataSet with all child blocks as vtkDataSet is a mutlipiece
// a vtkMultiBlockDataSet with all child blocks as vtkDataSet is a multipiece
// dataset. This filter merges pieces together.
int mpInput = this->IsMultiPiece(input);
int mpOutput = this->IsMultiPiece(output);
......
......@@ -49,7 +49,7 @@ void vtkImageHSIToRGBExecute(vtkImageHSIToRGB *self,
// find the region to loop over
int maxC = inData->GetNumberOfScalarComponents()-1;
// Loop through ouput pixels
// Loop through output pixels
while (!outIt.IsAtEnd())
{
T* inSI = inIt.BeginSpan();
......
......@@ -47,7 +47,7 @@ void vtkImageHSVToRGBExecute(vtkImageHSVToRGB *self,
// find the region to loop over
int maxC = inData->GetNumberOfScalarComponents()-1;
// Loop through ouput pixels
// Loop through output pixels
while (!outIt.IsAtEnd())
{
T* inSI = inIt.BeginSpan();
......
......@@ -57,7 +57,7 @@ void vtkImageLuminanceExecute(vtkImageLuminance *self, vtkImageData *inData,
vtkImageProgressIterator<T> outIt(outData, outExt, self, id);
float luminance;
// Loop through ouput pixels
// Loop through output pixels
while (!outIt.IsAtEnd())
{
T* inSI = inIt.BeginSpan();
......
......@@ -49,7 +49,7 @@ void vtkImageRGBToHSIExecute(vtkImageRGBToHSI *self,
// find the region to loop over
maxC = inData->GetNumberOfScalarComponents()-1;
// Loop through ouput pixels
// Loop through output pixels
while (!outIt.IsAtEnd())
{
T* inSI = inIt.BeginSpan();
......
......@@ -46,7 +46,7 @@ void vtkImageRGBToHSVExecute(vtkImageRGBToHSV *self,
// find the region to loop over
maxC = inData->GetNumberOfScalarComponents()-1;
// Loop through ouput pixels
// Loop through output pixels
while (!outIt.IsAtEnd())
{
T* inSI = inIt.BeginSpan();
......
......@@ -70,7 +70,7 @@ vtkDataObject *vtkImageAppendComponents::GetInput(int idx)
}
//----------------------------------------------------------------------------
// This method tells the ouput it will have more components
// This method tells the output it will have more components
int vtkImageAppendComponents::RequestInformation (
vtkInformation * vtkNotUsed(request),
vtkInformationVector **inputVector,
......@@ -113,7 +113,7 @@ void vtkImageAppendComponentsExecute(vtkImageAppendComponents *self,
int numSkip = outData->GetNumberOfScalarComponents() - numIn;
int i;
// Loop through ouput pixels
// Loop through output pixels
while (!outIt.IsAtEnd())
{
T* inSI = inIt.BeginSpan();
......
......@@ -65,7 +65,7 @@ void vtkImageCastExecute(vtkImageCast *self,
typeMax = outData->GetScalarTypeMax();
clamp = self->GetClampOverflow();
// Loop through ouput pixels
// Loop through output pixels
while (!outIt.IsAtEnd())
{
IT* inSI = inIt.BeginSpan();
......
......@@ -65,7 +65,7 @@ void vtkImageConstantPadExecute(vtkImageConstantPad *self,
inData->GetContinuousIncrements(inExt, inIncX, inIncY, inIncZ);
outData->GetContinuousIncrements(outExt, outIncX, outIncY, outIncZ);
// Loop through ouput pixels
// Loop through output pixels
for (idxZ = outExt[4]; idxZ <= outExt[5]; idxZ++)
{
state3 = (idxZ < inExt[4] || idxZ > inExt[5]);
......
......@@ -162,7 +162,7 @@ void vtkImageMagnifyExecute(vtkImageMagnify *self,
inMaxZ = inExt[5];
inData->GetExtent(idxC, inMaxX, idxC, inMaxY, idxC, inMaxZ);
// Loop through ouput pixels
// Loop through output pixels
for (idxC = 0; idxC < maxC; idxC++)
{
inPtrZ = inPtr + idxC;
......
