- 16 Mar, 2011 14 commits
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George Zagaris authored
Call the vtkAMRDualMeshExtractor to extract the dual mesh of the ghosted vtkHierarchicalBoxDataSet.
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George Zagaris authored
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George Zagaris authored
Initial checkin of the vtkAMRContourFilter.
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George Zagaris authored
Initial check-in of the vtkAMRDualMeshExtractor. A concrete instance of vtkMultiBlockDataSetAlgorithm that accepts as input an AMR dataset, represented as a vtkHierarchicalBoxDataSet, and generates a dual mesh that can be used by downstream algorithms, e.g., contouring.
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George Zagaris authored
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David Gobbi authored
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46b7121e ENH: Added GetLegend to base vtkChart class.
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Marcus D. Hanwell authored
Change-Id: I456f06ed6aee75a5b8231455479148ef66407784
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9fda3e70 Add support for faceCompactList to vtkOpenFOAMReader.
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Takuya Oshima authored
Fixes 0011974.
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David Gobbi authored
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George Zagaris authored
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Kitware Robot authored
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- 15 Mar, 2011 20 commits
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c07fe455 Solve showing root node issue a slightly different way
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Jeff Baumes authored
This way, we call SetShowRootNode(false) only if it was false to begin with. This may be needed when the model changes since the QModelIndex representing the root of the vtkTree may change. Change-Id: Ic8eaf84fa0d95809c5cffc96e4bebbe66173a5dd
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a9c94716 Don't reset showing root node on Update()
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Jeff Baumes authored
Change-Id: I9acbf120d177c15d7460b9dd0ae90978474b2a0e
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George Zagaris authored
Fixed issue wherein the point ownership was being set using the nodeIds w.r.t. to the cell, i.e., all node ids were in the range 0 <= n < numNodesPerCell. This code fix ensures that the mesh node Ids are used when setting the point ownership.
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George Zagaris authored
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George Zagaris authored
Added code that initializes ghost data information to the output AMR dataset.
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David Gobbi authored
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David Gobbi authored
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George Zagaris authored
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d700b7fc Merge remote branch 'vtk/master' into Collaboration b348e25b Fixed asserts on exit on windows on server side. b2bdb3fa Merge remote branch 'origin/master' into Collaboration 8ff7b671 Merge remote branch 'origin/master' into Collaboration 251a39da Merge remote branch 'origin/master' into Collaboration 7d2b422f Fire start/end events before/after ProcessRMIs fbbe1d43 Merge remote branch 'origin/master' into Collaboration2 3b09c2cb Merge branch 'master' into Collaboration 2affccc3 Merge branch 'paraview_views_refactoring' into Collaboration 3eed6045 Fixed vtkMultiProcessStream to handle strings correctly. (with bit swap too) 9567385a Fixed vtkMultiProcessStream to handle strings correctly.
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David Gobbi authored
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George Zagaris authored
Completed ghost data-exchange with the additional metadata such as DonorLevel etc.
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David Gobbi authored
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a0a838ee Fixing bug where string array lookup fails
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9ac8f746 ENH: Add new image mappers to VTK.
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David Gobbi authored
New class vtkImageSliceMapper will draw slices of a 3D image, while new class vtkImageResliceMapper will draw oblique reformatted slices. New class vtkImageSlice is the corresponding Prop3D for the mappers, and is a replacement for vtkImageActor, which is now a subclass of it. New class vtkImageProperty controls window/level, lookup table, etc. Change-Id: Id6816402404c8d18d1523dec2c36bd809a060170
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Kitware Robot authored
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- 14 Mar, 2011 6 commits
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George Zagaris authored
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George Zagaris authored
Implemented method that adds the DonorGridIdx, DonorCellIdx and DonorLevel information arrays to the receivers when constructed. The DonorCellIdx and DonorLevel are initialized to -1 using the vtkDataArray::FillComponent() routine to indicate that the candidate receiver node does not have any information. Change-Id: I1f958e5ac32628bb2aadff143094fc52583887a9
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Jeff Baumes authored
vtkStringArray's LookupValue() function uses vtkSortDataArray to sort values before looking up matching indices. Due to what seems to be a bug or inefficiency in that function, it can cause long run times and function stacks length 3000+ when sorting a vtkStringArray with many repeated values of size 100000+. Switching to STL sort on a map of pairs decreses runtime from hours to seconds. Change-Id: I3ddae4dd257e15fa351ed70b9bf44cf11b558ff9
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David Partyka authored
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Dave DeMarle authored
On some systems, the wrapping step in compilation would hang on vtkOpenGLState. Apparently its include of gl.h was the problem, as the version of that file on some systems exposed the wrapper bug. Change-Id: I30db194f97c331bcb01bbfdd1c40c2d85bd8662d
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George Zagaris authored
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