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David DeMarle authored
Truchas is a 3D Multiphysics Simulation of Metal Casting and Processing Read about it here: https://github.com/truchas fill out boilerplate to begin a reader hook in hdf5 and read actual geometry read in real topology start on time and attributes hook up temporal dimension hook up block segregation start to cleanup caching hdf5 fd, timesteps, and geometry now. cache blockids and topology array cleanup cell and block construction reorder loop to traverse longest (cells) once and shortest (blocks) repeatedly clean up access to timestep and check array types get array names early and reuse will allow GUI to select which to load also simplifies heavy data reading code start to hook up array and block selection, fix a point array bug hook up block selection take a swipe at comp warnings fix garbage arrays correct point arrays Essentially I forgot before that point data doesn't have to be split up into various block. In next optimization pass...
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