......@@ -136,7 +136,7 @@ void vtkImageMaskExecute(vtkImageMask *self, int ext[6],
target = static_cast<unsigned long>(num2*num1/50.0);
target++;
// Loop through ouput pixels
// Loop through output pixels
for (idx2 = 0; idx2 < num2; ++idx2)
{
for (idx1 = 0; !self->AbortExecute && idx1 < num1; ++idx1)
......
......@@ -106,7 +106,7 @@ void vtkImageMirrorPadExecute(vtkImageMirrorPad *self,
}
inPtr = static_cast<T *>(inData->GetScalarPointer(inIdxStart[0], inIdxStart[1], inIdxStart[2]));
// Loop through ouput pixels
// Loop through output pixels
inPtrZ = inPtr;
inIdx[2] = inIdxStart[2];
inInc[2] = inIncStart[2];
......
......@@ -172,7 +172,7 @@ void vtkRTAnalyticSource::ExecuteDataWithInformation(vtkDataObject *output,
target = static_cast<unsigned long>((maxZ+1)*(maxY+1)/50.0);
target++;
// Loop through ouput pixels
// Loop through output pixels
temp2 = 1.0 / (2.0 * this->StandardDeviation * this->StandardDeviation);
double x, y, z;
......
......@@ -134,7 +134,7 @@ void vtkImageCorrelationExecute(vtkImageCorrelation *self,
maxIY = wExtent[3] - outExt[2];
maxIX = wExtent[1] - outExt[0];
// Loop through ouput pixels
// Loop through output pixels
for (idxZ = 0; idxZ <= maxZ; idxZ++)
{
// how much of kernel to use
......
......@@ -47,7 +47,7 @@ void vtkImageEuclideanToPolarExecute(vtkImageEuclideanToPolar *self,
// find the region to loop over
int maxC = inData->GetNumberOfScalarComponents();
// Loop through ouput pixels
// Loop through output pixels
while (!outIt.IsAtEnd())
{
T* inSI = inIt.BeginSpan();
......
......@@ -182,7 +182,7 @@ void vtkImageGradientExecute(vtkImageGradient *self,
(outExt[2]-inExt[2])*inIncs[1] +
(outExt[4]-inExt[4])*inIncs[2];
// Loop through ouput pixels
// Loop through output pixels
for (idxZ = 0; idxZ <= maxZ; idxZ++)
{
useZMin = ((idxZ + outExt[4]) <= wholeExtent[4]) ? 0 : -inIncs[2];
......
......@@ -178,7 +178,7 @@ void vtkImageGradientMagnitudeExecute(vtkImageGradientMagnitude *self,
(outExt[2]-inExt[2])*inIncs[1] +
(outExt[4]-inExt[4])*inIncs[2];
// Loop through ouput pixels
// Loop through output pixels
for (idxZ = 0; idxZ <= maxZ; idxZ++)
{
useZMin = ((idxZ + outExt[4]) <= wholeExtent[4]) ? 0 : -inIncs[2];
......
......@@ -130,7 +130,7 @@ void vtkImageLaplacianExecute(vtkImageLaplacian *self,
inIncs = inData->GetIncrements();
wholeExtent = inData->GetExtent();
// Loop through ouput pixels
// Loop through output pixels
for (idxZ = 0; idxZ <= maxZ; idxZ++)
{
useZMin = ((idxZ + outExt[4]) <= wholeExtent[4]) ? 0 : -inIncs[2];
......
......@@ -63,7 +63,7 @@ void vtkImageNormalizeExecute(vtkImageNormalize *self,
// find the region to loop over
maxC = inData->GetNumberOfScalarComponents();
// Loop through ouput pixels
// Loop through output pixels
while (!outIt.IsAtEnd())
{
T* inSI = inIt.BeginSpan();
......
......@@ -156,7 +156,7 @@ void vtkImageDivergenceExecute(vtkImageDivergence *self,
inIncs = inData->GetIncrements();
wholeExtent = inData->GetExtent();
// Loop through ouput pixels
// Loop through output pixels
for (idxZ = 0; idxZ <= maxZ; idxZ++)
{
useMin[2] = ((idxZ + outExt[4]) <= wholeExtent[4]) ? 0 : -inIncs[2];
......
