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  • Ken Martin's avatar
    add better support for cube map textures and mipmaps · c4875273
    Ken Martin authored
    This topic adds cubemap and mipmap options to vtkTexture
    It updates the polydatamapper to always declare and bind
    any textures assigned to the actor/property even if
    there are no texture coordinates (the shader may compute them)
    
    mipmaps are supported for cubemaps on OpenGL 4 or later.
    For earlier versions the request is ignored.
    c4875273