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Christian Butz
VTK
Commits
a49b0e9a
Commit
a49b0e9a
authored
Dec 02, 2011
by
Philippe Pébay
Browse files
Created instance variables to control fixed title offsets in 2D mode
Change-Id: I710f39b6f6fdf4a1344e21987e279dfd4fbedb65
parent
62d41108
Changes
2
Hide whitespace changes
Inline
Side-by-side
Hybrid/vtkAxisActor.cxx
View file @
a49b0e9a
...
...
@@ -65,11 +65,6 @@ vtkAxisActor::vtkAxisActor()
this
->
LabelFormat
=
new
char
[
8
];
sprintf
(
this
->
LabelFormat
,
"%s"
,
"%-#6.3g"
);
// 2D-specific items
this
->
Use2DMode
=
0
;
this
->
SaveTitlePosition
=
0
;
this
->
TitleConstantPosition
[
0
]
=
this
->
TitleConstantPosition
[
1
]
=
0.0
;
this
->
TitleTextProperty
=
vtkTextProperty
::
New
();
this
->
TitleTextProperty
->
SetColor
(
0.
,
0.
,
0.
);
this
->
TitleTextProperty
->
SetFontFamilyToArial
();
...
...
@@ -181,6 +176,13 @@ vtkAxisActor::vtkAxisActor()
{
vtkErrorMacro
(
<<
"Failed getting the FreeType utilities instance"
);
}
// Instance variables specific to 2D mode
this
->
Use2DMode
=
0
;
this
->
SaveTitlePosition
=
0
;
this
->
TitleConstantPosition
[
0
]
=
this
->
TitleConstantPosition
[
1
]
=
0.
;
this
->
VerticalOffsetXTitle2D
=
-
20.
;
this
->
HorizontalOffsetYTitle2D
=
-
20.
;
}
// ****************************************************************
...
...
@@ -1109,10 +1111,11 @@ void vtkAxisActor::PrintSelf(ostream& os, vtkIndent indent)
os
<<
indent
<<
"LabelTextProperty: "
<<
this
->
LabelTextProperty
<<
endl
;
os
<<
indent
<<
"TitleTextProperty: "
<<
this
->
TitleTextProperty
<<
endl
;
os
<<
indent
<<
"SaveTitlePosition: "
<<
this
->
SaveTitlePosition
<<
endl
;
os
<<
indent
<<
"Us2DMode: "
<<
this
->
Use2DMode
<<
endl
;
}
os
<<
indent
<<
"SaveTitlePosition: "
<<
this
->
SaveTitlePosition
<<
endl
;
os
<<
indent
<<
"VerticalOffsetXTitle2D"
<<
this
->
VerticalOffsetXTitle2D
<<
endl
;
os
<<
indent
<<
"HorizontalOffsetYTitle2D"
<<
this
->
HorizontalOffsetYTitle2D
<<
endl
;
}
// **************************************************************************
// Sets text string for label vectors. Allocates memory if necessary.
...
...
Hybrid/vtkAxisActor.h
View file @
a49b0e9a
/*=========================================================================
Program: Visualization Toolkit
Module: vtkAxisActor.h
Language: C++
Date: $Date$
Version: $Revision$
Thanks: Kathleen Bonnell, B Division, Lawrence Livermore Nat'l Laboratory
Program: Visualization Toolkit
Module: vtkAxisActor.h
Language: C++
Date: $Date$
Version: $Revision$
Thanks: Kathleen Bonnell, B Division, Lawrence Livermore Nat'l Laboratory
Copyright (c) 1993-2000 Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkAxisActor - Create an axis with tick marks and labels
// .SECTION Description
...
...
@@ -83,7 +83,7 @@ class vtkVectorText;
class
VTK_HYBRID_EXPORT
vtkAxisActor
:
public
vtkActor
{
public:
public:
vtkTypeMacro
(
vtkAxisActor
,
vtkActor
);
void
PrintSelf
(
ostream
&
os
,
vtkIndent
indent
);
...
...
@@ -95,7 +95,7 @@ public:
// Specify the position of the first point defining the axis.
virtual
vtkCoordinate
*
GetPoint1Coordinate
();
virtual
void
SetPoint1
(
double
x
[
3
])
{
this
->
SetPoint1
(
x
[
0
],
x
[
1
],
x
[
2
]);
}
{
this
->
SetPoint1
(
x
[
0
],
x
[
1
],
x
[
2
]);
}
virtual
void
SetPoint1
(
double
x
,
double
y
,
double
z
);
virtual
double
*
GetPoint1
();
...
...
@@ -103,7 +103,7 @@ public:
// Specify the position of the second point defining the axis.
virtual
vtkCoordinate
*
GetPoint2Coordinate
();
virtual
void
SetPoint2
(
double
x
[
3
])
{
this
->
SetPoint2
(
x
[
0
],
x
[
1
],
x
[
2
]);
}
{
this
->
SetPoint2
(
x
[
0
],
x
[
1
],
x
[
2
]);
}
virtual
void
SetPoint2
(
double
x
,
double
y
,
double
z
);
virtual
double
*
GetPoint2
();
...
...