......@@ -61,7 +61,7 @@ void vtkImageDotProductExecute(vtkImageDotProduct *self,
int maxC = in1Data->GetNumberOfScalarComponents();
int idxC;
// Loop through ouput pixels
// Loop through output pixels
while (!outIt.IsAtEnd())
{
T* inSI1 = inIt1.BeginSpan();
......
......@@ -45,7 +45,7 @@ void vtkImageLogarithmicScaleExecute(vtkImageLogarithmicScale *self,
c = self->GetConstant();
// Loop through ouput pixels
// Loop through output pixels
while (!outIt.IsAtEnd())
{
T* inSI = inIt.BeginSpan();
......
......@@ -48,7 +48,7 @@ void vtkImageLogicExecute1(vtkImageLogic *self, vtkImageData *inData,
T trueValue = static_cast<T>(self->GetOutputTrueValue());
int op = self->GetOperation();
// Loop through ouput pixels
// Loop through output pixels
while (!outIt.IsAtEnd())
{
T* inSI = inIt.BeginSpan();
......@@ -108,7 +108,7 @@ void vtkImageLogicExecute2(vtkImageLogic *self, vtkImageData *in1Data,
T trueValue = static_cast<T>(self->GetOutputTrueValue());
int op = self->GetOperation();
// Loop through ouput pixels
// Loop through output pixels
while (!outIt.IsAtEnd())
{
T* inSI1 = inIt1.BeginSpan();
......
......@@ -62,7 +62,7 @@ void vtkImageMagnitudeExecute(vtkImageMagnitude *self,
int maxC = inData->GetNumberOfScalarComponents();
int idxC;
// Loop through ouput pixels
// Loop through output pixels
while (!outIt.IsAtEnd())
{
T* inSI = inIt.BeginSpan();
......
......@@ -56,7 +56,7 @@ void vtkImageMaskBitsExecute(vtkImageMaskBits *self,
masks = self->GetMasks();
operation = self->GetOperation();
// Loop through ouput pixels
// Loop through output pixels
while (!outIt.IsAtEnd())
{
T* inSI = inIt.BeginSpan();
......
......@@ -273,7 +273,7 @@ void vtkImageMathematicsExecute2(vtkImageMathematics *self,
in2Data->GetContinuousIncrements(outExt, in2IncX, in2IncY, in2IncZ);
outData->GetContinuousIncrements(outExt, outIncX, outIncY, outIncZ);
// Loop through ouput pixels
// Loop through output pixels
for (idxZ = 0; idxZ <= maxZ; idxZ++)
{
for (idxY = 0; !self->AbortExecute && idxY <= maxY; idxY++)
......
......@@ -100,7 +100,7 @@ void vtkImageWeightedSumExecute(vtkImageWeightedSum *self,
{
inIts[i].Initialize(inDatas[i], outExt);
}
// Loop through ouput pixels
// Loop through output pixels
while (!outIt.IsAtEnd())
{
for(int j=0; j < numInputs; ++j)
......
......@@ -164,7 +164,7 @@ void vtkImageNonMaximumSuppressionExecute(vtkImageNonMaximumSuppression *self,
// Gradient is computed with data spacing (world coordinates)
ratio = in2Data->GetSpacing();
// Loop through ouput pixels
// Loop through output pixels
for (idxZ = 0; idxZ <= maxZ; idxZ++)
{
useZMin = ((idxZ + outExt[4]) <= wholeExtent[4]) ? 0 : -inIncs[2];
......
......@@ -141,7 +141,7 @@ int vtkImageGaussianSource::RequestData(
target = static_cast<unsigned long>((maxZ+1)*(maxY+1)/50.0);
target++;
// Loop through ouput pixels
// Loop through output pixels
temp2 = 1.0 / (2.0 * this->StandardDeviation * this->StandardDeviation);
for (idxZ = 0; idxZ <= maxZ; idxZ++)
......
......@@ -92,7 +92,7 @@ void vtkImageGridSourceExecute(vtkImageGridSource *self,
(outExt[3]-outExt[2]+1)/50.0);
target++;
// Loop through ouput pixel
// Loop through output pixel
for (idxZ = outExt[4]; idxZ <= outExt[5]; idxZ++)
{
if (gridSpacing[2])
......
