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Ken Martin authored
This patch fixes some issues realed to texture mapping with multiple textures. This was showing up when depthpeeling was being used at the same time as scalar coloring by texturem where the texture was changing often.
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This patch fixes some issues realed to texture mapping with multiple textures. This was showing up when depthpeeling was being used at the same time as scalar coloring by texturem where the texture was changing often.