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Christian Butz
VTK
Commits
38648ef3
Commit
38648ef3
authored
Dec 01, 2011
by
Philippe Pébay
Browse files
A test for the 2DMode features of the 3D cube axes actor
Change-Id: I06364c3904933434819abaed4061024e3f9557ac
parent
bbf78267
Changes
1
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Hybrid/Testing/Cxx/TestCubeAxes2DMode.cxx
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38648ef3
/*=========================================================================
Program: Visualization Toolkit
Module: TestCubeAxesWithGridlines.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .SECTION Thanks
// This test was written by Philippe Pebay, Kitware SAS 2011
#include "vtkSmartPointer.h"
#include "vtkActor.h"
#include "vtkCamera.h"
#include "vtkProperty2D.h"
#include "vtkCoordinate.h"
#include "vtkRenderer.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkCubeAxesActor.h"
#include "vtkAxisActor.h"
#include "vtkPlaneSource.h"
#include "vtkStructuredGrid.h"
#include "vtkProperty.h"
#include "vtkPolyDataMapper.h"
#include "vtkCubeAxesActor.h"
int
TestCubeAxes2DMode
(
int
,
char
*
[])
{
// --------------------------------------------------
vtkSmartPointer
<
vtkPlaneSource
>
plane
=
vtkSmartPointer
<
vtkPlaneSource
>::
New
();
vtkSmartPointer
<
vtkPolyDataMapper
>
surfaceMapper
=
vtkSmartPointer
<
vtkPolyDataMapper
>::
New
();
surfaceMapper
->
SetInputConnection
(
plane
->
GetOutputPort
()
);
vtkSmartPointer
<
vtkActor
>
surfaceActor
=
vtkSmartPointer
<
vtkActor
>::
New
();
surfaceActor
->
SetMapper
(
surfaceMapper
);
surfaceActor
->
GetProperty
()
->
SetColor
(
0.50
,
0.50
,
0.50
);
vtkSmartPointer
<
vtkPolyDataMapper
>
edgeMapper
=
vtkSmartPointer
<
vtkPolyDataMapper
>::
New
();
edgeMapper
->
SetInputConnection
(
plane
->
GetOutputPort
()
);
vtkSmartPointer
<
vtkActor
>
edgeActor
=
vtkSmartPointer
<
vtkActor
>::
New
();
edgeActor
->
SetMapper
(
edgeMapper
);
edgeActor
->
GetProperty
()
->
SetColor
(
0.0
,
0.0
,
0.0
);
edgeActor
->
GetProperty
()
->
SetRepresentationToWireframe
();
// --------------------------------------------------
vtkSmartPointer
<
vtkRenderer
>
renderer
=
vtkSmartPointer
<
vtkRenderer
>::
New
();
vtkSmartPointer
<
vtkRenderWindow
>
renderWindow
=
vtkSmartPointer
<
vtkRenderWindow
>::
New
();
renderWindow
->
AddRenderer
(
renderer
);
vtkSmartPointer
<
vtkRenderWindowInteractor
>
interactor
=
vtkSmartPointer
<
vtkRenderWindowInteractor
>::
New
();
interactor
->
SetRenderWindow
(
renderWindow
);
// --------------------------------------------------
// --- Les axes
vtkSmartPointer
<
vtkCubeAxesActor
>
axes
=
vtkSmartPointer
<
vtkCubeAxesActor
>::
New
();
axes
->
SetCamera
(
renderer
->
GetActiveCamera
());
axes
->
SetCornerOffset
(
0.0
);
axes
->
SetXAxisVisibility
(
1
);
axes
->
SetYAxisVisibility
(
1
);
axes
->
SetZAxisVisibility
(
0
);
// pour avoir des axes 2D (textactor au lieu de follower)
//axes->SetUse2DMode(1);
axes
->
SetBounds
(
-
0.5
,
0.5
,
-
0.5
,
0.5
,
0.0
,
0.0
);
// --------------------------------------------------
renderer
->
AddActor
(
surfaceActor
);
renderer
->
AddActor
(
edgeActor
);
renderer
->
AddActor
(
axes
);
renderer
->
SetBackground
(
.3
,
.6
,
.3
);
renderer
->
GetActiveCamera
()
->
SetFocalPoint
(
0.
,
0.
,
0.
);
renderer
->
GetActiveCamera
()
->
SetPosition
(
0.
,
0.
,
2.5
);
renderWindow
->
SetSize
(
800
,
600
);
renderWindow
->
Render
();
interactor
->
Start
();
return
EXIT_SUCCESS
;
}
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