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  • Simon Drouin's avatar
    New class vtkOpenGLUniform defines custom uniform variables in shaders · b8ab2d69
    Simon Drouin authored
    * a Unique instance of vtkOpenGLUniform is embeded in vtkOpenGLGPUVolumeRayCastMapper
    
    * Uniform variables that are added through the new class are automatically defined in internal shaders of mappers.
    
    * New class is used to set value of uniform variables without modifying the shader.
    b8ab2d69