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  • David Gobbi's avatar
    ProjectVector method was modifying plane normal. · ba3c24c3
    David Gobbi authored
    Thanks to David Jarvis for pointing out this bug.  Projecting a vector
    would cause the plane's normal to be multiplied by the dotprod of the
    plane and the vector (in some cases, causing the normal to become zero).
    Obviously the ProjectVector() function should not modify the normal.
    
    Change-Id: Idaa86fdad897777a65fba6f8ac5309a3582175e6
    ba3c24c3