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  • Ken Martin's avatar
    add ability to share data between render windows · 363d99bc
    Ken Martin authored
    This topic adds a capability to share some data between
    render windows. Basically it is implemented shared context
    data in OpenGL such as with wglShareLists or the similar
    functionality on glX or Cocoa. Right now only the VBO
    cache makes use of the shared space but in the future shader
    programs, textures, etc could also be shared.
    363d99bc