-
David C. Lonie authored
bool vtkContext2D::MathTextIsSupported() bool vtkContextDevice2D::MathTextIsSupported() bool vtkMathTextActor::IsSupported() bool vtkMathTextActor3D::IsSupported() Availablity of MathText can also be check from anywhere using vtkMathTextUtilities::GetInstance() != NULL. Change-Id: I288bc94ddfdda578edb2f4618035de68db3c583f
b7c0d1cc