1. 17 Jul, 2013 1 commit
  2. 16 Jul, 2013 1 commit
    • Kenneth Moreland's avatar
      Safer fake coordinates for structured from unstructured CF grids · 14c8487e
      Kenneth Moreland authored
      The vtkNetCDFCFReader allows you to specify the output type and makes
      the best attempt to represent the data in that type.  Even though
      sometimes the representation makes little sense (like storing an
      unstructured grid in an extent-based data set like structured grids),
      the reader should at least continue to be stable (see ParaView bug
      There was a corner case in one of these nonsensical conversions where a
      data array was read one past its end.  This change makes a different way
      to create nonsense and avoids the bad array access.
      Change-Id: Idc30bb9aa8474c1a67c36b22f05aa99428b1b37e
  3. 12 Jul, 2013 2 commits
    • Burlen Loring's avatar
      Merge topic 'opengl-error-hunt' into master · 46a51e1c
      Burlen Loring authored
      6455c581 OpenGL error hunt -- dashboard cleanup
    • Burlen Loring's avatar
      OpenGL error hunt -- dashboard cleanup · 6455c581
      Burlen Loring authored
      Use static version of vtkOpenGLCheckErrorMacro in helper class
      that's not a vtkObject in vtkPistonMapper. Don't check for OpenGL
      errors in vtkGL2PSExporter::Write it doesn't use OpenGL directly.
      Fix warning about narrowing cast. Use vtkOpenGLCheckErrorMacro
      before return in vtkOpenGLImageSliceMapper::TextureSizeOK.
      Change-Id: Ia05575d571c230b68b2035e8a866f0ec7519d887
  4. 11 Jul, 2013 7 commits
  5. 10 Jul, 2013 8 commits
  6. 09 Jul, 2013 5 commits
  7. 08 Jul, 2013 3 commits
    • Burlen Loring's avatar
      OpenGL error hunt · a6fa3e37
      Burlen Loring authored
      This patch implements OpenGL error checking in VTK.
      OpenGL's error handling implementation error is designed such
      that internal error flags remain set with the first error that
      occurred until they are explicitly checked. With this design
      it's important to check and clear the error flags regularly
      else they become unusable as code checking for errors ends
      up reporting earlier undetected unrelated errors.
      This patch takes the following approach:
      1) at public entry points into code that uses OpenGL clear the
      error flags without reporting errors. This guards against
      reportinig unrealted errors, such as those caused by code
      outside of VTK. See vtkOpenGLClearErrorMacro
      2) before returning from functions that made OpenGL calls check
      for and report OpenGL errors. This detects Open GL errors in the
      function/method where they occurred facilitating debugging and it
      clears error flags so that user code doesn't detect errors caused
      by VTK. See vtkOpenGLCheckErrorMacro
      This patch cleans up a numb...
    • Sebastien Jourdain's avatar
      Merge remote-tracking branch 'pvvtk/pv-master' into HEAD · bfa9ec2d
      Sebastien Jourdain authored
      Change-Id: I4faa90c2606b54b47dd57deeda0a959639db41e2
    • Sebastien Jourdain's avatar
      Merge topic 'bring-vtk-master' into pv-master · 90b9cca7
      Sebastien Jourdain authored and Kitware Robot's avatar Kitware Robot committed
      abda2e52 Do not try to delete a WeakPointer
      2c2d52dd Fix memory leak in ParaView due to circular reference
      1ae529e9 Merge topic 'oggtheora-linking-order' into master
      10e00610 Merge topic 'Fix_EdgeTable' into master
      bfe5a4c6 libtheora links against libogg: fix linking order
      4a5f20a3 Merge topic 'vtkscalarbaractor-no-box' into master
      95d5a8f5 Split vtkBorderRepresentation::ShowBorder
      663ee1a9 Merge topic 'vtkaxisactor-use-textactor3D' into master
      08f91d0c Merge topic 'vtkPNGWriter-compression-support' into master
      e1094ed7 Fix unisigned comparison warnings.
      415d2b0c Fix memory leak with vtkProp3DFollower device
      0cef6bdd vtkTextActor3D bounds are not padded to power of two
      d086e754 vtkImageActor now supports DisplayExtent starting at -1
      2c559a9c Add vtkAxisActor::UseTextActor3D
      7ffa3173 Fix IsEdge test when points id is larger than maxid inserted.
      72147aae Merge topic 'add_cdash_history_scraper' into master
  8. 05 Jul, 2013 5 commits
  9. 02 Jul, 2013 4 commits
  10. 01 Jul, 2013 4 commits