......@@ -107,7 +107,7 @@ void vtkImageNoiseSource::ExecuteDataWithInformation(vtkDataObject *output,
vtkImageProgressIterator<double> outIt(data, data->GetExtent(), this, 0);
// Loop through ouput pixels
// Loop through output pixels
while (!outIt.IsAtEnd())
{
double* outSI = outIt.BeginSpan();
......
......@@ -174,7 +174,7 @@ void vtkImageSinusoidSource::ExecuteDataWithInformation(vtkDataObject *output,
target = static_cast<unsigned long>((maxZ+1)*(maxY+1)/50.0);
target++;
// Loop through ouput pixels
// Loop through output pixels
for (idxZ = 0; idxZ <= maxZ; idxZ++)
{
zContrib = this->Direction[2] * (idxZ + outExt[4]);
......
......@@ -103,7 +103,7 @@ void vtkImageStencilToImageExecute(
vtkImageStencilIterator<T> outIter(outData, stencil, outExt, self, id);
// Loop through ouput pixels
// Loop through output pixels
while (!outIter.IsAtEnd())
{
T* outPtr = outIter.BeginSpan();
......
......@@ -648,7 +648,7 @@ H5FD_family_sb_encode(H5FD_t *_file, char *name/*out*/, unsigned char *buf/*out*
/*-------------------------------------------------------------------------
* Function: H5FD_family_sb_decode
*
* Purpose: This function has 2 seperate purpose. One is to decodes the
* Purpose: This function has 2 separate purpose. One is to decodes the
* superblock information for this driver. The NAME argument is
* the eight-character (plus null termination) name stored in i
* the file. The FILE argument is updated according to the
......
......@@ -1302,7 +1302,7 @@ xmlSAX2AttributeInternal(void *ctx, const xmlChar *fullname,
/*
* Do the last stage of the attribute normalization
* It need to be done twice ... it's an extra burden related
* It needs to be done twice ... it's an extra burden related
* to the ability to keep xmlSAX2References in attributes
*/
nvalnorm = xmlValidNormalizeAttributeValue(ctxt->myDoc,
......@@ -2011,7 +2011,7 @@ xmlSAX2AttributeNs(xmlParserCtxtPtr ctxt,
* dup now contains a string of the flattened attribute
* content with entities substitued. Check if we need to
* apply an extra layer of normalization.
* It need to be done twice ... it's an extra burden related
* It needs to be done twice ... it's an extra burden related
* to the ability to keep references in attributes
*/
if (ctxt->attsSpecial != NULL) {
......
......@@ -518,7 +518,7 @@ endTimer(char *format, ...)
#endif
/************************************************************************
* *
* HTML ouput *
* HTML output *
* *
************************************************************************/
static char buffer[50000];
......
......@@ -1970,7 +1970,7 @@ xmlFACompareRanges(xmlRegRangePtr range1, xmlRegRangePtr range2) {
} else {
/*
* comparing a block range with anything else is way
* too costly, and maintining the table is like too much
* too costly, and maintaining the table is like too much
* memory too, so let's force the automata to save state
* here.
*/
......
......@@ -20931,7 +20931,7 @@ xmlSchemaFixupComponents(xmlSchemaParserCtxtPtr pctxt,
goto exit_error;
/*
* First compute the variety of simple types. This is needed as
* a seperate step, since otherwise we won't be able to detect
* a separate step, since otherwise we won't be able to detect
* circular union types in all cases.
*/
for (i = 0; i < nbItems; i++) {
......
......@@ -2603,7 +2603,7 @@ sync_netcdf4_file(NC_HDF5_FILE_INFO_T *h5)
/* Turn define mode off. */
h5->flags ^= NC_INDEF;
/* Redef mode needs to be tracked seperately for nc_abort. */
/* Redef mode needs to be tracked separately for nc_abort. */
h5->redef = 0;
}
......@@ -2909,7 +2909,7 @@ nc4_enddef_netcdf4_file(NC_HDF5_FILE_INFO_T *h5)