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  • Ken Martin's avatar
    Fixes related to surface with edges · 67c0a8a8
    Ken Martin authored
    This topic fixes an issue where when surface with edges was on
    the shaders were rebuilding every time when they did not need to
    because the light complexity was shared between all the shaders.
    
    Also when draw edges was on scalar coloring was still happening
    wen it shoudl not have been.
    67c0a8a8