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Utkarsh Ayachit authored
When using direct scalar array mapping (without LUT), test the scalar ranges to correctly determine if the rendering is translucent or not. Also cleaned up the vtkActor::GetIsOpaque() test cases. Reorganized the code to be a bit less error prone. Change-Id: I006ef61122c4781d627356e90d77aabd0d2b231e
f0d13c94