@@ -153,11 +153,11 @@ public:
vtkGetMacro
(
TickLocation
,
int
);
void
SetTickLocationToInside
(
void
)
{
this
->
SetTickLocation
(
VTK_TICKS_INSIDE
);
};
{
this
->
SetTickLocation
(
VTK_TICKS_INSIDE
);
};
void
SetTickLocationToOutside
(
void
)
{
this
->
SetTickLocation
(
VTK_TICKS_OUTSIDE
);
};
{
this
->
SetTickLocation
(
VTK_TICKS_OUTSIDE
);
};
void
SetTickLocationToBoth
(
void
)
{
this
->
SetTickLocation
(
VTK_TICKS_BOTH
);
};
{
this
->
SetTickLocation
(
VTK_TICKS_BOTH
);
};
// Description:
// Set/Get visibility of the axis line.
...
...
@@ -259,13 +259,13 @@ public:
vtkGetMacro
(
AxisPosition
,
int
);
void
SetAxisPositionToMinMin
(
void
)
{
this
->
SetAxisPosition
(
VTK_AXIS_POS_MINMIN
);
};
{
this
->
SetAxisPosition
(
VTK_AXIS_POS_MINMIN
);
};
void
SetAxisPositionToMinMax
(
void
)
{
this
->
SetAxisPosition
(
VTK_AXIS_POS_MINMAX
);
};
{
this
->
SetAxisPosition
(
VTK_AXIS_POS_MINMAX
);
};
void
SetAxisPositionToMaxMax
(
void
)
{
this
->
SetAxisPosition
(
VTK_AXIS_POS_MAXMAX
);
};
{
this
->
SetAxisPosition
(
VTK_AXIS_POS_MAXMAX
);
};
void
SetAxisPositionToMaxMin
(
void
)
{
this
->
SetAxisPosition
(
VTK_AXIS_POS_MAXMIN
);
};
{
this
->
SetAxisPosition
(
VTK_AXIS_POS_MAXMIN
);
};
// Description:
// Set/Get the camera for this axis. The camera is used by the
...
...
@@ -349,29 +349,41 @@ public:
// this count does not change.
vtkGetMacro
(
NumberOfLabelsBuilt
,
int
);
// Description
// Description
:
// Set/Get flag whether to calculate title offset.
// Default is true.
vtkSetMacro
(
CalculateTitleOffset
,
int
);
vtkGetMacro
(
CalculateTitleOffset
,
int
);
vtkBooleanMacro
(
CalculateTitleOffset
,
int
);
// Description
// Description
:
// Set/Get flag whether to calculate label offset.
// Default is true.
vtkSetMacro
(
CalculateLabelOffset
,
int
);
vtkGetMacro
(
CalculateLabelOffset
,
int
);
vtkBooleanMacro
(
CalculateLabelOffset
,
int
);
// Set/Get the 2D mode (2D/3D)
vtkSetMacro
(
Use2DMode
,
int
);
vtkGetMacro
(
Use2DMode
,
int
);
// Set/Get the saving positions tag (2D/3D)
vtkSetMacro
(
SaveTitlePosition
,
int
);
vtkGetMacro
(
SaveTitlePosition
,
int
);
// Description:
// Set/Get the 2D mode
vtkSetMacro
(
Use2DMode
,
int
);
vtkGetMacro
(
Use2DMode
,
int
);
protected:
// Description:
// Set/Get the 2D mode the vertical offset for X title in 2D mode
vtkSetMacro
(
VerticalOffsetXTitle2D
,
double
);
vtkGetMacro
(
VerticalOffsetXTitle2D
,
double
);
// Description:
// Set/Get the 2D mode the horizontal offset for Y title in 2D mode
vtkSetMacro
(
HorizontalOffsetYTitle2D
,
double
);
vtkGetMacro
(
HorizontalOffsetYTitle2D
,
double
);
// Description:
// Set/Get whether title position must be saved in 2D mode
vtkSetMacro
(
SaveTitlePosition
,
int
);
vtkGetMacro
(
SaveTitlePosition
,
int
);
protected:
vtkAxisActor
();
~
vtkAxisActor
();
...
...
@@ -406,7 +418,7 @@ protected:
int
AxisPosition
;
double
Bounds
[
6
];
private:
private:
vtkAxisActor
(
const
vtkAxisActor
&
);
// Not implemented
void
operator
=
(
const
vtkAxisActor
&
);
// Not implemented
...
...
@@ -502,14 +514,24 @@ private:
int
Use2DMode
;
// Description:
// Save title position (for 2D mode):
// Vertical offset in display coordinates for X axis title (used in 2D mode only)
// Default: -40
double
VerticalOffsetXTitle2D
;
// Description:
// Vertical offset in display coordinates for X axis title (used in 2D mode only)
// Default: -40
double
HorizontalOffsetYTitle2D
;
// Description:
// Save title position (used in 2D mode only):
// val = 0 : no need to save position (doesn't stick actors in a position)
// val = 1 : positions have to be saved during the next render pass
// val = 2 : positions are saved
->
use
d
them
// val = 2 : positions are saved
;
use them
int
SaveTitlePosition
;
// Description:
// Constant position for the title (
for
2D mode)
// Constant position for the title (
used in
2D mode
only
)
double
TitleConstantPosition
[
2
];
// Description:
...
...
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